Shielding Confusion
Loftus
Posts: 79 Match Maker
Hi all.
Can somebody explain shielding in pvp to me please? i've never bought one (as i'm trying to collect all the characters so want to keep HP for roster slots) but i see many people talking about high-end pvp and shielding is nearly always mentioned. I see different time-length shields cost differing amounts of HP, but i know when you attack you break it and are able to be attacked again.
Could someone please explain them to me (in-depth, if possible) and give pros and cons for using them? I've finished top 5 in pvp events a handful of times but quite often as soon as i start approaching the top few players i get attacked from all angles.
Thanks in advance
Can somebody explain shielding in pvp to me please? i've never bought one (as i'm trying to collect all the characters so want to keep HP for roster slots) but i see many people talking about high-end pvp and shielding is nearly always mentioned. I see different time-length shields cost differing amounts of HP, but i know when you attack you break it and are able to be attacked again.
Could someone please explain them to me (in-depth, if possible) and give pros and cons for using them? I've finished top 5 in pvp events a handful of times but quite often as soon as i start approaching the top few players i get attacked from all angles.
Thanks in advance
0
Comments
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If you are shielded, you do not lose points when you get attacked. You also will not appear in the nodes to be attacked. People who already had you in the queue before you shielded will still see you.0
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Essentially, top end pvp'ers use shields in the following way
Push to any number of points you can comfortably push to without "hopping"
Begin "hopping" in the final hours of an event
0 Hour - Play 2 Matches, Begin 3 Hour Shield, Set timer for Hour 8
Hour 2 - Break Shield, play 2 Matches, Begin 8 Hour Shield immediately after matches, Set timer for Hour 10
Hour 8 - Break Shield, play 2 Matches, begin 3 Hour Shield immediately after matches, set timer for Hour 11
Rinse repeat until the event ends.0 -
Thanks for the replies.
The bit i don't quite understand is.. why?
If shields cost 75 HP a pop, by shield hopping wouldn't you be spending hundreds of HP for a maximum of a 100 HP reward? Or is it simply about trying to obtain the cover that usually comes with finishing first?0 -
The 4* progression at 1000 is impossible to obtain without shield hopping, which incidentally, uses both 75HP and 150HP shields.
Many people can't win a 3* cover (which would cost 1250HP to buy outright) without using at least one shield. Or, it saves a lot of effort of having to 'defend' your rank by constantly grabbing points as they're being grabbed off of you.
Most shielders only use one shield per PVP. At more competitive levels, you need to use more.0 -
Loftus wrote:Thanks for the replies.
The bit i don't quite understand is.. why?
If shields cost 75 HP a pop, by shield hopping wouldn't you be spending hundreds of HP for a maximum of a 100 HP reward? Or is it simply about trying to obtain the cover that usually comes with finishing first?
Yo wouldn't do this unless you're going for broke - 3 Star or 4 Star progression/placement rewards.
If you spend less than 2500 sheild hopping for a 4 Star, you've actually saved HP. If you spend less than 1250 hopping for a 3 Star, again, you've actually saved HP.0 -
thank you arondite & daibar, that makes a lot more sense. I guess where i was looking at HP for roster slots at the incentive to do well in tournaments, the top players are looking to get specific 3/4 star covers, and so the HP cost is worth it.
One last thing. When you buy a shield and then attack somebody, do you have to buy a whole new shield or do your previous shield continue from where it was?0 -
If you attack, the shield goes away and you will have to buy another one.0
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Loftus wrote:thank you arondite & daibar, that makes a lot more sense. I guess where i was looking at HP for roster slots at the incentive to do well in tournaments, the top players are looking to get specific 3/4 star covers, and so the HP cost is worth it.
One last thing. When you buy a shield and then attack somebody, do you have to buy a whole new shield or do your previous shield continue from where it was?
You Gould only be shield hopping if you are looking to score 800 points plus. If you are not able to get the HP progressions you can go HP negative preety quickly.0 -
wymtime wrote:Loftus wrote:thank you arondite & daibar, that makes a lot more sense. I guess where i was looking at HP for roster slots at the incentive to do well in tournaments, the top players are looking to get specific 3/4 star covers, and so the HP cost is worth it.
One last thing. When you buy a shield and then attack somebody, do you have to buy a whole new shield or do your previous shield continue from where it was?
You Gould only be shield hopping if you are looking to score 800 points plus. If you are not able to get the HP progressions you can go HP negative preety quickly.0 -
Don't worry too much about shield hopping if you're not in a competitive alliance.
Shielding at the end of a PvP is very useful though. It's worth securing a good score if you've ranked well in your bracket.0
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