The Climbing Theory! A must read for ALL MPQ Players

Unknown
edited May 2015 in MPQ Tips and Guides
Hi Everyone.

I would like to discuss a climbing tactic I found. I am aware that the pro's probably know this however I am willing to bet that the majority of MPQ players don't know this, It is also possible for pro's to not know this.

Read and enjoy:

Let's say that you as a MPQ PVP player can average at 600-650(This still works even if you score lower) and normally you achieve your average in the last 3hrs then you shield. I believe the correct term I am looking for is called "Raving". Raving(correct me if I am wrong) is when you score your average normally in the last 3hrs and then shield. This is very common and is suggested for anyone who is still developing in the game(That's a tip, if you don't already do it icon_e_wink.gif ).

However why not try your 600 earlier like 5-8hrs earlier, What will happen? You will get a different Rank completely, a better rank(please remember,Some people don't know this). I suggest trying your 600(for example in the last 5-8hrs then shield for 8hrs. Yes you waste an additional 75hp but you WILL get a different rank(anywhere from top 10 -50 better).

Lately now that I have 10 maxed 3stars I have been trying to score my average in the last 8hrs then shielding. I have found that I was making top 25 - 50 easy, without having to worry as normally TOP 25 is impossible for me unless I do this.

PRO AND CONS: A pro would be that you get a BETTER RANK but a con would be that It's much harder to find high level nodes and you risk being hit hard if you don't have the best roster.

THE 11hr champion: You can make top 10 with by climbing early. Score a 700 in the last 8hrs or so then shield for 8hrs. Then wait till the final hour, Break shield. Do 2 nodes that you queued and then shield again. Meaning you use 1 x 8hr(150hp) and 1x 3hr(75hp). Yes it's alot of HP but do this if you really need the cover.

In short Climbing earlier improves your rank but it's hard to find high point nodes, so climbing late would mean the opposite(not always true, may need correcting), so to all of you 600 + scorers try this out and lemme know what you thnk.

I hope some of you guys could correct this if possible but then again that's what this is ALL about right? We help each other.

Any questions or you guys wanna join DMZ(30 ALLIANCES). Msg me here on forums or msg me on LINE : dragonpriest.

I hope I helped, I'll try clean this later as now it's rather late.

Thanks.
dp

Comments

  • ... so you just now discovered shield hopping? I guess it's not talked about as often as it used to be. Plus a lot of people agree that 3hr/8hr is the way to go if you do the 11hr shield (as opposed to 8hr/3hr), because the 3:30-2:30 to go timeslot is more competitive and there's more chance you'll be hit.
  • keep-calm-and-keep-raving-12.png

    Is that what they do at that DMZ disco?
  • TheOncomingStorm
    TheOncomingStorm Posts: 489 Mover and Shaker
    Here is a tip. If you are really just discovering this and not trolling, you need to dissolve all of your alliances and join others that can teach Y'all how to play better. Afterwards, if Y'all wanted to, you could reform your old alliances.

    I am honestly shocked this is news to you and all your players, or none of them told you about this before. Assuming you are not trolling, I wish you luck getting anyone to join your alliance.

    P.S. I don't know what you were trying to say. How does any of that affect rank?
  • OnesOwnGrief
    OnesOwnGrief Posts: 1,387 Chairperson of the Boards
    Where was this guy when Sentry ruled the roost? Sheild-hop tactics have been around since... shields.
  • mags1587
    mags1587 Posts: 1,020 Chairperson of the Boards
    I feel that it should be pointed out that when you climb and when you shield (and whether you use an 8 hour or a 3 hour shield) has no direct connection to your placement. Placement is determined only by your score relative to the other players in your bracket.

    Shield-hopping (aka climbing earlier and then breaking shield in the last hour) may allow you to reach a higher score as opposed to a late climb and using a single 3 hour shield. This higher score may result in better placement. Likewise, climbing earlier and using one 8 hour shield may allow you to reach a higher score than average because 8 hours out is (usually) a quieter time in PvPs. However, none of this is guaranteed. It all depends on the scores of the other players in your bracket.
  • udonomefoo
    udonomefoo Posts: 1,630 Chairperson of the Boards
    mags1587 wrote:
    (snip) Likewise, climbing earlier and using one 8 hour shield may allow you to reach a higher score than average because 8 hours out is (usually) a quieter time in PvPs. However, none of this is guaranteed. It all depends on the scores of the other players in your bracket.

    I think this part was the point. I usually choose a time slice that allows me to either play right up to the end, or shield near the end when I know I can't get any higher, but might try a different one and shield earlier to see how it goes. I hadn't thought of that, seems counter-intuitive to select a slice where I know I'll be sleeping, but I'm not a competitive player so it's not exactly a shock that I hadn't thought of/heard of the concept. I do usually get hit by the "stompers" more in the last few hours as they are breezing through.
  • Hi guys.

    You misunderstood. I always knew about shield hopping. I made this guide for people who didn't know.

    No trolling and no traps.

    Please respect my guide guys. I took some time to make it. Do not fill it with your propaganda and trolling.

    Please respect myself, this guide and the people who don't know this guide.
  • Respect is something you have to earn, mate.
  • Arondite
    Arondite Posts: 1,188 Chairperson of the Boards
    **** is Raving lol
  • While many of the players already experienced with this understand what you're trying to say, I can't help but feel that some of the language is confusing. You might want to break down the types of players and when they can play.

    Basically you're trying to enable people to climb higher than they normally rank right? You might want to break it down into classes or groups of players:

    Non-Shield users:
    1. Average player. Plays until they can't, generally not playing the final hours. Final score is significantly less than their peak as people grab their points.
    2. End PVP player. Plays the final hour or two of the PVP. Final score is probably a little higher than the first person because:
    A. There's less time to retaliate.
    B. There are more targets during the last couple of hours because that's when most people play.
    - can get beat down by the mob.

    Moving into the single shield users:75 - 150 HP
    3. Shield and quit (Raving probably "progress saving?") in last 3 hours: 75 HP . A lot of people fall into this because they just can't play the last hours of the PVP.
    3b. Shield and quit between 3-8 hours to go: 150 HP. (What you mention.) Less competitive time period than group 3. Sometimes may have harder time finding targets.

    4. Shield and play 1 or 2 final matches at the end. A lot of people play to about as high as they can go with a few hrs to go. Then with a few minutes to go, they line up 2 (or 3 if they're feeling lucky) targets to play in the final few minutes of the pvp. Sometimes people break shields to do this, other times, they time their shield buy to expire at the right time, eg buying at 3hr 8 min to go. Again you can do this with an 8 hr shield, especially if you sleep during the shield time.

    Double shield users (11 hr champion): 225 HP
    5. Basically a single shield hop (break and fight 2 battles then reshield), then maybe another final unshield at the end.

    etc...: >= 300 HP People who shield hop multiple times
  • When there's been a 1000 point cover reward I've wanted, and I have found myself *not* in the elite / top players PVP shard, I've used several 3 and 8 hour shields to climb to 1000. Its risky, but if you're lucky (because sometimes you cant find those 40+ point targets) you can usually hop to 1000. Before I've managed to get that 1000 point progression reward with a single shield when I've somehow lucked out and fallen into the 'right' shard.
      3 hour Shield at 750+ points (or higher if possible) with 20+ hours to go Break shield and add 140 points to score 8 hour Shield at 890+ points Break shield when 3 hour shield ready 3 hour shield at 950 points Break shield when 8 hours shield ready Try hop to 1000 - if getting attacked too much re-shield as close as possible to 1000 with 8 hour shield

    This adds up to at least 300HP, possibly 450HP or 750HP if its really busy at the top. As veterans will tell you, its all about speed and boosts - and a unlucky cascade can completely ruin your night. It's also about making yourself as undesirable as possible as a target.
  • Pongie
    Pongie Posts: 1,412 Chairperson of the Boards
    All this talk of shield hopping, but no one mentions where are you getting all these HP from to afford the shields.
    I'm sure not every pvp veteran are paying players. So is it just a matter of accumulating heaps of HP from other events and then use it on the one event you need the covers for?
  • Pongie wrote:
    All this talk of shield hopping, but no one mentions where are you getting all these HP from to afford the shields.
    I'm sure not every pvp veteran are paying players. So is it just a matter of accumulating heaps of HP from other events and then use it on the one event you need the covers for?

    Exactly. Being in a top 100 Alliance and completing an event without shielding can give you a lot of HP. If you also can reach 725 points without shielding you can get 2-300 HP per PvP.