DD-The-Mighty wrote: Not much more to add that the OP didn't already address. I too am tired of arguing with fanboys and pointing out flaws in the game (aka "complaining"). The ugly truth is D3 is starting to push that line between a full legitimate RPG (and all the grind that comes with it) and the undeniable truth that, at its core, Marvel Puzzle Quest is just a simple mobile centric match-3 game. They may be asking for too much commitment for what it essentially a time waster app. I'm guessing only time will tell on that last point...
Cryptobrancus wrote: In an odd way thanks for creating Ultron, it was fun and different. Not only that but it pushed the grind 400% over the edge and broke the addiction. I'm glad my tokens for the event were almost all 2*s, else I might have thought the effort was worth it and kept coming back for more. So earned 2 hulkbusters added them to the roster and then left my alliance and haven't played since. Not even DDQ. I am free.
CoolB76 wrote: I'm even bored of the Daily Deadpool. It's a great addition to the game but like all other things it becomes monotonous after a while.
daibar wrote: Relatively casual alliance here. In first Ultron, our alliance beat round 7, but was locked out of the second SW node. This time, we beat round 5 with 3 days to spare and could have done 6, but the burnout was there. Some people mentioned, why try and beat the node for a hulkbuster if we might get locked out again? It's safer to play the pve and try for top 50. Others just were completely disinterested this time around. At the end, with server issues and some 0 pointers, we were short about 8 hours for Ultron mk6. The burnout is real. "The ugly truth is D3 is starting to push that line between a full legitimate RPG (and all the grind that comes with it) and the undeniable truth that, at its core, Marvel Puzzle Quest is just a simple mobile centric match-3 game." Totally agreed. They killed the fun of PVP by not giving us a few easy battles to start. No one likes to lose right from the get go, or see that they don't have a chance.
Khanwulf wrote: So what is left? DDQ and shutting down the phone for family time. Well the wife will be happy, but D3 won't make a dime.
LXSandman wrote: Hey Guys, There is something you should be aware of ... The player base is fatigued. We are tired of the grind. We are tired of complaining. I don't want to bad mouth anyone, call anyone names, etc etc... But I did want to tell you that your player base is getting so tired of the game that they are considering taking a break. I'm a pretty hardcore player, I play a lot for a match three game. I've put money into the game because I love it. But I'm considering taking a break... and you know what that means for a mobile game like this? It means that I might never come back to play again. The first round of the Ultron event was alot of fun. Felt kinda grindy at the end, but all in all I was getting rewards and really enjoying my time. This second round has just felt like a horrible slog ... The only reason I'm still going is that I don't want to let my Alliance down. But then you run another PVE at the same time... . as well as starting another season of pvp. It's too much, it feels over whelming and it's just making me feel tired. I guess the rewards to work ratio just doesn't feel right. You know what event doesn't feel grindy, is fun, and feels rewarding? DDQ. You get something that is useful, and most importantly it doesn't take a lot of time. So great job with that one! I'm not sure what I'm going to do. Maybe go casual for a little while and see how that feels. p.s. You guys could do alot better with the forum communication. Go take a look at the Marvel Heroes forums. The dev's are very active and will participate in conversations with players. I think that would really help with the hate around these parts. LXSandman