Mrx0 wrote: Hey all just wanted to say thanks for the help. Without the forums, I wouldn't have done so well. This was a great game but I have to quit. I only played for 35 days but I don’t expect it to get better. Reasons for why I am quitting are: 1.) Time =/= reward. In past 35 days I was a heavy player, 5+ hours a day. From all the recent events (ultron, pvps, rocket & groot, herioc), I won over 100 tokens and various covers. But in the end, I got nowhere. My roster is 32 characters but I am still heavily reliant on my 2*. None of my 3* are close to being maxed and I don’t expect them to be any time soon. I have over 10 3*/4* waiting to be added but no HP for and will never get enough for them. And they expire in 14 days.
2. Token system. I agree that it’s fun to open tokens and hope to get something good. But tokens open 2* way too much. Every kind of token opens 2* and no one really wants them. When you do get a 3*, its most likely not the one you want or need. It’s a big disappointment to do so well and win a lot of tokens but in the end, only net like 3000 iso and 3-4 covers you wanted. Why even put in the effort? It would be great if there was a 3* only token, but I doubt that would happen.
3. Rewards. Between Ultron and the scarlet witch nodes, I won 20 iso from 10+ wins. It’s really sucks to put in all that effort and be rewarded with pretty much nothing. This kind of reward system is really depressing. I understand they don’t want people to farm easy nodes, but this is Ultron, something actually challenging. It’s a slap to the face to see that you won 20 iso after you barely beat a lvl 6 Ultron and ( with 250 iso, or a token still being possible).
DFiPL wrote: 14 days is an improvement. When I first started playing, the expiration was much shorter. It was basically 'spend money to roster your goodies now or forever hold your peace.' I still do occasionally spring for roster spots, but 14 days also gives me time to try to earn hero points in other ways. It's an improvement. As for the roster stuff? The transition to 3* isn't instant. It doesn't happen in 35 days. Especially if you're not a big spender. If you're patient, it will come. If you're trying to collect ALL THE CHARACTERS as a free-to-play'er, you're going to have a bad time. That's one of the things I've had to come to grips with. I'm okay with paying for roster spots here and there, but until/unless a cap is instituted on roster costs, I have to pick and choose which characters I really want to invest the time into growing. I have to decide if a 1-cover character I like is worth hanging onto if I get two or three covers of another. She-Thor is on the bubble for me right now because I have one cover from her, but there are other, more collectible, characters I have my eye on. If I ever pull a Kamala Khan, for example, I'm probably dropping She-Thor. My mobile roster isn't quite as overloaded with 3* in the stash as yours is, but it's got three 3* hanging out and, no, they're probably not getting added at this point unless a DDQ taco hits the jackpot. For what it's worth, my Steam roster is on day 276, and has 46 characters.
DFiPL wrote: ]If every token gave you a 3*, there'd be no sense of excitement. It would, eventually, be the same ho-hum that most standard tokens are. "Yawn, more 1* trash." You're at that point on heroic/event tokens and 2* either because you're trying to jump straight from 1* to a 3* roster, or because you've been remarkably successful at covering 2* inside of a month.
Mrx0 wrote: DFiPL wrote: 14 days is an improvement. When I first started playing, the expiration was much shorter. It was basically 'spend money to roster your goodies now or forever hold your peace.' I still do occasionally spring for roster spots, but 14 days also gives me time to try to earn hero points in other ways. It's an improvement. As for the roster stuff? The transition to 3* isn't instant. It doesn't happen in 35 days. Especially if you're not a big spender. If you're patient, it will come. If you're trying to collect ALL THE CHARACTERS as a free-to-play'er, you're going to have a bad time. That's one of the things I've had to come to grips with. I'm okay with paying for roster spots here and there, but until/unless a cap is instituted on roster costs, I have to pick and choose which characters I really want to invest the time into growing. I have to decide if a 1-cover character I like is worth hanging onto if I get two or three covers of another. She-Thor is on the bubble for me right now because I have one cover from her, but there are other, more collectible, characters I have my eye on. If I ever pull a Kamala Khan, for example, I'm probably dropping She-Thor. My mobile roster isn't quite as overloaded with 3* in the stash as yours is, but it's got three 3* hanging out and, no, they're probably not getting added at this point unless a DDQ taco hits the jackpot. For what it's worth, my Steam roster is on day 276, and has 46 characters. Yeah at the beginning I accepted that I cant keep everyone but since I am trying to do well, you have to try to keep everyone good just in case they become an essential. It's a bad ripple effect, since it looks like the cover you win now is an essential for the next event. Additionally, some covers are just hard to come by or in the case of 4*, auto keep. Yes and no. I mean, that early in your MPQ "career," unless you're spending actual money on covers, your roster just isn't going to be strong enough for the essential to matter much. My mobile roster has 27 characters, and of its assortment of 3*, nearly all are single covers. Having somebody be essential is nice, but my placement rewards on mobile tend to happen because it's a weaker roster so the game goes 'here, have a T100 finish and two Quicksilver covers" or something periodically. Access to the essential nodes just doesn't mean as much with my 2* characters still in need of training. I just don't have enough 2* both covered and trained to be able to play PVEs that obsessively on mobile. I have 82 days on the mobile roster, offhand; my highest-trained 2* characters are Thor, Storm, and Captain Marvel at 86/72/70 respectively. I have five other 2* with 11-13 covers, but none are trained higher than 54. Not sure how that compares to your own roster at 35 days, but there's my experience to compare with. DFiPL wrote: ]If every token gave you a 3*, there'd be no sense of excitement. It would, eventually, be the same ho-hum that most standard tokens are. "Yawn, more 1* trash." You're at that point on heroic/event tokens and 2* either because you're trying to jump straight from 1* to a 3* roster, or because you've been remarkably successful at covering 2* inside of a month. Yeah, I can understand but it just a disappointment to win a 2* especially for the special tokens like the ultron one where you can win hp or ironman but instead get moonstone. I was working on 3* stars. I was very successful using 2* thor, obw, ares and storm.
Mrx0 wrote: Hey all just wanted to say thanks for the help. Without the forums, I wouldn't have done so well. This was a great game but I have to quit. I only played for 35 days but I don’t expect it to get better. Reasons for why I am quitting are: 1.) Time =/= reward. In past 35 days I was a heavy player, 5+ hours a day. From all the recent events (ultron, pvps, rocket & groot, herioc), I won over 100 tokens and various covers. But in the end, I got nowhere. My roster is 32 characters but I am still heavily reliant on my 2*. None of my 3* are close to being maxed and I don’t expect them to be any time soon. I have over 10 3*/4* waiting to be added but no HP for and will never get enough for them. And they expire in 14 days. 2. Token system. I agree that it’s fun to open tokens and hope to get something good. But tokens open 2* way too much. Every kind of token opens 2* and no one really wants them. When you do get a 3*, its most likely not the one you want or need. It’s a big disappointment to do so well and win a lot of tokens but in the end, only net like 3000 iso and 3-4 covers you wanted. Why even put in the effort? It would be great if there was a 3* only token, but I doubt that would happen. 3. Rewards. Between Ultron and the scarlet witch nodes, I won 20 iso from 10+ wins. It’s really sucks to put in all that effort and be rewarded with pretty much nothing. This kind of reward system is really depressing. I understand they don’t want people to farm easy nodes, but this is Ultron, something actually challenging. It’s a slap to the face to see that you won 20 iso after you barely beat a lvl 6 Ultron and ( with 250 iso, or a token still being possible). This game was fun and I can see why. The Ultron event was great and fun to play. But unfortunately, it doesn't feel like the game rewards the effort you put in. You can put in a ton of effort and in the end get nowhere.
DFiPL wrote: 14 days is an improvement. When I first started playing, the expiration was much shorter. It was basically 'spend money to roster your goodies now or forever hold your peace.' I still do occasionally spring for roster spots, but 14 days also gives me time to try to earn hero points in other ways. It's an improvement.
hermanbloom wrote: F2p games never really reward the time you put in compared to other games, but guess that is why they are f2p and not £40 or whatever.