For the Horde!
TheWerebison
Posts: 431 Mover and Shaker
Seriously, for the horde already at Demiurge's throats for the recent crash, I'm just gonna leave this here, a quote from the thread at the very top of the General Discussion forum, that everyone has probably read but already forgotten...
"Our current focus is ensuring Run 2 is much smoother and our engineers will be focused on that for the next few days..."
Much smoother. Focused for NEXT FEW DAYS. They didn't once say, "This time will run without a hitch!" They said they are trying to make it go smoother, and will basically be monitoring it. I don't think they need 5-6 new threads opened calling for their heads on plates every time it goes down, especially since this first one was MUCH shorter than the first crash of the previous round.
Just...chill, folks.
"Our current focus is ensuring Run 2 is much smoother and our engineers will be focused on that for the next few days..."
Much smoother. Focused for NEXT FEW DAYS. They didn't once say, "This time will run without a hitch!" They said they are trying to make it go smoother, and will basically be monitoring it. I don't think they need 5-6 new threads opened calling for their heads on plates every time it goes down, especially since this first one was MUCH shorter than the first crash of the previous round.
Just...chill, folks.
0
Comments
-
but where is the bottom neck???0
-
TheWerebison wrote:Seriously, for the horde already at Demiurge's throats for the recent crash, I'm just gonna leave this here, a quote from the thread at the very top of the General Discussion forum, that everyone has probably read but already forgotten...
"Our current focus is ensuring Run 2 is much smoother and our engineers will be focused on that for the next few days..."
Much smoother. Focused for NEXT FEW DAYS. They didn't once say, "This time will run without a hitch!" They said they are trying to make it go smoother, and will basically be monitoring it. I don't think they need 5-6 new threads opened calling for their heads on plates every time it goes down, especially since this first one was MUCH shorter than the first crash of the previous round.
Just...chill, folks.
The problem is, many players requested that the devs hold off on Run 2 until everything runs smoothly. The devs said they are running as planned and will work on it running more smoothly, but the problem still exists. I am sure many players wouldn't be upset if they delayed the event until a further time but to simply run it when it's still not running correct is not right. They ran it once to coincide with Avengers 2, there's no reason why they had to rush the second run of the same event.0 -
True enough. Still, I don't know if they could've even found the problem if they didn't run it again, with everyone trying to cram in at once. It's probably a good thing that we don't have many Alliance events with set times, and instead can stagger ourselves in numerous brackets in multiple time slices.0
-
As a coder, I know that some bugs cannot be found until you have hundreds if not thousands of users pounding your code.
Beta testing is all well and good, but some bugs are just buggers.0 -
If all the people who are really upset would follow through on their threats and stop playing, it'd make it easier for the rest of us to log in.0
-
Yeah...sometimes the people on this forum make me a little sad to be a forumite. Connection issues aside, the AvU event was the single most interesting thing that's been done in this game since it launched. It sucks that I can't play right now, but it would suck even more if the only thing I had to play was another re-run of The Hunt.0
-
Chungachangas wrote:noisnam wrote:but where is the bottom neck???
pretty sure he meant Bottle-neck. Bandwidth issues.
or bottom line maybe?0 -
TheWerebison wrote:Seriously, for the horde already at Demiurge's throats for the recent crash, I'm just gonna leave this here, a quote from the thread at the very top of the General Discussion forum, that everyone has probably read but already forgotten...
"Our current focus is ensuring Run 2 is much smoother and our engineers will be focused on that for the next few days..."
Much smoother. Focused for NEXT FEW DAYS. They didn't once say, "This time will run without a hitch!" They said they are trying to make it go smoother, and will basically be monitoring it. I don't think they need 5-6 new threads opened calling for their heads on plates every time it goes down, especially since this first one was MUCH shorter than the first crash of the previous round.
Just...chill, folks.
I agree but i still think they need to know. I really like this event and think they should continue it even after the movie is gone. Maybe they should have done this with other characters instead of new ones. That may have made the difference in everyones thinking.0 -
Kingjr76 wrote:
I agree but i still think they need to know. I really like this event and think they should continue it even after the movie is gone. Maybe they should have done this with other characters instead of new ones. That may have made the difference in everyones thinking.
The event was designed to get as many people as possible excited about AoU first, and MPQ second. Having less desirable rewards equals less people playing, which would minimize connection issues, but the whole idea of the event(and the game itself really) is to have as many people playing as possible. A bit of a catch 22 really.0 -
Zug zug.0
-
Malcrof wrote:Chungachangas wrote:noisnam wrote:but where is the bottom neck???
pretty sure he meant Bottle-neck. Bandwidth issues.
or bottom line maybe?
Neck-line?
DBC0
Categories
- All Categories
- 44.9K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 300 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements