Changes Coming For 4/30/15
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Hey All,
Miles from Demiurge here to announce some upcoming changes for the next Season. Not all of these changes are in Versus Events, but will start on Thursday 4/30 concurrently with Season XIV.
Higher Chances of 3-stars in Packs
The percentage of 3-Star covers in Heroic and event packs is increasing! The percentage of the 1x Heroic pack that is 3-Star covers goes from about 23% to about 28% of the pack.
Deadpool Daily Quest and Standard (500 Iso-8) packs aren’t affected by this change.
All 3-Stars Return to Packs
Now that we’ve got room for them, as of 4/30, all 3-Star characters will be returning to heroic and event packs.
The increased proportion of new character releases that are 4-stars, a number of increases to the rate at which 3-stars are earned, and the increased availability of Hero Points mean that we can dispense with character rotation.
Weekly Buffed Characters
We’re bringing back our weekly buffed groups for Season XIV! Every week, a group of characters will be Powered-Up across all Story and Versus events.
This group of Powered-Up characters will include:
2 x 4-Star characters who will scale up to a level range of 75 to 350
5 x 3-Star characters who will scale up to a level range of 45 to 240
2 x 2-Star characters who will scale up to a level range of 20 to 150
2 x 1-Star characters who will scale up to a level range of 5 to 85
These characters will be Powered-Up in all of the week’s events.
We’ve reduced the size of the buffs from the last time we did a week-long buff, during Season XII, based on your feedback. We also did some work in the R74 update that allows us to display the buffs in event rules a little more clearly.
New Story Event Schedule
Starting on 4/30 all of our Story events will last either 3, 4, or 7 days and will fit into a week-long cycle.
We’ve removed the downtime between Story events - each one now is immediately followed by the next.
We’ve made some updates to the events themselves too, streamlining them. We’ve standardized sub-event lengths to be 24 or 48 hours, combined sub-events in places where two were running concurrently, and standardized rewards across sub-events.
Tweaks to ending times
Based on player feedback, we’ve also adjusted the available end-times for events. These will also begin on Thursday 4/30 with the start of Season XIV.
In Eastern time:
Old Versus: 10a / 4p / 7p / 1a / 4a (or 10p / 4a / 7a / 1p / 4p)
New Versus: 8a / 1p / 6p / 12 midnight / 3a
Old Story: 9a / 3p / 6p / 12 midnight / 3a
New Story: 7a / 12 noon / 5p / 11p / 2a
Miles from Demiurge here to announce some upcoming changes for the next Season. Not all of these changes are in Versus Events, but will start on Thursday 4/30 concurrently with Season XIV.
Higher Chances of 3-stars in Packs
The percentage of 3-Star covers in Heroic and event packs is increasing! The percentage of the 1x Heroic pack that is 3-Star covers goes from about 23% to about 28% of the pack.
Deadpool Daily Quest and Standard (500 Iso-8) packs aren’t affected by this change.
All 3-Stars Return to Packs
Now that we’ve got room for them, as of 4/30, all 3-Star characters will be returning to heroic and event packs.
The increased proportion of new character releases that are 4-stars, a number of increases to the rate at which 3-stars are earned, and the increased availability of Hero Points mean that we can dispense with character rotation.
Weekly Buffed Characters
We’re bringing back our weekly buffed groups for Season XIV! Every week, a group of characters will be Powered-Up across all Story and Versus events.
This group of Powered-Up characters will include:
2 x 4-Star characters who will scale up to a level range of 75 to 350
5 x 3-Star characters who will scale up to a level range of 45 to 240
2 x 2-Star characters who will scale up to a level range of 20 to 150
2 x 1-Star characters who will scale up to a level range of 5 to 85
These characters will be Powered-Up in all of the week’s events.
We’ve reduced the size of the buffs from the last time we did a week-long buff, during Season XII, based on your feedback. We also did some work in the R74 update that allows us to display the buffs in event rules a little more clearly.
New Story Event Schedule
Starting on 4/30 all of our Story events will last either 3, 4, or 7 days and will fit into a week-long cycle.
We’ve removed the downtime between Story events - each one now is immediately followed by the next.
We’ve made some updates to the events themselves too, streamlining them. We’ve standardized sub-event lengths to be 24 or 48 hours, combined sub-events in places where two were running concurrently, and standardized rewards across sub-events.
Tweaks to ending times
Based on player feedback, we’ve also adjusted the available end-times for events. These will also begin on Thursday 4/30 with the start of Season XIV.
In Eastern time:
Old Versus: 10a / 4p / 7p / 1a / 4a (or 10p / 4a / 7a / 1p / 4p)
New Versus: 8a / 1p / 6p / 12 midnight / 3a
Old Story: 9a / 3p / 6p / 12 midnight / 3a
New Story: 7a / 12 noon / 5p / 11p / 2a
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