Persistent Session or Crash Damage Removal

Currently, if the app crashes whole in the middle of a battle, your team is penalized as though you Retreated. I want to see the game either introduce a way to persist am active match even if the app is closed, or to only apply this damage if a retreat is called via the retreat button. Puzzle and Dragons is a great example of saving a current match to avoid penalizing app malfunctions.

This has become a larger problem with memory management on Android 5. With is overly aggressive memory clearing, I've had the game crash mid match if I goop check an email with no other active apps.