Does Patch's strike tiles help Punisher's Molotov?
darkestcurse
Posts: 54 Match Maker
Sorry for a noob question, but as the subject title states; does Patch's strike tiles help Punisher's Molotov's burn tiles, and if so does it add the full strike tile damage to the burn? I have been trying to figure it out but haven't had too much success figuring the math out. If I pick too easy of a fight to try it out the AI is dead before I can figure it out and right now I can't afford to purchase boosts to play around with testing it on harder AI's.
Thanks for your time and response.
Thanks for your time and response.
0
Comments
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Yes. The total damage should be (sum of Punisher's attack tiles) + (sum of Patch's strike tiles).0
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Thanks very much. I put punishers molotov to 5 so there's a ton of burn damage each turn and I was hoping Patch's strikes would aid that. Now, you state sum... does that mean that if there's (for example)
5 burn tiles for 20 damage each, and 3 strike tiles adding 150 damage each, does that mean:
1.) 5 x 20 = 100 (burn) + 150 x 3 = 450 (strike) = total of 550 a turn... (which I am thinking it does)
or
2.) 20 (burn) + 150(strike) = 170 x 5 burn tiles = total of 850 a turn... (which seems too much damage)
Thanks again for the communities help. My Punisher is low level, but Patches has been getting up there. I'm on the fence of selling **Wolvi to aid in bringing Punisher up and I just want to make sure I understand how both Patches and Punisher will play together before I commit to anything.0 -
#1 is correct.0
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Sweet, thanks very much. I was really hoping it wasn't #3 (some weird thing I couldn't even begin to fathom.)0
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That's odd, I thought it would be (attack tile damage + sum of strike tiles) x (number of attack tiles). So much for the fabled Modern Storm/strike tile combo.0
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All damage from attack tiles counts as one pack and one attack. Tiles are applied to that. The animations are fairly misleading, but you can spot the final damage on the character.
(Other way would make heilstorm quite a killer0
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