Halp with my outdated roster

Unknown
edited April 2015 in MPQ Tips and Guides
Hello! Before I took my break (somewhere around the new year) I felt like I knew what I was doing. But now I have no idea. I read the 'tier list' in the character discussion forum and saw juggernaut tiered at S and 2* hawk tiered at garbage and I got even more confused. I'm in the 2 - > 3 transition with punisher and psylocke almost being ready.

For 2*s I have

Daken 3/5/5
A Wolvie 5/5/3
Thor 5/5/3
Ares 5/3/5
OBW 3/5/5
Lil torch 5/5/3
MN mags 3/5/5
C storm 5/5/3
M Hawkeye 3/5/5

Before I used to run Magnado + Hawkeye, Daken + torch + either Wolvie or a tank, and Ares + Thor + OBW.

I've gathered that Magnado is not strong now, and Hawkeye and Wolvie are kinda trash.

Any suggestions? <3

Comments

  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    I would say that mags is different - not the blue creator that he was (so less of a feeder for storm) but now feeds some red randomly too, so his own red, which is very strong, sometimes gets more use now. also, since he can only place 3 instead of 5 blue, you can generally get only one match-5 out of it so that is one less speed shot set that triggers for hawkeye. still good, but different. due to this, hawk's usefulness has diminished considerably to me. i think he's better than baggy or moonstone but towards the bottom of the ** list.

    wolvie is good but outclassed by ares and thor for r/g damage dealers. his yellow healing is minimally useful because of how low you have to get to use it and then it doesn't add that much to me. I wish it would trigger at a higher level or be a cd like xf, which could be used any time, or add more - any of those options would help. but they won't be changing anything other than him getting more health starting tomorrow I think. he is still a very good partner with daken - something that should be of a father/son team (

    pun pun and psylocke are ok mid-tier characters but I'm not sure I'd spend much iso on them (maybe up to 100 or so) until I got a stronger character to take up with them. in the *** game, Lthor, patch, blade, iron fist, hulk, panther, daken, magneto, loki, hood, luke cage, are all very good characters, with doom, grocket, Cyclops and torch right behind. you can't always pick the covers that come in but a maxed punisher and psylocke won't be scaring anyone off in pvp right now and might be hard pressed to take down a top team of Lthor/patch with a loki/hood, or the typical hulkbomb team of hulk/patch.

    the deadpool daily quest is one of the things the devs got completely and utterly right with the recent (last 3-4 months) changes. if you can complete everything it is a *** cover for something you have every day when you have the featured character. it is lots of iso and 2 extra tokens a day (or one token if you don't have the featured). so try and go through that every day - will really add up over time.
  • Yeah I've been doing those. I have almost every non **** older *** so I've yet to miss out on a deadpool.

    So do you think it'd be worth it to sell of hawk and make room for another ***?

    Also what are the cookie cutter 2* teams now. I assume obw Thor and daken is standard now.
  • Also is it worth noting that I have Mohawk storm, I'm 40, patch, hood, sentry and cap at 6 covers? Would it be better to just save my iso for them instead of getting pun and psylocke up?
  • Houtro
    Houtro Posts: 464 Mover and Shaker
    Punn is a very nice character, he help me a lot as he was my first 166 he pairs well with OBW, Daken, Ares. Only downside he's a low health character.
    And I have sold Hawkeye & 2*HT to open space for 3*
  • spatenfloot
    spatenfloot Posts: 665 Critical Contributor
    Ramza789 wrote:
    Also is it worth noting that I have Mohawk storm, I'm 40, patch, hood, sentry and cap at 6 covers? Would it be better to just save my iso for them instead of getting pun and psylocke up?
    Hood, Patch, and Captain A are the only ones from that group that I would spend anything on.
    The others are not top tier and you may regret spending iso on them. Although, Mohawk Storm might be better once they give her more health.
  • udonomefoo
    udonomefoo Posts: 1,630 Chairperson of the Boards
    Ramza789 wrote:
    Yeah I've been doing those. I have almost every non **** older *** so I've yet to miss out on a deadpool.

    So do you think it'd be worth it to sell of hawk and make room for another ***?

    Also what are the cookie cutter 2* teams now. I assume obw Thor and daken is standard now.


    Thor/Ares, OBW & Daken is pretty standard.

    Magneto, Storm & anybody else is still pretty good. A little slower, but wind storm is still a great power.

    I disagree that Wolvie is trash, he might not be the best, but if you run him with OBW and get enough strike tiles out there she'll do 1k damage per match. (Her passive black extra damage gets boosted by the strike tiles if you didn't know that) Throw Daken on the same team and it gets pretty fun pretty quick.
  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    udonomefoo wrote:
    Ramza789 wrote:
    Yeah I've been doing those. I have almost every non **** older *** so I've yet to miss out on a deadpool.

    So do you think it'd be worth it to sell of hawk and make room for another ***?

    Also what are the cookie cutter 2* teams now. I assume obw Thor and daken is standard now.


    Thor/Ares, OBW & Daken is pretty standard.

    Magneto, Storm & anybody else is still pretty good. A little slower, but wind storm is still a great power.

    I disagree that Wolvie is trash, he might not be the best, but if you run him with OBW and get enough strike tiles out there she'll do 1k damage per match. (Her passive black extra damage gets boosted by the strike tiles if you didn't know that) Throw Daken on the same team and it gets pretty fun pretty quick.
    this is a good point because of obw's extra attack. if she gets a recon off you also have 2 cheap attacks to feed quickly and you can decide whether to chemically react them away or double dip them with obw. also, ** wolvie is getting a health boost later today so he may become more sustainable too. I use him extensively in lightning rounds if I get in early enough and may tinker with his spec after the update (I have him at 5/5/3 I may consider pulling back on green and adding yellow for more sustainability).
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    TxMoose wrote:
    udonomefoo wrote:
    Ramza789 wrote:
    Yeah I've been doing those. I have almost every non **** older *** so I've yet to miss out on a deadpool.

    So do you think it'd be worth it to sell of hawk and make room for another ***?

    Also what are the cookie cutter 2* teams now. I assume obw Thor and daken is standard now.


    Thor/Ares, OBW & Daken is pretty standard.

    Magneto, Storm & anybody else is still pretty good. A little slower, but wind storm is still a great power.

    I disagree that Wolvie is trash, he might not be the best, but if you run him with OBW and get enough strike tiles out there she'll do 1k damage per match. (Her passive black extra damage gets boosted by the strike tiles if you didn't know that) Throw Daken on the same team and it gets pretty fun pretty quick.
    this is a good point because of obw's extra attack. if she gets a recon off you also have 2 cheap attacks to feed quickly and you can decide whether to chemically react them away or double dip them with obw. also, ** wolvie is getting a health boost later today so he may become more sustainable too. I use him extensively in lightning rounds if I get in early enough and may tinker with his spec after the update (I have him at 5/5/3 I may consider pulling back on green and adding yellow for more sustainability).
    Keep Wolverine at 5/5/3. The fifth level in green increases the strike tile power by 25% (from 32 to 40), but the increase of yellow from 3 to for only increases the healing by 14% (from ~450 to ~500). Also, you need to actively match yellow to get healed, and what are you going to do with that AP? It's better to just go full offense and treat the healing as a nice bonus when it happens.
  • Lee T
    Lee T Posts: 318
    udonomefoo wrote:
    Magneto, Storm & anybody else is still pretty good. A little slower, but wind storm is still a great power.

    Magneto+Storm+Hawkeye may not be what they used to be but they are still a good combination. Less blue but Magento's red firing more often compensate for that easily. They are my main DDQ team and are my beta team in PVE to crack tough nodes. Both Magneto and Hawkeye will have a thousand more hit points soon, so I guess they'll continue doing their job for 2* player beginning their transition ot 3*.
  • Quebbster wrote:
    Keep Wolverine at 5/5/3. The fifth level in green increases the strike tile power by 25% (from 32 to 40), but the increase of yellow from 3 to for only increases the healing by 14% (from ~450 to ~500). Also, you need to actively match yellow to get healed, and what are you going to do with that AP? It's better to just go full offense and treat the healing as a nice bonus when it happens.

    Also considering Wolverine's getting a health boost to 4900, I'd consider using him at 3/5/5 if used with Daken to take on higher level teams. Level 3 healing just doesn't cut it to eat those damaging moves, and if your strike tiles are going to be eaten by Daken anyways, the increase in strike tile isn't worth the lessened healing.
  • 2* mag aries daken .. the 2* team killers now .

    wolvie obw and daken is a nice combo too for 2* .

    and yeah with wolvie's and obw and mag health boosts they all fair better now .

    2* storm not so much now , i still aim for her first tho if i fight a team that have her lol , even if that team have obw .
    and hawkeye , well, yea , not too much a threat now .

    if u want to go a partial 2-3 * , i'd advice changing obw covers to 4/5/4 if u had her at 3/5/5 . wolvies health yellows leave it low as the guys said , consider it a bonus . daken will do good too with 3 covers for his health or u might .
    aries , is great at full red ,green works better if left on 4 , 6 green hit is a bit better than 5 anyway lol , and yellow i hardly use , unless i really have to , so either hes close to dieing or am in a pinch .
    as for 2* thor , ah i had to let him go sadly , but , i really don't miss him much for my 2* teams .
  • A side question:

    When should I sink iso into my 3*?
  • Arondite
    Arondite Posts: 1,188 Chairperson of the Boards
    Ramza789 wrote:
    Hello! Before I took my break (somewhere around the new year) I felt like I knew what I was doing. But now I have no idea. I read the 'tier list' in the character discussion forum and saw juggernaut tiered at S and 2* hawk tiered at garbage and I got even more confused.

    Were you referring to this list?
    viewtopic.php?f=14&t=25844

    If so, disregard that tiering list, for a few reasons. A, I think the Tier list he used was meant to rank characters by their strength within their star level, not overall and B, that list's creator is rather...


    ..unqualified.
  • stowaway
    stowaway Posts: 501 Critical Contributor
    Ramza789 wrote:
    A side question:

    When should I sink iso into my 3*?

    Around nine covers is when they become notably better than 2*. In a few cases, if you happen to have a lot of covers for a key skill (like Hood's blue), it's worth it sooner. In PvP, it only takes about five covers for the buffed/featured 3* to be about as good as a 2*. When I was playing at the 2* level, I always found it was worth it to dump iso into the featured character, if I had him, so I could shoot for higher placement. With the experiments they're running on matchmaking now, that may not be the best advice anymore (who knows?).
  • viewtopic.php?f=14&t=27123 This is the far better character ranking thread; it doesn't take into account the recent changes viewtopic.php?f=7&t=27384 That said, most of the rankings will be about the same.
  • stowaway wrote:
    Ramza789 wrote:
    A side question:

    When should I sink iso into my 3*?

    Around nine covers is when they become notably better than 2*. In a few cases, if you happen to have a lot of covers for a key skill (like Hood's blue), it's worth it sooner. In PvP, it only takes about five covers for the buffed/featured 3* to be about as good as a 2*. When I was playing at the 2* level, I always found it was worth it to dump iso into the featured character, if I had him, so I could shoot for higher placement. With the experiments they're running on matchmaking now, that may not be the best advice anymore (who knows?).

    What do you mean? I remember reading something somewhere that it wasn't worth it to level a 3* past 94 until you could do 3 to like 120 or something so either Matchmaking or PvE (can't remember which) didn't outscale you or something. Is this true?
  • Ramza789 wrote:
    stowaway wrote:
    Ramza789 wrote:
    A side question:

    When should I sink iso into my 3*?

    Around nine covers is when they become notably better than 2*. In a few cases, if you happen to have a lot of covers for a key skill (like Hood's blue), it's worth it sooner. In PvP, it only takes about five covers for the buffed/featured 3* to be about as good as a 2*. When I was playing at the 2* level, I always found it was worth it to dump iso into the featured character, if I had him, so I could shoot for higher placement. With the experiments they're running on matchmaking now, that may not be the best advice anymore (who knows?).

    What do you mean? I remember reading something somewhere that it wasn't worth it to level a 3* past 94 until you could do 3 to like 120 or something so either Matchmaking or PvE (can't remember which) didn't outscale you or something. Is this true?
    It's not unequivocally true. The theory is that leveling a few characters, (eg an X-Force to 270) while the rest of your roster is 94 causes scaling in PVE to go up enough that you'll have more difficulty beating PVE nodes, especially in Enemy of the State where you can't use said XForce. 3* characters gain more power from covers than from levels. Leveling up a character from 40 to 166 ups the attack power about 3.2 times. However, the scaling of the ability damage per level is more front end based.

    Example: Steve Rogers Star-Spangled Avenger at 5 covers
    lvl 40 1270 dmg
    lvl 105 2819 dmg (2.2X) (about half way between 40 and 166)
    lvl 166 4031 dmg (3.2X)

    Earlier levels are both iso cheaper and add more damage than later levels.

    The reason to push your guys up to 166 is so that you can have a core PVP team to make your climb. Anything less than 166 is a slightly bigger target, especially less than 153 because usually the hero is undercovered and weaker despite their level. Level 3* at 110 are bigger targets than 2* at 94 because they are generally undercovered.
  • stowaway
    stowaway Posts: 501 Critical Contributor
    Ramza789 wrote:
    stowaway wrote:
    Ramza789 wrote:
    A side question:

    When should I sink iso into my 3*?

    Around nine covers is when they become notably better than 2*. In a few cases, if you happen to have a lot of covers for a key skill (like Hood's blue), it's worth it sooner. In PvP, it only takes about five covers for the buffed/featured 3* to be about as good as a 2*. When I was playing at the 2* level, I always found it was worth it to dump iso into the featured character, if I had him, so I could shoot for higher placement. With the experiments they're running on matchmaking now, that may not be the best advice anymore (who knows?).

    What do you mean? I remember reading something somewhere that it wasn't worth it to level a 3* past 94 until you could do 3 to like 120 or something so either Matchmaking or PvE (can't remember which) didn't outscale you or something. Is this true?

    There were always a lot of unknown variables and contradictory information about how PvE enemy levels are determined, with some people recommending you keep your characters under-leveled to reduce scaling, and other people recommending you level up so you become stronger. Now with the new PvP matchmaking system, people are speculating about how much your MMR is affected by having the featured character. It's all a bit of a mess right now, really. You may want to wait to level any 3* until you have several at 10+ covers, and then slowly bring them up together. Waiting will benefit you anyway, because it looks like they're going to lower the iso cost in a couple of weeks.