ShadowX1984 wrote: I avoid going against the Hulk in PVP. Unless you have a reliable stun effect, fighting him involves triggering Anger multiple times, with resulting cascades and Thunderous Claps. My own Hulk does not have enough black covers to Hulk Bomb effectively yet, so I don't let him defend my team very often but I think twice before entering a match with an even mediocre-level Hulk.
OnesOwnGrief wrote: ShadowX1984 wrote: I avoid going against the Hulk in PVP. Unless you have a reliable stun effect, fighting him involves triggering Anger multiple times, with resulting cascades and Thunderous Claps. My own Hulk does not have enough black covers to Hulk Bomb effectively yet, so I don't let him defend my team very often but I think twice before entering a match with an even mediocre-level Hulk. I always thought he was fun to fight. Though by fun I mean to hit him with Surgical Strike then use up that green to beat him down to death on a single turn.
rednailz wrote: OnesOwnGrief wrote: ShadowX1984 wrote: I avoid going against the Hulk in PVP. Unless you have a reliable stun effect, fighting him involves triggering Anger multiple times, with resulting cascades and Thunderous Claps. My own Hulk does not have enough black covers to Hulk Bomb effectively yet, so I don't let him defend my team very often but I think twice before entering a match with an even mediocre-level Hulk. I always thought he was fun to fight. Though by fun I mean to hit him with Surgical Strike then use up that green to beat him down to death on a single turn. I as well have always enjoyed hitting a hulk, unless it's near end of an event and I'm hopping. There's a few stradegies for taking down a hulk in 1 turn, but with all the nerfs as of late, it's getting a little harder. Typically a stun before high damage skill is the best bet. I do skip hulks often though, not out of fear, just out of habbit. But if you have a hulk paired with a weak combo, easy pickins. I typically will avoid most 270s obviously. For 3* I don't like fighting Thor, or Cage. Patch is usually fine since he's low on health, and after the changes will have the constitution of bulleye on a bad day apparently.
OnesOwnGrief wrote: rednailz wrote: OnesOwnGrief wrote: ShadowX1984 wrote: I avoid going against the Hulk in PVP. Unless you have a reliable stun effect, fighting him involves triggering Anger multiple times, with resulting cascades and Thunderous Claps. My own Hulk does not have enough black covers to Hulk Bomb effectively yet, so I don't let him defend my team very often but I think twice before entering a match with an even mediocre-level Hulk. I always thought he was fun to fight. Though by fun I mean to hit him with Surgical Strike then use up that green to beat him down to death on a single turn. I as well have always enjoyed hitting a hulk, unless it's near end of an event and I'm hopping. There's a few stradegies for taking down a hulk in 1 turn, but with all the nerfs as of late, it's getting a little harder. Typically a stun before high damage skill is the best bet. I do skip hulks often though, not out of fear, just out of habbit. But if you have a hulk paired with a weak combo, easy pickins. I typically will avoid most 270s obviously. For 3* I don't like fighting Thor, or Cage. Patch is usually fine since he's low on health, and after the changes will have the constitution of bulleye on a bad day apparently. Don't forget that Patch's health is effectively higher than what it is. You're talking about 435 HP a turn which protects against match damage and then some. True healing as well.
rednailz wrote: OnesOwnGrief wrote: Don't forget that Patch's health is effectively higher than what it is. You're talking about 435 HP a turn which protects against match damage and then some. True healing as well. I still think he got the shaft with the changes. Yeah, it's great he heals himself, but he has so few Hps it doesn't take much AP to drop him. I'm never afraid of a patch. save up enough AP for 2 skills, hit him with both and he's done.
OnesOwnGrief wrote: Don't forget that Patch's health is effectively higher than what it is. You're talking about 435 HP a turn which protects against match damage and then some. True healing as well.
OnesOwnGrief wrote: rednailz wrote: OnesOwnGrief wrote: Don't forget that Patch's health is effectively higher than what it is. You're talking about 435 HP a turn which protects against match damage and then some. True healing as well. I still think he got the shaft with the changes. Yeah, it's great he heals himself, but he has so few Hps it doesn't take much AP to drop him. I'm never afraid of a patch. save up enough AP for 2 skills, hit him with both and he's done. Problem was that any character sitting at 6800, and there are tons, were downed in 2 hits. Depending on your roster, you could even down even higher HP characters in 2 hits. >.> Female Thor was hitting over 9000 damage before her nerf if I remember correctly with just Blue into Red.