Shorten PVEs
Comments
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Shortened PvEs means 12h subs means everyone hates life. 7 days is fine.0
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Lerysh wrote:Shortened PvEs means 12h subs means everyone hates life. 7 days is fine.
Or they could just have fewer subs. There are PvEs that explicitly rerun subs and treat it like it's the first time through. You could easily trim those down and keep reasonable sub lengths.0 -
The 'trouble' here is that many PVEs have a fixed amount of content so its difficult to adjust them. Prodigal Sun for example, has basically 5 days worth of subs (in singles and pairs).
The only ways to shorten Prodigal Sun:
* drop subs
* overlap subs
* combine subs so single-sub days become doubles
* make subs < 24 hours
All of those sound somewhat unpalatable. This is true for many events.
The Hunt could be shortened by not repeating the subs. and just doing each map, 1 at a time, for 24 hours each. Can we get a humane hunt that looks like that?
I think many would agree the optimal duration for subs is 24 or 48 hours - that way they end at a consistent time of day. Running 2 subs at the same time is crazy - I think the 2-sub days of Prodigal Sun required pretty protracted commitments to manage a full clear.
Overlapping/staggering subs just makes every event look like the Hunt, and I'm sure most of us would rather even the Hunt be less like the Hunt, not the other way around.0 -
Keeping around bad content because they already made it is terrible.
If I never see those PvE events again, I'd be a happier man.0 -
FaustianDeal wrote:The 'trouble' here is that many PVEs have a fixed amount of content so its difficult to adjust them. Prodigal Sun for example, has basically 5 days worth of subs (in singles and pairs).
The only ways to shorten Prodigal Sun:
* drop subs
* overlap subs
* combine subs so single-sub days become doubles
* make subs < 24 hours
All of those sound somewhat unpalatable. This is true for many events.
The Hunt could be shortened by not repeating the subs. and just doing each map, 1 at a time, for 24 hours each. Can we get a humane hunt that looks like that?
I think many would agree the optimal duration for subs is 24 or 48 hours - that way they end at a consistent time of day. Running 2 subs at the same time is crazy - I think the 2-sub days of Prodigal Sun required pretty protracted commitments to manage a full clear.
Overlapping/staggering subs just makes every event look like the Hunt, and I'm sure most of us would rather even the Hunt be less like the Hunt, not the other way around.
I agree all of those points, but some of those fixes would work fine for specific PvEs.
You could have made both of the 48 hour subs in Thick as Thieves 24 hours, and shaved two days off the event while still maintaining the content, sub number, and consistent end times.
Frankly, you could take out a few of the subs in ISO Brotherhood, and nobody would even notice.
If you make single nodes into double nodes, you could just trim down the number of nodes in both nodes, or make some of them one-time nodes, if you wanted to keep a similar level of effort required to clear them. There's no functional difference between one ten-node sub and two five-node subs, except that we get bonus sub awards.
Plus, there are some other options. You could split a single PvE into two events, and give the new character out in the first half and make them the essential in the second half. Something like the Hulk PvE would be perfect for that.0 -
Keepemwet wrote:168 hrs... Enough said.0
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Keepemwet wrote:168 hrs... Enough said.
Not really. You didn't make any point.
The only advantage to shorter PvEs is that you get more loot per time period, assuming they try to always keep a PvE event running.
The downside is that you have to fight harder to develop a meaningful lead in a shorter event, whereas in a week long event once you are at your desired ranking spot it takes less pressure and effort to maintain it.
Longer subs means your average player not vying for top 5 can plan how and when they want to clear because maybe they only do 2 clears in a 24 hour period, whereas 12 hour subs pretty much require more clears per day to stay in touch.0 -
Eddiemon wrote:Keepemwet wrote:168 hrs... Enough said.
Not really. You didn't make any point.
The only advantage to shorter PvEs is that you get more loot per time period, assuming they try to always keep a PvE event running.
The downside is that you have to fight harder to develop a meaningful lead in a shorter event, whereas in a week long event once you are at your desired ranking spot it takes less pressure and effort to maintain it.
Longer subs means your average player not vying for top 5 can plan how and when they want to clear because maybe they only do 2 clears in a 24 hour period, whereas 12 hour subs pretty much require more clears per day to stay in touch.0 -
Keepemwet wrote:U have to fight hard regardless of how long or short the pve is. Plus, with the health boosts for all characters coming in tomorrow, that will make ares and the rest even harder to defeat. U also mentioned top 5.Y would I play a 5-7 day long pve for anything below 3 covers? I'm playing for top 5 the moment I enter a bracket. The outcome depends of if I have enough money to buy health packs and lose sleep. If they expanded the rewards to top 150 or 200 each pve them the time frame wouldn't b excessive. They could also add more covers to those who actually put forth crazy effort to get top 10.
Short PvEs require drastically more effort. Going for extreme grind, that is keeping nodes on cooldown and 6 clears at final
- 12h subs require 7 clears (t0, 6xt8) for 28 clears every 48 hours
- 24h subs require 8 clears (t0, t8, 6xt16) for 16 clears every 48 hours
- 48h subs require 11 clears (t0, t8, t16, t24, t32, 6xt40) for 11 clears every 48 hours
48 hours subs are most relaxed while 24h subs offer best HP gain (since usually it's same placement rewards for both). 12h are completely insane, offer 1/4th of HP and their only pro is amount of tokens they generate.
Also, Ares is one of heroes not getting health buff so will be indirectly easier than before (if you use Health boosted chars).0 -
Keepemwet wrote:U have to fight hard regardless of how long or short the pve is. Plus, with the health boosts for all characters coming in tomorrow, that will make ares and the rest even harder to defeat. U also mentioned top 5.Y would I play a 5-7 day long pve for anything below 3 covers? I'm playing for top 5 the moment I enter a bracket. The outcome depends of if I have enough money to buy health packs and lose sleep. If they expanded the rewards to top 150 or 200 each pve them the time frame wouldn't b excessive. They could also add more covers to those who actually put forth crazy effort to get top 10.
But Ares isn't even on the list of characters being buffed in health. He's gonna be the same. If anything, you get more health to eat his Yellow. That's an indirect reduction of his power. Neither is Daken getting buffed.0 -
I still think it was an odd decision to first run ISO-8 Brotherhood during 3½ days with 12 hour subs, only to immediately afterwards run Thick as Thieves (which storywise comes before Brotherhood) during 7 days with subs spanning several days. Would have been much more fun if they could have run Thick as Thieves as a 3½ day event, and then afterwards ISO-8 Brotherhood as a week-long event with 24 hour subs.0
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They would make PVEs a LOT more attractive for myself if they'd give three 3* covers in progression instead of one. I usually don't grind for t150. And in some PVEs when the top progression is too high I don't bother at all. So for the same PVE length it would give me about 3 times more 3* covers.0
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Best way to shorten PvE to a reasonable amount of effort? Joun super late if you're looking for placement, grind at your own pace if you're going for progression.
Or do what I've done, don't even play. Just plug away when you have the time instead of rearranging life to make time. I've hit top progression rewards last 2 times that way. Although this time I can't play essentials becuase I didn't play enough to get a QS cover last PvE and alliance switched things up so I didn't get an alliance reward.....best PvE in memory.
7 days? pfft...not unless it's for dr strange, silver surfer, nightcrawler, maybe ultron or some one I loved as a kid. Otherwise MPQ keep creeping lower on my priorities list.0
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