Empiricist/Control AP pool not separate?
I could have sworn before the patch that in the Maggia events where the Empiricist was part of the enemy team, the red and black mana generated automatically by the Empiricist was kept separate from the AP gained by matching for Ares and Moonstone.
Now, in the Family mission from yesterday with Ares/Empricist/Moonstone and also in the Hopped Up Mutants mission with Bullseye/Control/Ares, the AP can be used by the other two. In other words, Ares can crack off his red power in 2-3 turns, Bullseye his black power, etc.
This plus the fact every enemy is now level 230 makes it impossible to complete these missions. Especially when you're forcing us to use a low-level Patch.
Now, in the Family mission from yesterday with Ares/Empricist/Moonstone and also in the Hopped Up Mutants mission with Bullseye/Control/Ares, the AP can be used by the other two. In other words, Ares can crack off his red power in 2-3 turns, Bullseye his black power, etc.
This plus the fact every enemy is now level 230 makes it impossible to complete these missions. Especially when you're forcing us to use a low-level Patch.
0
Comments
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There is one AP pool. It was always used as common commodity. Say grenadier kept feeding Rag with green for havoc. And hammer folks spammed their shots if the other company collected AP.
One possible change I noticed recently is that if multiple enemies ccan use the same ability the one in front has batter chance to it than the other. But it may be just coincidence.0
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