cascades and their effect

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thisone
thisone Posts: 655 Critical Contributor
edited April 2015 in MPQ General Discussion
So, cascades happen they are part of the game, at low levels a minor inconvenience but at higher levels can seriously deplete your roster during peak play time. In my experience nodes differ greatly in point values, in some cases are merely not worth the risk of attempting, but why is this? Because it may cost you play time.

Now why not give out health packs as random rewards (separate from the 1/4 rewards) for completing certain nodes? Since cascades will be more likely the longer a match is played the chances of a game changing cascade will increase after the health change. When you factor in scaling too, it leads to too much downtime. That cannot help the enjoyment of the game. Facebook friend heals are another solution, as in other games.

Obviously it may be the case that you simply want us all to play fewer matches but with a longer duration. Please adjust reward structure appropriately.

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  • d0nk3y
    d0nk3y Posts: 213
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    thisone wrote:
    So, cascades happen they are part of the game, at low levels a minor inconvenience but at higher levels can seriously deplete your roster during peak play time. In my experience nodes differ greatly in point values, in some cases are merely not worth the risk of attempting, but why is this? Because it may cost you play time.

    Now why not give out health packs as random rewards (separate from the 1/4 rewards) for completing certain nodes? Since cascades will be more likely the longer a match is played the chances of a game changing cascade will increase after the health change. When you factor in scaling too, it leads to too much downtime. That cannot help the enjoyment of the game. Facebook friend heals are another solution, as in other games.

    Obviously it may be the case that you simply want us all to play fewer matches but with a longer duration. Please adjust reward structure appropriately.

    Maybe we can get them to swap out some of those silly Critical Boosts in favor of a single health pack drop. If those weren't capped at 30 I'd have a stash of about 650 of them by now.
  • thisone
    thisone Posts: 655 Critical Contributor
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    Critical boosts, the moonstones of the match aid world! Good idea donk.
  • Wonko33
    Wonko33 Posts: 985 Critical Contributor
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    thisone wrote:
    Critical boosts, the moonstones of the match aid world! Good idea donk.
    plus the ones you get from facebook friend list , hundreds indeed