JoshBot3000 wrote: No one ever talks about it but the biggest advantage that veterans have is deep rosters which manifest themselves for Featured characters Almost anyone can get 2 good 3* after awhile (maybe a long while but that's another story) but it's super hard for anyone other than long time veterans to have nearly every character at level 100+. That means they will have featured characters around level 166 (or higher) w new system for buffs. That means they can always run teams w 3 characters being max level or higher (for 20-30 3*) whereas most transition players to "not so old" veterans only have 2-6 at level 100+. That's a huge advantage that isn't being addressed by the devs in their furious fight to "even things out" (which is going crummy btw). SOLUTION - 2 parts 1) no more featured character buff/bonus. Still required for each match but at "regular" level or w loaner character 2) loaner character needs to be better. Should be level 100 w a 222 build. That's not very useful but provides a good alternative for newer players who don't have deep rosters. Also will help newer players w health as well from a semi-viable loaner being in play now These two changes would make the game more fair while not negatively impairing veterans
Flare808 wrote: JoshBot3000 wrote: No one ever talks about it but the biggest advantage that veterans have is deep rosters which manifest themselves for Featured characters Almost anyone can get 2 good 3* after awhile (maybe a long while but that's another story) but it's super hard for anyone other than long time veterans to have nearly every character at level 100+. That means they will have featured characters around level 166 (or higher) w new system for buffs. That means they can always run teams w 3 characters being max level or higher (for 20-30 3*) whereas most transition players to "not so old" veterans only have 2-6 at level 100+. That's a huge advantage that isn't being addressed by the devs in their furious fight to "even things out" (which is going crummy btw). SOLUTION - 2 parts 1) no more featured character buff/bonus. Still required for each match but at "regular" level or w loaner character 2) loaner character needs to be better. Should be level 100 w a 222 build. That's not very useful but provides a good alternative for newer players who don't have deep rosters. Also will help newer players w health as well from a semi-viable loaner being in play now These two changes would make the game more fair while not negatively impairing veterans 1) The Devs have already experimented with INCREASING the level of the required characters (maxing out at 290). It would be a surprising turn of events if they not only reverted it to the old 249 cap, but got rid of it altogether. 2) Can we stop catering to lower level rosters and pretending that they "deserve" a shot at vets? There's a long list of changes D3 has already put into effect that hamper vets: Thor nerf, X-Force nerf, MMR changes, shield cooldowns, boost nerfs, HP increases (you may think this is a good think for vets, but it increases the time spent in a match, leaving us vulnerable to attacks), etc. As some mentioned above, there's a reason we've built up our rosters and put the time required and it should count for something.
ballingbees wrote: There already is a balanced (or so) playing field for players regardless of roster, its called PVE. I have no problem with PVP being a big fish eat small fish world, it is and should stay as rewarding to players who have invested more into their roster. Otherwise there would be little to look forward to leveling up your team. Previously I had my 2* butt handed to me by 3*s in PVP, barely scrapping T100 less than half the time. Now I'm having my 3* butt handed to me by the 4* twins (at least for another week), but I'm now solidly in T100 scrapping T50/T25. So there is some sense of progression, disregarding the MMR cr@p this past week. One day I want to be part of that 4* wall handing butts out to other people, PVP gives you that sense of virtual progression, I see nothing wrong with how it is. If you're finding it tough, spend more time in PVE until you're ready, like everybody else did before you.
JoshBot3000 wrote: I should have put that I meant this change instead of the rest of the stuff. This suggestion alone would even things out. No nerfs to XF etc. No health bonus thing. No matchmaking changes. Just this alone would've balanced it out nicer for newer players Guess I should've made that clearer