Arondite wrote: Uhh...there's a very good reason Hood didn't receive health buffs. We're already going to be looking at Loki's Puzzle Quest : Hood's Reign thanks to the X Force nerfs.
Scooters76 wrote: My concern is how these health bonuses are going to effect boosted enemies in pve. I don't think anyone enjoyed facing a boosted cmags/hood in TaT. But now cmags is even harder to take down. I can't even imagine the gauntlet.
Phantron wrote: Scooters76 wrote: My concern is how these health bonuses are going to effect boosted enemies in pve. I don't think anyone enjoyed facing a boosted cmags/hood in TaT. But now cmags is even harder to take down. I can't even imagine the gauntlet. All your guys are getting extra HP too, and the guys who really benefit from extra HPs, like Loki and The Hood, seems to be not part of this list.
bonfire01 wrote: Phantron wrote: Scooters76 wrote: My concern is how these health bonuses are going to effect boosted enemies in pve. I don't think anyone enjoyed facing a boosted cmags/hood in TaT. But now cmags is even harder to take down. I can't even imagine the gauntlet. All your guys are getting extra HP too, and the guys who really benefit from extra HPs, like Loki and The Hood, seems to be not part of this list. At the risk of joining in an argument I don't care about.... enemies always come with full health and your guys have to get it back between fights (with no mention of a change to healing rates). So having more health BUT losing more health (because the enemy takes longer to kill) is a definite lose-lose for the player.