denouement wrote: I've been in Smash Hit for about 5 hours now and I've spent a little over 2000 ISO on skips only to find four opponents that my roster can handle. ISO generation is already a huge problem, even with the DDQ, and at this rate PvP will basically wipe out that "bonus" iso. This doesn't even begin get into the problem of health pack use. Assuming there are no changes made to PvP matchmaking, the skip tax has to go, or I and other folks like me will have to skip PvP entirely until after the 3* transition, when we have rosters that can handle the mass amount of 166/166 opponents we are seeing.