Devs, you've broken the game

Nonce Equitaur 2
Nonce Equitaur 2 Posts: 2,269 Chairperson of the Boards
edited January 2014 in MPQ General Discussion
I'm currently #6 in the Daredevil event. I've won many, many level 230 matches.

With the new changes, I was only able to play a few games before my A Team got unlucky and died, and I can't get the enemy teams off of level 230.

I'm fine with most of the changes, but at the moment, you've set the game up so that it's impossible to play it without spending a dollar per match.

Comments

  • They could have held off until next week (in repricing the boosts) , since they knew they had a broken event that people had invested their time and money into.

    But they didn't, because they don't respect your time and they don't respect the user.


    You think they'd be more respectful to their playtesters of this game.
  • Bacon Pants
    Bacon Pants Posts: 1,012
    It's pretty upsetting that for me to play the Anderson Inc. sub event I have to purposely lose to even have a chance at possibly winning. If I'm going to take a dive, I would like some compensation. Just Sayin' icon_e_biggrin.gif
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    I've gone from being competitive with some work and ISO expenditure to only being able to "win" a Daredevil cover by throwing wads of cash at the game. I'm a paying customer, but I'm not an ATM.

    Frankly, I'm pissed off.
  • Nonce Equitaur 2
    Nonce Equitaur 2 Posts: 2,269 Chairperson of the Boards
    There are some AI behaviors that can be taken advantage of. I've been making notes on this for awhile, but I decided to do a proof of concept on them.

    #1 in Thick as Thieves now, and all other events I've decided to compete in. My teams are just using a blue/purple boost as a hedge against lousy boards.

    The amount of competition is way, way down. I usually have trouble staying in the top fifty. With a page of AI notes and very careful play, I can pull off rather tedious wins. It's mostly just proof of concept at this point (I'm a mathematician specializing in combinatorial games).

    The recent changes only magnifies the errors they're not fixing.