Instructions for reducing enemy levels in Thick as Thieves
Comments
-
From my testing, retreating and dying is roughly equal. However, since both methods aren't guaranteed to work and you get to die less often than you retreat, so when you retreat you usually see very consistent results (result 5 times generally lowers level once) while you could die twice and see the levels lowered twice, or not at all. It balances out to be the same in the end though.
And for some reason this trick no longer seems to work on the main missions, but my missions now range from 50 to 230 (The Who). They also don't go up for clearing them. This is only useful if you've excessive number of difficulty stacks so that every fight you face is level 230. The fight that's meant to be level 230 is not going to budge from 230 very easily.0 -
Just confirmed this is still possible. I retreated a few times in the main and dropped enemy levels for the mission I'm looking at by 10.
But keep in mind I've only played each mission in each sub twice (total, no refreshes).0 -
Phantron wrote:From my testing, retreating and dying is roughly equal. However, since both methods aren't guaranteed to work and you get to die less often than you retreat, so when you retreat you usually see very consistent results (result 5 times generally lowers level once) while you could die twice and see the levels lowered twice, or not at all. It balances out to be the same in the end though.
And for some reason this trick no longer seems to work on the main missions, but my missions now range from 50 to 230 (The Who). They also don't go up for clearing them. This is only useful if you've excessive number of difficulty stacks so that every fight you face is level 230. The fight that's meant to be level 230 is not going to budge from 230 very easily.0 -
Seems to be taking longer to lower levels.0
-
beezer37_84 wrote:Seems to be taking longer to lower levels.0
-
Aparently, the more other people win, the more everyone's enemies increase. Is it possible that more people learning about tanking to lower levels are enabling even more wins, thus making tanking less effective still? Or some other compounding effect decreasing the value of this already frustrating tactic?0
-
DayvBang wrote:Aparently, the more other people win, the more everyone's enemies increase. Is it possible that more people learning about tanking to lower levels are enabling even more wins, thus making tanking less effective still? Or some other compounding effect decreasing the value of this already frustrating tactic?0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements