Instructions for reducing enemy levels in Thick as Thieves

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Comments

  • From my testing, retreating and dying is roughly equal. However, since both methods aren't guaranteed to work and you get to die less often than you retreat, so when you retreat you usually see very consistent results (result 5 times generally lowers level once) while you could die twice and see the levels lowered twice, or not at all. It balances out to be the same in the end though.

    And for some reason this trick no longer seems to work on the main missions, but my missions now range from 50 to 230 (The Who). They also don't go up for clearing them. This is only useful if you've excessive number of difficulty stacks so that every fight you face is level 230. The fight that's meant to be level 230 is not going to budge from 230 very easily.
  • Just confirmed this is still possible. I retreated a few times in the main and dropped enemy levels for the mission I'm looking at by 10.

    But keep in mind I've only played each mission in each sub twice (total, no refreshes).
  • Phantron wrote:
    From my testing, retreating and dying is roughly equal. However, since both methods aren't guaranteed to work and you get to die less often than you retreat, so when you retreat you usually see very consistent results (result 5 times generally lowers level once) while you could die twice and see the levels lowered twice, or not at all. It balances out to be the same in the end though.

    And for some reason this trick no longer seems to work on the main missions, but my missions now range from 50 to 230 (The Who). They also don't go up for clearing them. This is only useful if you've excessive number of difficulty stacks so that every fight you face is level 230. The fight that's meant to be level 230 is not going to budge from 230 very easily.
    It's been working for me tonight, tanking in the subs significantly lowers the levels in the main story. I've been putting off the update though, so I dunno. I highly doubt the devs had time to patch anything to do with the current event in today's update. The new tanking strat didn't come out until yesterday and I'm sure the patch was submitted already by then,
  • Seems to be taking longer to lower levels.
  • Seems to be taking longer to lower levels.
    Yeah people are saying the more you win the longer it takes, but I think if you tank before every time you play a sub or the main you'll be okay. It could be psychological effect too, it's fairly mind numbing if you can't zen into it.
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    Aparently, the more other people win, the more everyone's enemies increase. Is it possible that more people learning about tanking to lower levels are enabling even more wins, thus making tanking less effective still? Or some other compounding effect decreasing the value of this already frustrating tactic?
  • DayvBang wrote:
    Aparently, the more other people win, the more everyone's enemies increase. Is it possible that more people learning about tanking to lower levels are enabling even more wins, thus making tanking less effective still? Or some other compounding effect decreasing the value of this already frustrating tactic?
    It's possible, I saw the ice9 post you're referring to, but my experience has been pretty consistent so far up to the beginning of the current sub. I think it's more likely people are just getting tired of doing it.