Roster slots improvement?

Hi all,

I seriously think that the dev's are doing a very fine job of introducing new chr's and at a very rapid paste.
However.. end game players with 60+ slots.. they know very well its a pain since WE need to open more slots for 750+ coins each.. wich is rediculous to me.

Even if winning at pvp/pve top 100 with alliance including nets you a couple of HP, its hard to sustain the shields (hop) and also make room for more covers.. since well we do want to collect them all dont we?

I hope the dev's do something about this.. mabye something like they did to alliance roster slot changes.. (20 slots)
Because right now its getting frustrated with a new chr comming out every week.

Hope you all agree.

Kind regards,
Scenecorex.

Comments

  • notamutant
    notamutant Posts: 855 Critical Contributor
    Thank you for sharing this completely new idea that has never been posted on the forums before.
  • JamieMadrox
    JamieMadrox Posts: 1,798 Chairperson of the Boards
    My idea is to basically make roster slots free for the first copy of a character in your roster. You get a new character; you get a new slot automatically for that character. You sell that character, that slot disappears. If you want a second copy of that character though, you need to pay for the roster slot. At a high price. If you sell a secondary character from your roster, the slot stays, but can only be used for another secondary character. If you sell the primary character, the secondary character occupies the primary slot leaving the secondary slot open for a new secondary character.