who is setting the progression bar?

fmftint
fmftint Posts: 3,653 Chairperson of the Boards
edited April 2015 in MPQ General Discussion
Thick As Thieves, 6.5 days, max progression 65k
Prodigal Sun 5.5 days, max progression 14k
Seriously who is in charge of this?

Comments

  • thisone
    thisone Posts: 655 Critical Contributor
    They throw a d20 to decide. That is their rng of choice.
  • dkffiv
    dkffiv Posts: 1,039 Chairperson of the Boards
    If it makes you feel any better they can set the nodes to be worth 25% the points so it takes the same amount of time to reach max progression.
  • udonomefoo
    udonomefoo Posts: 1,630 Chairperson of the Boards
    Maybe it's a poorly communicated apology for the last one? icon_neutral.gif
  • d0nk3y
    d0nk3y Posts: 213
    udonomefoo wrote:
    Maybe it's a poorly communicated apology for the last one? icon_neutral.gif

    Unless there are unwritten 500 iso8.png progression rewards each 2500 points above the max, it's a poorly disguised thumb in the eye.
  • Arondite
    Arondite Posts: 1,188 Chairperson of the Boards
    They roll a d100 then put 3 zeroes behind the result.

    gg easy was easy gg.
  • GuntherBlobel
    GuntherBlobel Posts: 987 Critical Contributor
    I wonder if 4* character releases PvEs have higher scores, which the Devs account for with higher Progression thresholds.
  • UNC_Samurai
    UNC_Samurai Posts: 402 Mover and Shaker
    Arondite wrote:
    They roll a d100 then put 3 zeroes behind the result.

    gg easy was easy gg.

    I call ****, because those d100s never stop rolling.
  • udonomefoo
    udonomefoo Posts: 1,630 Chairperson of the Boards
    d0nk3y wrote:
    udonomefoo wrote:
    Maybe it's a poorly communicated apology for the last one? icon_neutral.gif

    Unless there are unwritten 500 iso8.png progression rewards each 2500 points above the max, it's a poorly disguised thumb in the eye.

    Meh, I don't see how getting the rewards faster is a bad thing. No more progression carrot? Either grind to compete or quit.

    They actually added a 500 iso reward that wasn't there last time. You guys will seriously complain about anything.

    edit: not to mention the easy progression reward is a loki green! How can you complain about that!

    Here's progression from the last time this event ran - 2/24-3/3

    150. Standard Token
    500. 100 ISO
    1000. +3 All Damage Boosts
    1500. Health Pack
    2000. +3 all stockpile
    3000. 250 ISO
    4000. Ares greenflag.png
    5000. 250 ISO
    6000. Event Token
    8000. Daken (Dark Avengers) blackflag.png
    12000. 50 HP
    14000. Bullseye blackflag.png
    16000. 1000 ISO
    18000. Event Token
    20000. 500 ISO
    26000. The Hood yellowflag.png
  • Mawtful
    Mawtful Posts: 1,646 Chairperson of the Boards
    udonomefoo wrote:
    edit: not to mention the easy progression reward is a loki green! How can you complain about that!

    Yep. Quite excited about that.
    Buffed CMags is going to be fun, especially for the later subs and high scaled nodes.

    And I don't need Daredevil covers, so this is something to keep me occupied instead of Hulk PvP.
  • Arondite
    Arondite Posts: 1,188 Chairperson of the Boards
    Arondite wrote:
    They roll a d100 then put 3 zeroes behind the result.

    gg easy was easy gg.

    I call ****, because those d100s never stop rolling.

    Why do you think it takes a Whole week to release new characters?

    :^)
  • All this d100s chat remembered me of that 'roll a d6' song, haha.
  • GrimSkald
    GrimSkald Posts: 2,569 Chairperson of the Boards
    Well, at least this confirms the "Thick as Thieves" progression was a glitch or at least an outlier. If it was the reverse (the reward in "Prodigal Sun" was as bad as TaT,) people would be a lot more pissed.
  • JamieMadrox
    JamieMadrox Posts: 1,798 Chairperson of the Boards
    Top progression is based on the total points/sub clear, total number of possible clears, and some other stats to determine what score X number of players will hit where X is the % of the players that they want to hit Y progression.
  • MarvelMan
    MarvelMan Posts: 1,350
    GrimSkald wrote:
    Well, at least this confirms the "Thick as Thieves" progression was a glitch or at least an outlier. If it was the reverse (the reward in "Prodigal Sun" was as bad as TaT,) people would be a lot more pissed.

    Why was the TaT progression bad? 65k required T150 placement in my bracket. That seems like a reasonable threshold, and means that even the grinders dont reach it on the first day.
  • fmftint wrote:
    Thick As Thieves, 6.5 days, max progression 65k
    Prodigal Sun 5.5 days, max progression 14k
    Seriously who is in charge of this?
    You had one JOB!
    you-had-one-job-53188.jpg