Enemy Health Increases During Events
jjfyahpowah
Posts: 81 Match Maker
When playing in events, enemy health increases steadily over matches. How and when does this scale?
It seems to be a mix of how many times you've completed a mission and the amount of time that's passed since last played.
Can anyone shed some light?
It seems to be a mix of how many times you've completed a mission and the amount of time that's passed since last played.
Can anyone shed some light?
0
Comments
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Enemy increase in levels as a function of you winning in general and a function of everyone else winning. The latter is generally overwhelmingly dominant in terms of impact and tends to increase as the event passes.0
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So if I understand you correctly there's no formula to work off? It's based on the performance of other players?0
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jjfyahpowah wrote:So if I understand you correctly there's no formula to work off? It's based on the performance of other players?
As other players beat the node the global modifier for that node goes up. Nobody knows the formula but the more people beating it the quicker it goes up. Note that the hard nodes go up faster too for the same amount of scaling, and most easy nodes are capped at something below 100. This is why node levels tend to skyrocket toward the end of the event when everyone's trying to beat them.0
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