Health Boost After a Win
jjfyahpowah
Posts: 81 Match Maker
A minor health boost after a match win should be implemented.
This would encourage more play to rebuild health and give players something to do between cooldowns.
Limit it to 300 per match so devs can still make money from health pack sales.
Obviously this should not be included in the preview missions, as fighting lower levels would be an easy farm.
This would encourage more play to rebuild health and give players something to do between cooldowns.
Limit it to 300 per match so devs can still make money from health pack sales.
Obviously this should not be included in the preview missions, as fighting lower levels would be an easy farm.
0
Comments
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The match-making changes that got implemented over the weekend would be less ridiculous if characters returned to full health after each fight and we were only using health packs to restore downed characters.
I'm okay with challenging equivalent rosters if my health restored after each fight. My opponent gets to start each match full restored.0 -
This would be a nice compromise between fake healing and true healing. It's sad that I have to either choose between Wolverine&Son (passive healing) or blowing through my D, E, and F teams for easier fights. There's no incentive for me to use my A or B team, since they'll just be slowly whittled away.0
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