How many pves can you go without stepping away?

Just for comparison and you don't need to be playing competitively to answer.
«1

Comments

  • Spoit
    Spoit Posts: 3,441 Chairperson of the Boards
    I skipped the last 2 completely, but really like the last 4 realistically. And yeah, it's really only the stockholm syndrome that's keeping me at this point
  • I use to play everyone one of them competitively. Now I only play the non new characters ones for progression or not at all. I typically still play the new character ones competitively.
  • d0nk3y
    d0nk3y Posts: 213
    I still have a hard time not playing each and every one competitively, but after the Professor X debacle I'm starting to get over that. I find I no longer really care about maximizing every single refresh or grinding nodes down to dust... just play for the rewards and keep the alliance members honest. I was so burned out by the end of the Professor X launch I could barely force myself to launch the game.
  • DFiPL
    DFiPL Posts: 2,405 Chairperson of the Boards
    I just play for the progression rewards and if I find myself in a position where I can reasonably earn a cover for a character I don't have or who isn't fully covered, sure, I'll go for it.

    A PVE where I don't have an essential character and thus have no real shot at progression rewards, like the last Gauntlet, I might dabble in but largely ignore.

    I wish additional story chapters past Dark Avengers would get released instead of everything having to be competitive. I've had PVE events where I haven't been able to get to the end of a node's story stuff because, whoops, community scaling means I can't actually handle that fight.
  • d0nk3y
    d0nk3y Posts: 213
    DFiPL wrote:
    I wish additional story chapters past Dark Avengers would get released instead of everything having to be competitive.

    Yeah, I second this. I managed to get every reward in every mission of the prologue, so I no longer have any replayability from the single player missions. If we could get a new set of story missions every quarter throughout the year, I think the game (and its userbase) would benefit greatly.
  • DFiPL
    DFiPL Posts: 2,405 Chairperson of the Boards
    d0nk3y wrote:
    DFiPL wrote:
    I wish additional story chapters past Dark Avengers would get released instead of everything having to be competitive.

    Yeah, I second this. I managed to get every reward in every mission of the prologue, so I no longer have any replayability from the single player missions. If we could get a new set of story missions every quarter throughout the year, I think the game (and its userbase) would benefit greatly.

    Yeah. The PVEs recycle as it stands, with new characters shoehorned in. The Hand PVE event, which debuted with Elektra, kept her story but stuck new characters in there. Which...okay, but it means eventually you're playing for progression/finish rewards and the story doesn't matter. MPQ = game set in a comic universe. There's a plethora of Marvel stories that could be converted. A new single-player chapter every quarter, as you say, would refresh the solo content.

    Periodically refreshing the solo chapter rewards to give players an incentive to go back and play the stories every once in a while instead of the devs spending 3 months working on one only to see the player base chew through it in a week and say "OK what now" would also be a good idea.

    Heck...you know what would be a neat add for solo play? Take the wave mechanic. We already have that for DDQ and for the Hand PVE, I know, but they're limited.

    Take the wave mechanic, marry it with PVP seasons (i.e., run them simultaneously).

    Here's the catch: Wave ladder, it starts with baby goons and bosses so that even new players can dip their toes in the waters. You can't heal, obviously. You earn points for each completed wave, just as you do for each PVP victory. You have a reward ladder, and you earn rewards at various point totals. 25, 50, 100, 250, 500, 600, 700, etc. Whatever structure it happens to be. You go into the wave simulator, and you ride that wave for as long as you can. When you're finally defeated, whatever point in the progression you're at is your reward at the end of the season. Why end of the season? Because you can gamble it by trying the wave again. If you go back in, your progress is erased, which means your new reward tier at the end of your second attempt may be higher, or lower. Maybe you cover a couple characters and later in the "season" you want to try it again because your roster is stronger. Best of all, it's not competitive. The strength of the enemy trio you face is determined by your skill in progressing through the waves, not by an algorithm that matches you against other players, or by community node-grinding putting you in an impossible position.

    If more solo story missions are too problematic (and I hope they're not), I think a wave ladder similar to what I described would be an excellent addition. You could probably even use a reward ladder similar to what PVP uses, where the first X# are 1* cover rewards, and the rewards gradually get better. Might have to tune it some, as I don't know if you could just Ctrl-V the PVP progression rewards, but that would be the general idea.
  • I am pretty inoculated against PvE at this point. I finished the Gauntlet just for the HP, needed 0 of the covers offered. It's just something you do, for the HP, and sometimes for the covers.

    I don't mind placing top 100 for a single cover on new characters is how I stop myself from going crazy. Unless they are phenomenal characters like KK or Prof X.
  • i think the last 4 i didn't play not sure about this one either
  • TheVulture
    TheVulture Posts: 445 Mover and Shaker
    I've pretty much stepped away from PvE - the only ones I play competitively are the ones introducing a new 3*.
    For others, if I don't need the max. progression 3* cover, I just skip entirely - too many other games at the moment to be playing just for the sake of playing. icon_e_biggrin.gif
  • famousfoxking
    famousfoxking Posts: 245 Tile Toppler
    Hoopa wrote:
    Just for comparison and you don't need to be playing competitively to answer.

    About 430 days.
  • GuntherBlobel
    GuntherBlobel Posts: 987 Critical Contributor
    I play 1 and skip at least 1 or 2 after that. I've skipped all the 4* releases.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    I play them all except for Gauntlet
  • babinro
    babinro Posts: 771 Critical Contributor
    edited March 2015
    All of them.
    Node rewards and sub rewards are all too useful to completely skip out on. You don't even need to play competitively to finish top 100 either..just 2 or maybe 3 clears per sub typically does it.

    I could see getting burned out if you were constantly fighting for top 1-10 like in PvP. PvE is far more competitive and time consuming to place in the top tier. But most of the ISO rewards are earned casually. I see no reason to skip them entirely regardless of whose covers are being rewarded for placement and progression.
  • slidecage
    slidecage Posts: 3,618 Chairperson of the Boards
    being able to score higher in PVP (top 100) and picking the wrong time slice being put in a major vet bracket and 12 hours killed the PVE this time for me. I have almost no interst in playing the game now.

    Might try to come back for the next PVE but this one im almost totally out of it. rank 395th right now and going to be missing 1 t 2 more nods due to work


    NO MORE 12 HOUR NODS D3 PLEASE
  • Aidonis
    Aidonis Posts: 87 Match Maker
    I complete them for the iso. I've never got a top 150 placement reward in pve. I play this game in half hour bursts a few times a day (sometimes less), which makes pvp a much better way for me to play. I've played enough mmo's in my life to know my grinding days are done. One day, you look back on all the grinding and just go, **** was I thinking?

    That being said, the Gauntlet is my favorite pve. I enjoy the challenge, I enjoy the team-up rewards, and it's on a long enough timeline that I don't have to grind. I wish every event could be like that.

    My 2 cents.
  • Taganov
    Taganov Posts: 279 Mover and Shaker
    Ever since 4Thor, I've played non competitively in PVE. Something in me broke after that grind. Now I play for the progression rewards.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    I've placed T10 in every pve from November till last month. Powered up a few to 166 and went full time pvp. Now I only compete for interesting new characters
  • SnowcaTT
    SnowcaTT Posts: 3,495 Chairperson of the Boards
    I think I ran one early this season to progression mark and then stopped. I ran PX the last day - two refreshes - to get him. KKhan will be the first one I have run from the beginning to get a cover or two since the beginning of the season.

    After so many seasons running all of them (except gauntlet, no alliance rewards no point) it was easy to step away - for our entire alliance for the most part. The hardest part is trying to run one again after all that relaxation away time.
  • snlf25
    snlf25 Posts: 947 Critical Contributor
    I used to absolutely obsess over PvE. That all changed with the first running of Enemy of The State. The bugs kept me from placing once they reared their ugly head. I had been top 50 before that. I ended up missing out on Elektra and I realized I had survived. My game wasn't all of a sudden over because I missed one character. That ended it for me right there. I still play them for new characters but I'm not going to freak if I don't get a khan. I'll snag her eventually. I need this Blade progression so I will get that at least. If I don't care about the rewards I will still usually play until I get all the event token progressions because they have better drop rates. I full on boycott Heroics. **** those, they are **** and the single most poorly thought out and just plain un-fun part of the game.
  • Taganov wrote:
    Ever since 4Thor, I've played non competitively in PVE. Something in me broke after that grind. Now I play for the progression rewards.

    Same for me. Sometimes I don't even bother with the progression rewards.