How to reduce the mob levels in Thick as Thieves
I think I have read somewhere in the Thick as Thieves thread about reducing the mobs' levels as they go higher, but I can't seem to find the post again (it's 48 pages!)
So, how can I reduce their levels as they go higher and higher? I am getting stuck with even the first few battles of each event...
So, how can I reduce their levels as they go higher and higher? I am getting stuck with even the first few battles of each event...
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Comments
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Retreat - a lot. It may take 5-10 times to do one wave of reduction. Do as many waves as you have to to reduce the opponents to manageable, and you may have to do it a few times during a cycle.
Use a supplied character if you can - the current sub has two provided in the first mission, so it's perfect. Use those three plus one of your scrubs and retreat over and over and over.0 -
Great! Thanks a lot! But it seems like I need a lot of scrubs to do that! hahaha.
Anyway thanks! going to work on the retreat0 -
We should not be obligated to be killed on purpose or retreat just to be able to play. It is insane!0
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I don't think they intend you to retreat. I think you're supposed to get stuck until you can level enough to finish.0
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aboudreau wrote:I don't think they intend you to retreat. I think you're supposed to get stuck until you can level enough to finish.
But how can I level up if I can't fight to win ISO? Just buying? If so, this is not anymore a free to play game.
And the PVE should be for everyone to play, beginners and pros. Now a begginer goes through 2 sub-events and thats it. The others will be unplayable unless spend money to level or die on purpose/retreat.
I don't like to brag, but this PVE is all wrong.0 -
Retreating 5 times will reduce the enemy levels by 1 notch (which is 5-10 levels typically). For efficiency, you should retreat level 1 1*s until theyre downed and 2*s until they are about to, but haven't yet died, since the revive timer is harsher for 2*+0
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AshtonAnchors wrote:aboudreau wrote:I don't think they intend you to retreat. I think you're supposed to get stuck until you can level enough to finish.
But how can I level up if I can't fight to win ISO? Just buying? If so, this is not anymore a free to play game.
And the PVE should be for everyone to play, beginners and pros. Now a begginer goes through 2 sub-events and thats it. The others will be unplayable unless spend money to level or die on purpose/retreat.
I don't like to brag, but this PVE is all wrong.
The sense of entitlement in the F2P genre is out of control. I have not sunk a dime into this game, and I started to feel like the only way to "win" was to pay.
Then I realized, I've put over 50 hours of play into the game. I've had a ton of fun doing it too. We should be thankful for such an enjoyable game, even if we don't have the shiniest prizes and highest level guys.0 -
Aye, CaptainLuther - even if you paid $5 for the cheapest pack, that's not bad for 50 hours, compared to a night at the movies, or even other video games...
Anyway, you're not necessarily stuck. You can -always- replay anything in the Prologue at the absolute, absolute worst. (And that's pretty bad - several minutes play just for 20 ISO.) But even so, you can easily play other tournaments. And there's always Venom runs to heal your 1*s and 2*s to the point that you can have them retreat in TaT again, until you finally get the levels back down to manageable. It's simply a matter of time.0 -
Thank god bravely default for the 3ds is almost out. I'm pretty much done with this game now. This game punishes you for getting it.0
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I discovered this strategy by accident, and retreated my way to 1st place in my pod yesterday.0
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