Feedback after Episode 3

Hi Devs, hopefully you read my post here.

I've been playing from day 1 and been through ALL the changes so far. I'm also not shy to admit that i spent more than $150 bucks on this game and it's the first time ever for me to spend that much money on a single game due to the FUN (sometimes Challenging) factor that i've experienced until lately in the episode 3.

First of all, i know that ultimately you are running a business and i don't mind supporting you guys. And it's quite hard to find the balance between fun and profit.

Second of all, i notice some of the early players have quit already, never see them in forum or pvp. Shikao and Aiolia for example.

I don't see MPQ anymore in the top grossing for strategy game and i assume( might be wrong) that MPQ is sliding.
I still see Avengers Alliance, X-Men Battle of the atom, and War of Heroes in top grossing. I think MPQ's gameplay is 10-fold better than any of the mentioned games and you should be in top grossing chart. I want MPQ to be in the top 100 grossing, in fact probably top 10. Because only then i know that a lot of people playing and you have found the balance between fun and profit.


I just want to comment on the changes that you guys made:

Episode 3:

I've been waiting forever for this episode and my first impression of the the system was brilliant. The enemy level increase every time we beat them, we can grind each level for a total of 700 iso and rubber banding also not so fierce. I live in Asia and i purposely woke up at 1am in the morning so that i can get my share of patch wolverine and i did it. it was great feeling and It was all fun

UNTIL Anderson Act,

when i realized that from Anderson 1 to Anderson 7 or 8, all the enemies are level 230! I waited few hours and it was still the same. Until i looked at the forum where other players purposely die multiple times on multiple heroes just to bring the level down.

This is outrageous.... the game has become very very stressful to play. I'm not a fan of MMR tanking and this episode 3 tanking is even worse. I wonder how is it that new players gonna win this without spidey where you get one-shot by petty hitmans icon_eek.gif

I know that i was depending on ragnarok too much pre-nerf, but it was fun, fast gameplay, and sometimes challenging (when fighting against 230 Dark Avengers) but not stressful like this, so stressful that i just don't bother to look at the game or even play Army as one.


Suggestion:

1. Please reset the enemy level when the new sub-mission start.
2. Please try to communicate more with us before experimenting like this. I know you are trying to find the right balance here but it's very daunting for us to keep up with new rules everytime.


PVP:

In General:
I feel really bored now because yes, Thorverine everywhere. Not that i blame them, it's the most effective characters among 2*. They should be nerfed but please don't smash the mjolnir too hard, so hard like Ragnarok become utterly useless 3* char now.

Shield Feature:
i think it's a great addition because now i'd be willing to invest 200-400 hp (with more effort) to boost my chances to be top 5 getting 3 x 3*covers which are worth 3750 hp.

Future Skip Tax:
While it's sad to have to pay to skip, but i support this, provided that the rewards are escalating for each consecutive wins up to certain x times.

I'm on hiatus for MPQ now and waiting for new development and see what the new tournament type look like.

The only thing that still sticks me to this game is because i love marvel and it's still true that MPQ is the better game among other marvel games. Every character is unique on its own, but some are just not strong enough i guess.

Good luck for all the guys competing in Episode 3.