Let us help

Was wondering if it would be possible for D3 to throw out a character to the forums and tell us to build that character from scratch.

I see so many amazing ideas where players are thinking about making the game so much more interesting. Why don't they try this out. Give us a canvas and let us paint the painting. I'm not saying throw that character in the game the way we make it if you don't like it, just give us the option to show you what we can do, devs.

It's really saddening seeing all these veterans of the game and the forum leave. And it does feel like the end of the game is coming. Let us help you guys. We're not even asking for a salary... (unless if youre gonna throw in a Stark one... which we wouldn't mind).

Don't become like the mobile service companies, where you couldn't care less about those who have been with you for years, all you care about are the new contracts that you can get.

Comments

  • slidecage
    slidecage Posts: 3,514 Chairperson of the Boards
    many have no clue how the game is coded and what they are asking for , they would have to rebuild the game from day 1.
  • I'm not saying the coding aspect, I'm talking about the move sets.

    I check the "Which character would you like next and post move sets" topic daily and there are so many great ideas.

    Any veteran who is leaving the game brings up great insight on how to make it more entertaining and fun. All of these seem to go unheard and the communication aspect is slowly killing the game
  • tanis3303
    tanis3303 Posts: 855 Critical Contributor
    I got one:

    star.pngstar.pngstar.png
    Scarlet Witch
    Wanda Maximoff

    purpleflag.png Hex -- Passive
    Wanda uses her mutant power to curse the enemy. Whenever the enemy uses a power, creates a 3 turn Hex countdown tile if one does not exist. While one such tile is active, if the enemy uses a power it backfires on them, hitting a random friendly teammate instead of its intended target.
    Level 2 - Countdown increased to 4.
    Level 3 - Backlash hits a 2nd random friendly target, stunning them for 1 turn
    Level 4 - Countdown increased to 5.
    Level 5 - Backlash hits all friendly targets, stunning the team for 1 turn and dealing 200 damage to all targets.
    MAX LEVEL - 5 Turn countdown, 1 turn team stun, 800 team damage.

    blackflag.png Alter Reality -- 7 blacktile.png
    Wanda warps the space around her, bending and twisting reality to her needs. Chaos reigns however, as Wanda destroys parts of reality in her rage. Transforms 2 chosen basic or team-up tiles to Yellow and destroys 3 random tiles, dealing damage and gaining AP for each.
    Level 2 - Destroys 5 random tiles.
    Level 3 - Can transform basic, team-up, strike or protect tiles
    Level 4 - Destroys 8 random tiles
    Level 5 - Transforms any 2 chosen tiles to Yellow

    yellowflag.png Love Affair -- 12 yellowtile.png
    Wanda calls on her one true love to aid her in battle. The Vision appears, solidifying himself and dropping into the fray. Destroys a random 2x2 section of the board, dealing damage but not gaining AP. The force of Vision's impact deals 700 damage to the target, and 200 to each other enemy.
    Level 2 - Deals 1,000 damage, and 400 to each other enemy
    Level 3 - Destroys a 3x3 section of the board
    Level 4 - Destroys a 4x4 section of the board
    Level 5 - Deals 1,500 damage, and 700 to each other enemy. The center point of Vision's impact can be placed.
    MAX LEVEL - Deals 3,000 damage, and 1,000 to each other enemy.

    *edit* Yellow was too good. Raised the cost from 10 to 12, and dropped the damage from 3,500/1,200 to 3,000/1,000
  • You've got a whole thread about that already viewtopic.php?f=14&t=2257

    Further, either
    1. Everyone would be disappointed in the character because it turns out to be weaker than hoped and they put so much emotional investment into it,
    2. The character would wind up being overpowered. OR
    3. The character would wind up being boring, sticking to simple mechanics.

    --
    For the example above, Hex is way too powerful and would own any short countdowns, particularly goons. Further, the concept of backfire isn't clear and is likely to cause issues during coding.

    I do agree that there isn't really any good place where people can sit down and debate wished new abilities of a character. This was briefly done for requested new abilities in some of the current character threads, (eg Loki, Ragnarok, Moonstone) but even then participation remains low.
  • tanis3303
    tanis3303 Posts: 855 Critical Contributor
    I hadn't really intended it to work with enemy countdowns. I was thinking more like this: Enemy team uses Chemical Reaction - creates a Hex CD. 2 turns later, enemy team used X-Foce, but instead of it hitting you, it hits a random member of THEIR team.

    But you're right, that would probably be a nightmare to code. Maybe make her a 4* icon_mrgreen.gif
  • ErikPeter
    ErikPeter Posts: 719 Critical Contributor
    Koko81 wrote:
    Was wondering if it would be possible for D3 to throw out a character to the forums and tell us to build that character from scratch.

    I see so many amazing ideas where players are thinking about making the game so much more interesting. Why don't they try this out. Give us a canvas and let us paint the painting. I'm not saying throw that character in the game the way we make it if you don't like it, just give us the option to show you what we can do, devs.

    I hear you, dude. I spec new characters as a hobby, basically (linked below). I don't expect the devs to copy my ideas but I'd love to know what they think, or whether they even glance at the forums for inspiration. Steal our ideas; Please!

    It'd be nice to have a place for dialogue with the lead designer(s), to explain things like why we don't have targeted single tile destruction yet; character roles/details like why Beast's heal was barely half of Spider-Man's out of the gate; and the meta considerations for new characters. I appreciate those interviews with Joe Fletcher about new characters and the thematic/mechanical basis for their abilities, and it'd be interesting to hear the same thing about broader concepts and the direction the game is headed.
  • My topic isn't character related it also implies actual gameplay.


    Fight4thedream has a full page of ideas that could be used. Let us, the community, help them out.
  • famousfoxking
    famousfoxking Posts: 245 Tile Toppler
    Koko81 wrote:
    Was wondering if it would be possible for D3 to throw out a character to the forums and tell us to build that character from scratch.

    I see so many amazing ideas where players are thinking about making the game so much more interesting. Why don't they try this out. Give us a canvas and let us paint the painting. I'm not saying throw that character in the game the way we make it if you don't like it, just give us the option to show you what we can do, devs.

    Why don't they invite every Tom, **** and Harry to sue them? I assume because they don't want to be sued? I mean, you know that anything suggested here is basically something they cannot possibly do, because lawsuits, right?

    Let's say you (not "you" you, the general you) have the best idea ever for a character, and you post it here on the forums. Congratulations, you've guaranteed that that's what you will never, ever see; because if you did, you'd be on the phone with your lawyer before the pixels were even dry to sue D3/Demiurge/Marvel/Disney for stealing your IP.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    Let's say you (not "you" you, the general you) have the best idea ever for a character, and you post it here on the forums. Congratulations, you've guaranteed that that's what you will never, ever see; because if you did, you'd be on the phone with your lawyer before the pixels were even dry to sue D3/Demiurge/Marvel/Disney for stealing your IP.
    What are you talking about? Where do you think Loki's green came from?
  • Everyone knows the best characters come from focus groups:

    poochie-o.gif
  • famousfoxking
    famousfoxking Posts: 245 Tile Toppler
    simonsez wrote:
    What are you talking about? Where do you think Loki's green came from?

    I guess to answer your question, I have to ask where you think Loki's green came from?
  • simonsez wrote:
    What are you talking about? Where do you think Loki's green came from?

    I guess to answer your question, I have to ask where you think Loki's green came from?

    I'd say it was pretty close to Nonce Equitaur's suggestion, in terms of punishing a player for playing well, but refined by making it a choice, enabling you to take match 3's instead of match 4's to avoid it, and changing the AP steal into countdowns.
  • Trisul
    Trisul Posts: 887 Critical Contributor
    Let's say you (not "you" you, the general you) have the best idea ever for a character, and you post it here on the forums. Congratulations, you've guaranteed that that's what you will never, ever see; because if you did, you'd be on the phone with your lawyer before the pixels were even dry to sue D3/Demiurge/Marvel/Disney for stealing your IP.
    You can't sue them if you come up with ability concepts with mechanics they own for characters they own and claim it's your IP.

    I'm no legal expert, but I find that notion ridiculous.
  • famousfoxking
    famousfoxking Posts: 245 Tile Toppler
    daibar wrote:
    simonsez wrote:
    What are you talking about? Where do you think Loki's green came from?

    I guess to answer your question, I have to ask where you think Loki's green came from?

    I'd say it was pretty close to Nonce Equitaur's suggestion, in terms of punishing a player for playing well, but refined by making it a choice, enabling you to take match 3's instead of match 4's to avoid it, and changing the AP steal into countdowns.

    There's a difference between "kinda close" or "pretty close" and "Hey, this player designed something cool, lets put it straight into the game". I'm also assuming an element of credit (designed by the players!) to the OPs post, which D3 would have to be very, VERY careful about. The easiest way to be careful? Don't do it at all.
  • famousfoxking
    famousfoxking Posts: 245 Tile Toppler
    Trisul wrote:
    You can't sue them if you come up with ability concepts with mechanics they own for characters they own and claim it's your IP.

    I'm no legal expert, but I find that notion ridiculous.

    You might not be able to successfully sue them, but even an unsuccessful suit would cost D3 money. Why would they expose themselves?

    I'm not a legal expert either, I totally cop to that (in case anyone is keeping score, I wouldn't claim to be an expert on anything). Cases that I know (even just a little) more about are all in publishing or film/television production. But if you write a script and send it to someone in those fields unsolicited, it'll get shredded without being read if the someone has any idea what they're doing. There may very well be massive differences between how publishing works and how game publishing works, but know what (admittedly little) I know about publishing, if I were in D3's place there is no way I would ever go down that road. It seems like WAY more trouble than it's worth.

    Anecdotally, I've known a writer who basically had to scrap some stuff because someone sent him fan-fiction that was a little too close to what he'd been planning. Not because someone figured out the surprise or anything like that, but because there were too many worms in that can. Oh, there it is: http://mattfraction.com/post/52894831310/last-thing.

    So, to sum up: I have no idea what I'm talking about, but I still feel like I'm right anyway. So, y'know, it's another day on the internet.
  • cletus1985
    cletus1985 Posts: 276 Mover and Shaker
    Trisul wrote:
    You can't sue them if you come up with ability concepts with mechanics they own for characters they own and claim it's your IP.

    I'm no legal expert, but I find that notion ridiculous.

    You might not be able to successfully sue them, but even an unsuccessful suit would cost D3 money. Why would they expose themselves?

    I'm not a legal expert either, I totally cop to that (in case anyone is keeping score, I wouldn't claim to be an expert on anything). Cases that I know (even just a little) more about are all in publishing or film/television production. But if you write a script and send it to someone in those fields unsolicited, it'll get shredded without being read if the someone has any idea what they're doing. There may very well be massive differences between how publishing works and how game publishing works, but know what (admittedly little) I know about publishing, if I were in D3's place there is no way I would ever go down that road. It seems like WAY more trouble than it's worth.

    Anecdotally, I've known a writer who basically had to scrap some stuff because someone sent him fan-fiction that was a little too close to what he'd been planning. Not because someone figured out the surprise or anything like that, but because there were too many worms in that can. Oh, there it is: http://mattfraction.com/post/52894831310/last-thing.

    So, to sum up: I have no idea what I'm talking about, but I still feel like I'm right anyway. So, y'know, it's another day on the internet.

    While I understand your stance and you make some decent points, all of those points become moot in your comparisons. While your friend could've ended up in a sticky legal situation in what you proposed it's because no one had legal ownership of those properties, and it would've came down to he said, she said in court based on whatever evidence they could present.

    In D3's case, we're on their forum which we all had to register for. Therefore, we all clicked on a contract saying we agreed to their terms and conditions (which I'm sure no one actually read) that probably included some clause saying that whatever ideas we post become the property of D3. If we tried to sue they could simply bring that contract to court, counter-sue for court fees and be out nothing. While in certain instances these contracts can be nullified based on overstepping boundaries of the law, in this case it would probably be pretty cut and dry.
  • famousfoxking
    famousfoxking Posts: 245 Tile Toppler
    cletus1985 wrote:
    Therefore, we all clicked on a contract saying we agreed to their terms and conditions (which I'm sure no one actually read) that probably included some clause saying that whatever ideas we post become the property of D3.

    Actually, the T&C for the forums is a great point. Depending on what that says, you may very well be right and I'm even more off base than usual. Not that I'm planning on actually reading the T&C, mind you. I'm not crazy.