UI Polish Suggestions
Malificant
Posts: 18 Just Dropped In
It's amazing sometimes how some simple tweaks can really improve quality of life, so I thought it would be good to have a thread that collects easy things the devs could do to reduce taps to make the game smoother so we have more time to play. Here are some to get started:
* When of the "Train" screen, when you select a character, press raise level, and then press back, it puts you back on the first page. It should remember what page you were on.
* When you get a cover that you cannot use, it would be nice if there was a sell button right there.
* When you have a token available and press "recruit heroes", it would be nice if it put on the page that you had a token for.
* When you sell your last cover from the rewards cache, it should either take you back to the roster, or, have text that says "no rewards available" with a big button for going back to the roster. As it stands you just see a blank screen and early on I thought the game had frozen.
* When of the "Train" screen, when you select a character, press raise level, and then press back, it puts you back on the first page. It should remember what page you were on.
* When you get a cover that you cannot use, it would be nice if there was a sell button right there.
* When you have a token available and press "recruit heroes", it would be nice if it put on the page that you had a token for.
* When you sell your last cover from the rewards cache, it should either take you back to the roster, or, have text that says "no rewards available" with a big button for going back to the roster. As it stands you just see a blank screen and early on I thought the game had frozen.
0
Comments
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* On the select boost screen, it would be good to highlight the target locks that apply, or grey-out the ones that don't apply. People who don't know the cannon by heart would know on first glance that Magneto or Empiricist are both Brotherhood. With some hints, I bet some of the less-used boosts would be used more.0
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