Top 50 Alliances... what was your final Mercenary %?
JVReal
Posts: 1,884 Chairperson of the Boards
I'm curious...
Of the top 50 alliances, how many of your members were mercenaries? What was the percentage?
No harm in being honest, these numbers will help to show D3 how broken their top 50 alliance reward structure is in rewarding "Alliances".
Thank you.
Of the top 50 alliances, how many of your members were mercenaries? What was the percentage?
No harm in being honest, these numbers will help to show D3 how broken their top 50 alliance reward structure is in rewarding "Alliances".
Thank you.
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Comments
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You should have just asked for how many, rather than %. With 20 person alliances, half of us will have %s in between your options.0
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100% technically.
My alliance creates a sub alliance strictly for PvE and it picks the highest scoring members from all of our several main alliances to join. From there, we then take on mercs as needed to reach our goal.
This is done for all PvE's...not just the 4* ones.
Why the game lets us exploit alliance hopping this badly is beyond me. Hence why I've been an advocate for locking playing into their alliance upon joining an event. If they leave the alliance during said event then they continue to score for the ORIGINAL alliance. It stops all this final day gutting of alliances to 'game' the system garbage.0 -
We took 3, which makes us 15%, so I said "other"0
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3 for us as well.0
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We only took one from our own associated Alliance Deadpools Tacos and we did that only because it was easier than him going and hunting for an outside situation.
I clicked 0% because we would've been top 50 without but if you want to be precise it was 5%.0 -
Colognoisseur wrote:We only took one from our own associated Alliance Deadpools Tacos and we did that only because it was easier than him going and hunting for an outside situation.
I clicked 0% because we would've been top 50 without but if you want to be precise it was 5%.
^ This guy! Colog, i think you and i scared off the rest of our bracket, we had 1-2 locked up since like day 2
Anyway, to the OP's question, Skynet 1 got top 50, with i believe it was 3 mercs? so whatever % that is. Skynet 2.0 decided not to participate in the alliance killing swapping/kicking fest this time and ended up like 55th, but with the added bonus of none of our members being butt-hurt about being kicked and no one going to bed angry0 -
tanis3303 wrote:Colognoisseur wrote:We only took one from our own associated Alliance Deadpools Tacos and we did that only because it was easier than him going and hunting for an outside situation.
I clicked 0% because we would've been top 50 without but if you want to be precise it was 5%.
^ This guy! Colog, i think you and i scared off the rest of our bracket, we had 1-2 locked up since like day 2
Based on some of the other brackets I saw I think we had it relatively easy. It was fun playing in the same bracket with you, you kept me on my toes.0 -
yea, no doubt. I dont want to throw the word "easy" around, but i think we had it better than most, a lot of our bracket had 270 rosters, so they were facing the same lvl 350+ battles. I knew i wasnt gonna catch you since i missed the end of one of the subs, but i also knew if i kept it up we'd scare everyone else away from top 50
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Our alliance was -25%. 5 people left our alliance to go merc elsewhere.
The "alliance" reward has become a second personal award. All the people with high scores are just coming together to earn a second cover.
Totally. Broken. System.0 -
Before I can answer, I need some clarification on mercenary. I'm in a group of 4.5 alliances. We have a PvP only, two PvE only, one for both and a semi-retired (the 0.5). For the 4* releases, We tried to gather together two top 50 alliances, but it became clear that wasn't going to work. We consolidated and got a top spot. I wouldn't consider any of them a mercenary.0
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Complicated for us too. We have 2 PVP, 1 PVE group, and took 20 best scorers. But 2 of our best went out to help another alliance, and then I took in 3. So technically 1?0
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My alliance finished #89, and we didn't have any mercs in or out. We all chat online, are all friends together, so we either win together or lose together. I can totally understand mercs in this system, and especially with an event as broken as that one, but just not for us.0
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I can proudly say that Lock and Load finished 4th overall with 0 mercs we had some turnover at the beginning of the event, but everyone who is currently in Lock and Load are all perm members. Everyone in our alliance did a great job and we have some crazy awesome grinders in our alliance.0
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babinro wrote:100% technically.
My alliance creates a sub alliance strictly for PvE and it picks the highest scoring members from all of our several main alliances to join. From there, we then take on mercs as needed to reach our goal.
This is done for all PvE's...not just the 4* ones.
Why the game lets us exploit alliance hopping this badly is beyond me. Hence why I've been an advocate for locking playing into their alliance upon joining an event. If they leave the alliance during said event then they continue to score for the ORIGINAL alliance. It stops all this final day gutting of alliances to 'game' the system garbage.
It's things like this... the so-called "meta"... I wonder if the devs know about this. Not that it's a huge deal, but the fact that they don't seem to have the same play experience as we do concerns me. I'm not advocating a change per se (although I think it's a great idea).0 -
Lidolas wrote:Before I can answer, I need some clarification on mercenary. I'm in a group of 4.5 alliances. We have a PvP only, two PvE only, one for both and a semi-retired (the 0.5). For the 4* releases, We tried to gather together two top 50 alliances, but it became clear that wasn't going to work. We consolidated and got a top spot. I wouldn't consider any of them a mercenary.
But any more than 2 alliances that are related and continuously interchanging would count as mercing in my opinion.
We have a group of 3 alliances, an entry level alliance for beginners, then they move up to the mid tier alliance when they get their roster built and begin to build momentum. They move up to the ranking alliance when they've become established and have shone in the middle tier alliance. There isn't an awful lot of swapping going on between ours. People who go on vacation drop down to the middle tier alliance and their high scorer hops up to the ranking one. That to me is working with Real Life as opposed to working the system, giving people a chance to take a break when they feel burnt out, without permanently losing their spot.0 -
I guess I would define merc'ing as posting on here or Facebook looking for an alliance. Someone who is only interested in the cover. We were able to do all our swapping based through normal chat channels that we use every day.
But whatever the definition, it was definitely more stressful for commanders than we would have liked, and we would have rather been able to stay in the usual alliances that can both hit 'normal' PvE event rewards.0 -
DMZ Sparta needed 4 mercs to finish in the Top 50. It was ugly0
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I was a merc for this event, and I have to honestly say, after 5 days of grinding to get 120k points (both me and the half of my alliance that did a lot of grinding - I think our scores ranged from 100-140+K), I decided to merc out because I felt I deserved that additional cover. I hear people saying that some of them have lives and therefore couldn't grind that much (and got kicked by their alliances) and if you want to talk about how the game mechanics suck (they do, I agree) and PVE need to be fixed (it does, I agree) then yeah the game mechanics suck. But I have a life too, so why do you deserve the cover more than I do for doing less work? And if you did accomplish really high scores and you didn't get the cover, your alliance let you down, not the mercs.
On a separate note, I'd like to publicly apologize to the commander of PhoenixxRising, no hard feelings I hope!
tl;dr - mercs are people too, etc. etc.0
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