Ability used against airborne opponent - Fastball Special TU
Comments
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That is one issue with fastball, another is if the last surviving character is airborne, you don't get those turns to collect ap0
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So I ran into another problem with Fastball special, so I'm just piling in on the same topic, sorry to hijack it....
So I was fighting against a single ** Daken, and the computer used Fastball special and launched him, and he was supposed to land in 3 turns.
The thing was, I had used X-force's healing the turn before, so I had my 3-turn countdown started.
After my next turn, so healing countdown=2, daken landed and did his Chemical Reaction and attacked (even thought the Fastball special countdown was now 2).
So I think this happened because there was no active computer heroes. Because I should have been doing nothing while he was airborne, but my healing would have activated before he landed, so I was fine with it.
Anyhow, it seems like a bug w/ Fastball special.0
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