Scoring is so flawed.

The first round for The Meeting in Thick as Thieves closed. I finished first overall in my bracket with 823 points, but contest wide I am 80th with the leader 1007. Flawed garbage at best.
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Comments

  • Nemek
    Nemek Posts: 1,511
    Yeah, I hate it when people who work harder do better than me...
  • lmao @ nemek

    Anyway, if you want my honest opinion, I think that d3 should change their system a little.

    I mean, not everything HAS to be a contest, ya know? Would be nice if we have a score system quota to get rewards by working together, instead of competing for that number one spot all the time.

    Too much competition will always result in too much stress, frustration, and negativity.

    Not that there's anything wrong with contests itself. But everything in this game is a competition. Would be nice to work together for a change.

    Just saying.
  • Care to explain why that is flawed?
    Be glad you ended up in such an easy sub-bracket instead. Most took 1000ish to win.
  • I lost first in sub to CStar with 100 point more and I'm ok with it. I started the sub with about 19 hours to go and did 2 sets of refreshes. He must have done 3 and deserves the first place finish.

    On the other hand I would prefer these to reset after 12 hours so that there's more leeway in playing optimally and not getting up at night.
  • Nemek wrote:
    Yeah, I hate it when people who work harder do better than me...

    LOL
  • Nemek wrote:
    Yeah, I hate it when people who work harder do better than me...

    Says the guy who is #1 on the bracket!
  • On the other hand I would prefer these to reset after 12 hours so that there's more leeway in playing optimally and not getting up at night.

    I guess that's the idea. He who has no life, has all victories.

    I was able to grind quite a lot in this game. Then I got a job..... not complaining, but still.....
  • Nemek wrote:
    Yeah, I hate it when people who work harder do better than me...

    The voice of reason, as ever.
  • Unknown
    edited January 2014
    I dont really like this event anyways. Fighting maggia seems so strange . . . I want hammer back. I do like that it's shorter though.
  • Eddiemon
    Eddiemon Posts: 1,470 Chairperson of the Boards
    The first round for The Meeting in Thick as Thieves closed. I finished first overall in my bracket with 823 points, but contest wide I am 80th with the leader 1007. Flawed garbage at best.

    How so?

    I won my sub bracket with 983. In the main bracket I should be ahead of you. My sub event just pushed me harder than yours did
  • The Ladder wrote:
    Nemek wrote:
    Yeah, I hate it when people who work harder do better than me...

    The voice of reason, as ever.

    So glad Nemek wasn't one of the regular to leave recently.
  • The first round for The Meeting in Thick as Thieves closed. I finished first overall in my bracket with 823 points, but contest wide I am 80th with the leader 1007. Flawed garbage at best.

    I finished my first sub bracket with 1040 points which put me in 5th in the main bracket, I'm paying for it now in the second bracket where I have several missions that are 230 across the board. Those with lower points after the first sub bracket should have an easier time in the second. You should still be able to keep up/catch up because your missions later will be easier.
  • For those who scored higher than me but are ranked lower than me, that kind of proves the point exactly. Doesn't it? And to say I didn't work hard is ****. I was racing with people all the way until the timer was done going back and forth with each other fighting for 1 point victories on each level and won the bracket by 1 point. As for how it's flawed, clearly brackets are punished or rewarded based on the total amount of people that push hard or settle for points right away.
  • Phantron wrote:
    Nemek wrote:
    Yeah, I hate it when people who work harder do better than me...

    Says the guy who is #1 on the bracket!

    No. Says the guy who is just clearly a ****.
  • Daedelus wrote:
    The first round for The Meeting in Thick as Thieves closed. I finished first overall in my bracket with 823 points, but contest wide I am 80th with the leader 1007. Flawed garbage at best.

    I finished my first sub bracket with 1040 points which put me in 5th in the main bracket, I'm paying for it now in the second bracket where I have several missions that are 230 across the board. Those with lower points after the first sub bracket should have an easier time in the second. You should still be able to keep up/catch up because your missions later will be easier.


    And that's a flaw in itself. It's a system designed to give everyone a chance to the end. If you play all of the levels as soon as they come out you get minimal points. Someone plays the exact same levels 23 hours later and demolishes you in point. There is no benefit for playing more or winning more levels. It's when you play and what the other people in your bracket do to.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    Daedelus wrote:
    The first round for The Meeting in Thick as Thieves closed. I finished first overall in my bracket with 823 points, but contest wide I am 80th with the leader 1007. Flawed garbage at best.

    I finished my first sub bracket with 1040 points which put me in 5th in the main bracket, I'm paying for it now in the second bracket where I have several missions that are 230 across the board. Those with lower points after the first sub bracket should have an easier time in the second. You should still be able to keep up/catch up because your missions later will be easier.


    And that's a flaw in itself. It's a system designed to give everyone a chance to the end. If you play all of the levels as soon as they come out you get minimal points. Someone plays the exact same levels 23 hours later and demolishes you in point. There is no benefit for playing more or winning more levels. It's when you play and what the other people in your bracket do to.

    Not true at all. The idea is that you get extra mission refresh cycles on your rubberbanded opponents, and get more points than them that way. Playing more will always get you ahead, you just have to be smart about it.
  • Daedelus wrote:
    The first round for The Meeting in Thick as Thieves closed. I finished first overall in my bracket with 823 points, but contest wide I am 80th with the leader 1007. Flawed garbage at best.

    I finished my first sub bracket with 1040 points which put me in 5th in the main bracket, I'm paying for it now in the second bracket where I have several missions that are 230 across the board. Those with lower points after the first sub bracket should have an easier time in the second. You should still be able to keep up/catch up because your missions later will be easier.


    And that's a flaw in itself. It's a system designed to give everyone a chance to the end. If you play all of the levels as soon as they come out you get minimal points. Someone plays the exact same levels 23 hours later and demolishes you in point. There is no benefit for playing more or winning more levels. It's when you play and what the other people in your bracket do to.

    Except for that's not how rubber banding works, especially not the first sub bracket. I didn't finish first in the main bracket because I didn't complete the third refresh of points. At under 900 points there is no way you completed the 3 refreshes. More than likely you completed two and got a minor boost from rubber banding.
  • Daedelus wrote:
    Daedelus wrote:
    The first round for The Meeting in Thick as Thieves closed. I finished first overall in my bracket with 823 points, but contest wide I am 80th with the leader 1007. Flawed garbage at best.

    I finished my first sub bracket with 1040 points which put me in 5th in the main bracket, I'm paying for it now in the second bracket where I have several missions that are 230 across the board. Those with lower points after the first sub bracket should have an easier time in the second. You should still be able to keep up/catch up because your missions later will be easier.


    And that's a flaw in itself. It's a system designed to give everyone a chance to the end. If you play all of the levels as soon as they come out you get minimal points. Someone plays the exact same levels 23 hours later and demolishes you in point. There is no benefit for playing more or winning more levels. It's when you play and what the other people in your bracket do to.

    Except for that's not how rubber banding works, especially not the first sub bracket. I didn't finish first in the main bracket because I didn't complete the third refresh of points. At under 900 points there is no way you completed the 3 refreshes. More than likely you completed two and got a minor boost from rubber banding.

    I know the individual brackets we are in contribute to the rubberbanding but I'd like to point this out (to help your case): I did each mission twice starting about two hours before the end of the first sub and ended up around 860 points.

    Now I imagine the OP will think that helps his argument but it looks like neither he nor I played optimally.

    EDIT: And if that's because his team didn't allow him to play any better... well I think despite not saying it Nemek's original comment applies in that situation as well.
  • I don't really know if it's the scoring that's flawed. It's just the system is kept relatively mysterious from the player base. D3 knows how scores interact, but we don't. We know we are X points behind the next guy, but we don't know if winning a fight will give us sufficient points to overtake them. All we know is the best way to approach it, given unlimited time/resources, is to exhaust missions and replay upon point refreshes. We don't know where that will land us, but it's the best method at this point. Unfortunately, most people can't do that 24/7, but at the same time can't figure out the best approach to take otherwise.

    A little explanation by D3 on how scoring works would make PvE events much more well-received and enjoyable.
  • Thus far every incarnation of the rubberband system favors the guy who play the most. The guys who beat you almost certainly played more than you. In Nemek's case he was somehow able to get 4 sets of missions in, which in itself can be viewed as extremely hardcore (you'd likely have to wake up in the middle of the night for the time to even work out and play them on a very aggressive schedule). Besides, if you have 900 points you were not going to be able to beat guys who simply did every mission six times since that'd net you 1000 comfortably, let alone the guy who somehow sneaked in a 4th set at the end.