Coming Soon: Character Updates!
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ADMINISTRATORS
Hey All
Miles from Demiurge here to let you know about some new character updates that are coming soon to Marvel Puzzle Quest.
Ragnarok (Dark Avengers) - Coming 3/12/15 (THAT’S TODAY)
The first character update is to Ragnarok (Dark Avengers). Ragnarok is going to be coming back into rotation with some upgrades including a new power!
We wanted to revamp Godlike Power in a big way to make Ragnarok the scary out-of-control clone-god of thunder he is in the comics. This required bumping up the cost considerably, but his new ability is designed to feed this re-vamped Green.
Godlike Power - Old - Cost:10 (6 at level 5)
Ragnarok exhibits his godlike power, cleaving the battlefield in two. Destroys the two center columns of tiles so completely they don’t generate AP.
Level 2 - Costs 1 AP Less
Level 3 - Costs 1 AP Less
Level 4 - Costs 1 AP Less
Level 5 - Costs 1 AP Less
Godlike Power - New - Cost:14
Ragnarok slams his hammer down, releasing a wave of electricity that scars the battlefield. Deals 203 damage to all enemies and 137 to allies. Destroys a random column. Does not generate AP.
Level 2 - Deals 266 damage to enemies and 137 to allies.
Level 3 - Deals 331 damage to enemies and 137 to allies.
Level 4 - Deals 461 damage to enemies and 137 to allies.
Level 5 - Deals 719 damage to enemies and 137 to allies.
MAX Level 5: Deals 2276 damage to all enemies and 435 to allies.
Thunderclap - Cost: 6
Thunderclap didn’t change much. Instead of creating Green tiles, Thunderclap now creates Blue tiles to feed into Ragnarok’s new power. Damage numbers and numbers of tiles created are unchanged.
New Power:
Lightning Rod - Cost: 8
Ragnarok hurls his hammer into the thunderclouds, where it absorbs the power of the storm. Creates 1 Green Charged tile. Catching the hammer charges the cyborg with electricity, giving him a burst of 312 health.
Level 2 - Creates 1 Charged tile. Ragnarok heals 371 health.
Level 3 - Creates 2 Charged tiles. Ragnarok heals 371 health.
Level 4 - Creates 2 Charged tiles. Ragnarok heals 480 health.
Level 5 - Creates 3 Charged tiles. Ragnarok heals 552 health.
MAX Level 5: Creates 3 Charged tiles. Ragnarok heals 1754 health.
Ragnarok’s update is set to enter the game on Thursday 3/12 and his new power will be debuted/earnable in an event early next week.
Thor (Goddess of Thunder) - Coming 3/23/15
Working on Ragnarok gave us an opportunity to rethink how we were valuing Charged tiles. It’s clear that we’ve been undercosting them, and we felt it was important to go back and update Thor (Goddess of Thunder) using the new thinking.
Smite - Old - 10 AP
The gathering lightning strikes Mjolnir as Thor brings the hammer down onto her enemy. Deals 630 damage to the enemy and an additional 137 damage for each Charged tile on the board.
Level 2 - Deals 886 damage plus 183 per charged tile.
Level 3 - Deals 968 damage plus 219 per charged tile. Make 2 charged tiles.
Level 4 - Deals 1388 damage plus 320 per charged tile. Make 3 charged tiles.
Level 5 - Deals 1717 damage plus 365 per charged tile. Make 4 charged tiles.
MAX Level 5: Deals 3409 damage plus 725 per charged tile. Makes 4 charged tiles.
Smite - New - 10 AP
The gathering lightning strikes Mjolnir as Thor brings the hammer down onto her enemy. Deals 630 damage to the enemy and an additional 137 damage for each Charged tile on the board.
Level 2 - Deals 886 damage plus 183 per charged tile.
Level 3 - Deals 1023 damage plus 219 per charged tile. Makes 1 charged tile.
Level 4 - Deals 1324 damage plus 292 per charged tile. Makes 2 charged tiles.
Level 5 - Deals 2027 damage plus 365 per charged tile. Makes 3 charged tiles.
MAX Level 5: Deals 4025 damage plus 725 per charged tile. Makes 3 charged tiles.
Striking Distance - Old - 12 AP
Thor flings Mjolnir at an impossible speed towards her enemies, the impact dashing their plan of attack. Deals 356 damage to the enemy team and converts 1 enemy Strike, Protect, or Attack tile into a charged tile.
Level 2 - Deals 356 team damage. Turns 2 enemy Strike, Protect, or Attack tiles into charged tiles.
Level 3 - Deals 593 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles.
Level 4 - Deals 593 team damage. Turns 3 enemy Strike, Protect, Attack, or Countdown tiles into charged tiles.
Level 5 - Deal 1150 team damage. Turns 5 enemy Strike, Protect, Attack, or Countdown tiles into charged tiles.
MAX Level 5: Deals 2284 team damage. Turns 5 Strike, Protect, Attack, or Countdown tiles into charged tiles.
Striking Distance - New - 12 AP
Thor flings Mjolnir at an impossible speed towards her enemies, the impact dashing their plan of attack. Deals 356 damage to the enemy team and converts 1 enemy Strike, Protect, or Attack tile into a charged tile.
Level 2 - Deals 402 team damage. Turns 2 enemy Strike, Protect, or Attack tiles into charged tiles
Level 3 - Deals 402 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles
Level 4 - Deals 739 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles
Level 5 - Deals 1086 team damage. Turns 3 Strike, Protect, Attack, or Countdown tiles into charged tiles.
MAX Level 5: Deals 2157 team damage. Turns 3 Strike, Protect, Attack, or Countdown tiles into charged tiles.
Power Surge - Old - 9 AP
Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 3 random Red, Blue, or Yellow basic tiles into Charged tiles.
Level 2 - Stuns for 2 turns. Makes 3 charged tiles.
Level 3 - Stuns for 2 turns. Makes 4 charged tiles.
Level 4 - Stuns for 3 turns. Makes 5 charged tiles.
Level 5 - Stuns for 4 turns. Makes 12 charged tiles.
Power Surge - New - 9 AP
Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 2 random Red, Blue, or Yellow basic tiles into Charged tiles.
Level 2 - Stuns for 1 turn. Makes 3 charged tiles.
Level 3 - Stuns for 1 turn. Makes 4 charged tiles.
Level 4 - Stuns for 2 turns. Makes 4 charged tiles.
Level 5 - Stuns for 3 turns. Makes 5 charged tiles.
Iron Fist (Immortal Weapon) - Coming 3/23/15
Our next update is to Iron Fist (Immortal Weapon). When we launched Iron Fist a week or so ago, we got a lot of feedback that his Purple ability was too powerful. We dug back into the numbers and found that indeed it was! As a result we’ve rebalanced his purple ability, preserving the way it works but reducing the number of Black tiles that are generated.
Iron Fist of K’un-Lun - Old - Cost: 5
Daniel Rand focuses his chi to make his fist like unto a thing of iron and strikes. If the team has less than 12 Black AP, converts 5 basic tiles to Black. If the team has 12 or more Black AP, deals 498 damage instead.
Level 2 - Deals 598 damage.
Level 3 - Converts 6 tiles or deals 697 damage.
Level 4 - Converts 7 tile or deals 896 damage.
Level 5 - Converts 9 tiles or deals 1295 damage.
MAX Level 5: Converts 9 tiles or deals 4113 damage.
Iron Fist of K’un-Lun - New - Cost: 5
Daniel Rand focuses his chi to make his fist like unto a thing of iron and strikes. If the team has less than 12 Black AP, converts 3 basic tiles to Black. If the team has 12 or more Black AP, deals 498 damage instead.
Level 2 -Converts 4 tiles or deals 598 damage.
Level 3 - Converts 5 tiles or deals 697 damage.
Level 4 - Converts 6 tile or deals 896 damage.
Level 5 - Converts 7 tiles or deals 1295 damage.
MAX Level 5: Converts 7 tiles or deals 4113 damage.
This change to Iron Fist will land in game on Monday 3/23.
Magneto (Marvel NOW) - Coming 3/23/15
Our next character update is to Magneto (Marvel NOW). Magneto has been in the game since we launched and has been part of a lot of powerful combos in that time. Recently he’s been the key to an infinite-turn combo with Mystique, which we don’t think is a good thing to have in the game. As a result we decided to update his Purple ability: Polarity Shift to make infinite turn combos harder to achieve, while preserving the unique strategy of the power, carefully choosing a bunch of tiles to convert.
Polarity Shift - Old - Cost: 11 (9 at level 5)
Magneto uses the sheer force of magnetism to reconfigure the battlefield. Changes 3 selected basic color tiles to Blue.
Level 2 - Costs 1 AP less.
Level 3 - Changes 4 selected tiles.
Level 4 - Costs 1 AP less.
Level 5 - Changes 5 selected tiles.
MAX Level 5: Changes 5 selected tiles.
Polarity Shift - New - Cost: 9
Magneto uses the sheer force of magnetism to reconfigure the battlefield. Changes 1 selected basic color tile to Blue, and creates 3 Red tiles.
Level 2 - Changes 2 selected basic color tiles to Blue.
Level 3 - Creates 4 Red tiles.
Level 4 - Changes 3 selected basic color tiles to Blue, and creates 3 Red tiles.
Level 5 - Creates 5 Red tiles.
MAX Level 5: Changes 3 selected basic color tiles to Blue, and creates 5 Red tiles.
Changes to Magneto are slated to land in game on Monday 3/23.
Mystique (Raven Darkholme) - Coming 3/23/15
Mystique is the other piece of this infinite turn combo, so we’ve decided to tweak her Blue ability a little.
Infiltration - Old - Cost: 9
Mystique infiltrates an organization giving herself ample opportunity to unravel plans. Transforms 5 random basic tiles that are Red, Green, or Yellow into Purple, or Black tiles.
Level 2 - Transforms 6 tiles.
Level 3 - Transforms 7 tiles.
Level 4 - Transforms 8 tiles.
Level 5 - Transforms 10 tiles.
Infiltration - New - Cost: 10
Mystique infiltrates an organization giving herself ample opportunity to unravel plans. Transforms 4 random basic tiles that are Red, Green, or Yellow into Purple, or Black tiles.
Level 2 - Transforms 5 tiles.
Level 3 - Transforms 6 tiles.
Level 4 - Transforms 7 tiles.
Level 5 - Transforms 9 tiles.
TL:DR :
Ragnarok update and 3rd ability on 3/12 (Today).
Thor (Goddess of Thunder), Iron Fist (Immortal Weapon), Magneto (Marvel Now), and Mystique (Raven Darkholme) update on 3/23.
Miles from Demiurge here to let you know about some new character updates that are coming soon to Marvel Puzzle Quest.
Ragnarok (Dark Avengers) - Coming 3/12/15 (THAT’S TODAY)
The first character update is to Ragnarok (Dark Avengers). Ragnarok is going to be coming back into rotation with some upgrades including a new power!
We wanted to revamp Godlike Power in a big way to make Ragnarok the scary out-of-control clone-god of thunder he is in the comics. This required bumping up the cost considerably, but his new ability is designed to feed this re-vamped Green.
Godlike Power - Old - Cost:10 (6 at level 5)
Ragnarok exhibits his godlike power, cleaving the battlefield in two. Destroys the two center columns of tiles so completely they don’t generate AP.
Level 2 - Costs 1 AP Less
Level 3 - Costs 1 AP Less
Level 4 - Costs 1 AP Less
Level 5 - Costs 1 AP Less
Godlike Power - New - Cost:14
Ragnarok slams his hammer down, releasing a wave of electricity that scars the battlefield. Deals 203 damage to all enemies and 137 to allies. Destroys a random column. Does not generate AP.
Level 2 - Deals 266 damage to enemies and 137 to allies.
Level 3 - Deals 331 damage to enemies and 137 to allies.
Level 4 - Deals 461 damage to enemies and 137 to allies.
Level 5 - Deals 719 damage to enemies and 137 to allies.
MAX Level 5: Deals 2276 damage to all enemies and 435 to allies.
Thunderclap - Cost: 6
Thunderclap didn’t change much. Instead of creating Green tiles, Thunderclap now creates Blue tiles to feed into Ragnarok’s new power. Damage numbers and numbers of tiles created are unchanged.
New Power:
Lightning Rod - Cost: 8
Ragnarok hurls his hammer into the thunderclouds, where it absorbs the power of the storm. Creates 1 Green Charged tile. Catching the hammer charges the cyborg with electricity, giving him a burst of 312 health.
Level 2 - Creates 1 Charged tile. Ragnarok heals 371 health.
Level 3 - Creates 2 Charged tiles. Ragnarok heals 371 health.
Level 4 - Creates 2 Charged tiles. Ragnarok heals 480 health.
Level 5 - Creates 3 Charged tiles. Ragnarok heals 552 health.
MAX Level 5: Creates 3 Charged tiles. Ragnarok heals 1754 health.
Ragnarok’s update is set to enter the game on Thursday 3/12 and his new power will be debuted/earnable in an event early next week.
Thor (Goddess of Thunder) - Coming 3/23/15
Working on Ragnarok gave us an opportunity to rethink how we were valuing Charged tiles. It’s clear that we’ve been undercosting them, and we felt it was important to go back and update Thor (Goddess of Thunder) using the new thinking.
Smite - Old - 10 AP
The gathering lightning strikes Mjolnir as Thor brings the hammer down onto her enemy. Deals 630 damage to the enemy and an additional 137 damage for each Charged tile on the board.
Level 2 - Deals 886 damage plus 183 per charged tile.
Level 3 - Deals 968 damage plus 219 per charged tile. Make 2 charged tiles.
Level 4 - Deals 1388 damage plus 320 per charged tile. Make 3 charged tiles.
Level 5 - Deals 1717 damage plus 365 per charged tile. Make 4 charged tiles.
MAX Level 5: Deals 3409 damage plus 725 per charged tile. Makes 4 charged tiles.
Smite - New - 10 AP
The gathering lightning strikes Mjolnir as Thor brings the hammer down onto her enemy. Deals 630 damage to the enemy and an additional 137 damage for each Charged tile on the board.
Level 2 - Deals 886 damage plus 183 per charged tile.
Level 3 - Deals 1023 damage plus 219 per charged tile. Makes 1 charged tile.
Level 4 - Deals 1324 damage plus 292 per charged tile. Makes 2 charged tiles.
Level 5 - Deals 2027 damage plus 365 per charged tile. Makes 3 charged tiles.
MAX Level 5: Deals 4025 damage plus 725 per charged tile. Makes 3 charged tiles.
Striking Distance - Old - 12 AP
Thor flings Mjolnir at an impossible speed towards her enemies, the impact dashing their plan of attack. Deals 356 damage to the enemy team and converts 1 enemy Strike, Protect, or Attack tile into a charged tile.
Level 2 - Deals 356 team damage. Turns 2 enemy Strike, Protect, or Attack tiles into charged tiles.
Level 3 - Deals 593 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles.
Level 4 - Deals 593 team damage. Turns 3 enemy Strike, Protect, Attack, or Countdown tiles into charged tiles.
Level 5 - Deal 1150 team damage. Turns 5 enemy Strike, Protect, Attack, or Countdown tiles into charged tiles.
MAX Level 5: Deals 2284 team damage. Turns 5 Strike, Protect, Attack, or Countdown tiles into charged tiles.
Striking Distance - New - 12 AP
Thor flings Mjolnir at an impossible speed towards her enemies, the impact dashing their plan of attack. Deals 356 damage to the enemy team and converts 1 enemy Strike, Protect, or Attack tile into a charged tile.
Level 2 - Deals 402 team damage. Turns 2 enemy Strike, Protect, or Attack tiles into charged tiles
Level 3 - Deals 402 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles
Level 4 - Deals 739 team damage. Turns 3 enemy Strike, Protect, or Attack tiles into charged tiles
Level 5 - Deals 1086 team damage. Turns 3 Strike, Protect, Attack, or Countdown tiles into charged tiles.
MAX Level 5: Deals 2157 team damage. Turns 3 Strike, Protect, Attack, or Countdown tiles into charged tiles.
Power Surge - Old - 9 AP
Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 3 random Red, Blue, or Yellow basic tiles into Charged tiles.
Level 2 - Stuns for 2 turns. Makes 3 charged tiles.
Level 3 - Stuns for 2 turns. Makes 4 charged tiles.
Level 4 - Stuns for 3 turns. Makes 5 charged tiles.
Level 5 - Stuns for 4 turns. Makes 12 charged tiles.
Power Surge - New - 9 AP
Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 2 random Red, Blue, or Yellow basic tiles into Charged tiles.
Level 2 - Stuns for 1 turn. Makes 3 charged tiles.
Level 3 - Stuns for 1 turn. Makes 4 charged tiles.
Level 4 - Stuns for 2 turns. Makes 4 charged tiles.
Level 5 - Stuns for 3 turns. Makes 5 charged tiles.
Iron Fist (Immortal Weapon) - Coming 3/23/15
Our next update is to Iron Fist (Immortal Weapon). When we launched Iron Fist a week or so ago, we got a lot of feedback that his Purple ability was too powerful. We dug back into the numbers and found that indeed it was! As a result we’ve rebalanced his purple ability, preserving the way it works but reducing the number of Black tiles that are generated.
Iron Fist of K’un-Lun - Old - Cost: 5
Daniel Rand focuses his chi to make his fist like unto a thing of iron and strikes. If the team has less than 12 Black AP, converts 5 basic tiles to Black. If the team has 12 or more Black AP, deals 498 damage instead.
Level 2 - Deals 598 damage.
Level 3 - Converts 6 tiles or deals 697 damage.
Level 4 - Converts 7 tile or deals 896 damage.
Level 5 - Converts 9 tiles or deals 1295 damage.
MAX Level 5: Converts 9 tiles or deals 4113 damage.
Iron Fist of K’un-Lun - New - Cost: 5
Daniel Rand focuses his chi to make his fist like unto a thing of iron and strikes. If the team has less than 12 Black AP, converts 3 basic tiles to Black. If the team has 12 or more Black AP, deals 498 damage instead.
Level 2 -Converts 4 tiles or deals 598 damage.
Level 3 - Converts 5 tiles or deals 697 damage.
Level 4 - Converts 6 tile or deals 896 damage.
Level 5 - Converts 7 tiles or deals 1295 damage.
MAX Level 5: Converts 7 tiles or deals 4113 damage.
This change to Iron Fist will land in game on Monday 3/23.
Magneto (Marvel NOW) - Coming 3/23/15
Our next character update is to Magneto (Marvel NOW). Magneto has been in the game since we launched and has been part of a lot of powerful combos in that time. Recently he’s been the key to an infinite-turn combo with Mystique, which we don’t think is a good thing to have in the game. As a result we decided to update his Purple ability: Polarity Shift to make infinite turn combos harder to achieve, while preserving the unique strategy of the power, carefully choosing a bunch of tiles to convert.
Polarity Shift - Old - Cost: 11 (9 at level 5)
Magneto uses the sheer force of magnetism to reconfigure the battlefield. Changes 3 selected basic color tiles to Blue.
Level 2 - Costs 1 AP less.
Level 3 - Changes 4 selected tiles.
Level 4 - Costs 1 AP less.
Level 5 - Changes 5 selected tiles.
MAX Level 5: Changes 5 selected tiles.
Polarity Shift - New - Cost: 9
Magneto uses the sheer force of magnetism to reconfigure the battlefield. Changes 1 selected basic color tile to Blue, and creates 3 Red tiles.
Level 2 - Changes 2 selected basic color tiles to Blue.
Level 3 - Creates 4 Red tiles.
Level 4 - Changes 3 selected basic color tiles to Blue, and creates 3 Red tiles.
Level 5 - Creates 5 Red tiles.
MAX Level 5: Changes 3 selected basic color tiles to Blue, and creates 5 Red tiles.
Changes to Magneto are slated to land in game on Monday 3/23.
Mystique (Raven Darkholme) - Coming 3/23/15
Mystique is the other piece of this infinite turn combo, so we’ve decided to tweak her Blue ability a little.
Infiltration - Old - Cost: 9
Mystique infiltrates an organization giving herself ample opportunity to unravel plans. Transforms 5 random basic tiles that are Red, Green, or Yellow into Purple, or Black tiles.
Level 2 - Transforms 6 tiles.
Level 3 - Transforms 7 tiles.
Level 4 - Transforms 8 tiles.
Level 5 - Transforms 10 tiles.
Infiltration - New - Cost: 10
Mystique infiltrates an organization giving herself ample opportunity to unravel plans. Transforms 4 random basic tiles that are Red, Green, or Yellow into Purple, or Black tiles.
Level 2 - Transforms 5 tiles.
Level 3 - Transforms 6 tiles.
Level 4 - Transforms 7 tiles.
Level 5 - Transforms 9 tiles.
TL:DR :
Ragnarok update and 3rd ability on 3/12 (Today).
Thor (Goddess of Thunder), Iron Fist (Immortal Weapon), Magneto (Marvel Now), and Mystique (Raven Darkholme) update on 3/23.
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