mischiefmaker wrote: I don't think rubber banding is intended to help casual play so much as it's intended to make it possible to compete without incessantly grinding. In that regard it works great. Also, if you're trying to get the most points possible and earn the highest reward possible, then by many definitions of casual, you are not casual.
Phantron wrote: What rubberband help is on the progression reward. If there are 80000 total progression points and you only play half as much as someone hitting 80K, you should only have 40K without the rubberbanding. With rubberbanding you'll have around 60-70K depending on exact details of the system and your playing times. Your relative placement to the guy who can get 80K isn't going to change, and it should not.
Phantron wrote: Though for the most part there's really no reason to assume the guy playing a lot is suddenly going to just take a day off without a good reason.