Charater tributes
I'd like to see some charater improvents based on experience/performance, not only on iso leveling.
Imagine if after a win each fighting character has a chance to became a veteran or earn a medal. And that chance would increase over time based on total damage dealt by the character across all fights. So the more you are using the character the better chances it has to earn it.
A medal would be something that gives a little advantage in a fight. It can be a 5-10% increase in health or damage. It can make a small attack/defence/strike tile at the beginning of a fight. It could give 2-3 AP of certain colors or deal small damage to opponent at the start. It can even be one of this events randomly happening at the start.
I think it would create more unique characters in the game.
Imagine if after a win each fighting character has a chance to became a veteran or earn a medal. And that chance would increase over time based on total damage dealt by the character across all fights. So the more you are using the character the better chances it has to earn it.
A medal would be something that gives a little advantage in a fight. It can be a 5-10% increase in health or damage. It can make a small attack/defence/strike tile at the beginning of a fight. It could give 2-3 AP of certain colors or deal small damage to opponent at the start. It can even be one of this events randomly happening at the start.
I think it would create more unique characters in the game.
0
Comments
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Seems like this would further divide the die hard players from the casual players. And people already complain about running into walls of maxed 4*s.
Plus, all people would have to do is beat the prologue nodes to death, and voila, "buffed" X force and 4Thor...0
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