Thick as Thieves, bracketing and rubberbanding rules?
Comments
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Phantron wrote:So far the multiplier maxes at 10x so if you see very nice round numbers on everything (like 500, 1000, 100) you're maxed out and should start doing them ASAP.
With the exception of The Hulk event, the rubberband player has never allowed anyone to pass someone up while playing one less (or more) total rounds of missions. The Hulk event's rubberbanding is on the overall bracket, not the sub-bracket, so it's actually possible to pass someone up in a sub-bracket if you're sufficiently behind in the overall bracket. Right now, it's impossible to tell which rules is used by this but there isn't enough points in the main bracket (which is basically your points in sub-bracket) for this scenario to pop up. Therefore so far the guy who played more overall, factoring in the quality of the missions, will win the first sub-bracket.0 -
Spoit wrote:Phantron wrote:So far the multiplier maxes at 10x so if you see very nice round numbers on everything (like 500, 1000, 100) you're maxed out and should start doing them ASAP.
With the exception of The Hulk event, the rubberband player has never allowed anyone to pass someone up while playing one less (or more) total rounds of missions. The Hulk event's rubberbanding is on the overall bracket, not the sub-bracket, so it's actually possible to pass someone up in a sub-bracket if you're sufficiently behind in the overall bracket. Right now, it's impossible to tell which rules is used by this but there isn't enough points in the main bracket (which is basically your points in sub-bracket) for this scenario to pop up. Therefore so far the guy who played more overall, factoring in the quality of the missions, will win the first sub-bracket.
The first few rubber banding PvEs did, but I think that is widely considered to be a mistake. It hasn't been like that since the first Hunt.0 -
Nemek wrote:Spoit wrote:Phantron wrote:So far the multiplier maxes at 10x so if you see very nice round numbers on everything (like 500, 1000, 100) you're maxed out and should start doing them ASAP.
With the exception of The Hulk event, the rubberband player has never allowed anyone to pass someone up while playing one less (or more) total rounds of missions. The Hulk event's rubberbanding is on the overall bracket, not the sub-bracket, so it's actually possible to pass someone up in a sub-bracket if you're sufficiently behind in the overall bracket. Right now, it's impossible to tell which rules is used by this but there isn't enough points in the main bracket (which is basically your points in sub-bracket) for this scenario to pop up. Therefore so far the guy who played more overall, factoring in the quality of the missions, will win the first sub-bracket.
The first few rubber banding PvEs did, but I think that is widely considered to be a mistake. It hasn't been like that since the first Hunt.
(I personally liked hulk's system better, much easier to be the top 25 or whatever globally, then to have **** luck in bracket choices)0 -
The first hunt had the massive amount of complaints. It's when people realized they needed to strategize around rubber banding in order to win. It was less of an issue in red ISO because there was no such thing as sub-events, making it more straightforward.0
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Will overgrinding the missions over and over cause the enemy levels to rise to exponential levels?
Or will the enemy levels rise once only for each mission?0 -
Spoit, will all the enemies climb towards that level cap if you keep grinding the missions for 1 point?
Or will it only happen once each time for each mission? Basically like once the stack is reduced to one point only, then the enemy levels rise, but no more than once for each mission?
Or will they just keep rising and rising each time you grind? If so, grinding would be a very bad idea.0 -
mechgouki wrote:Spoit, will all the enemies climb towards that level cap if you keep grinding the missions for 1 point?
Or will it only happen once each time for each mission? Basically like once the stack is reduced to one point only, then the enemy levels rise, but no more than once for each mission?
Or will they just keep rising and rising each time you grind? If so, grinding would be a very bad idea.0 -
What'd be really good is if the enemy level multiplier persisted through sub-events. So if you spend 2 hours grinding one point at a time to ensure you place well on the first one, you won't see anything but level 230 mooks and villains for the rest of the event. Can't wait to see what the number on Threaten strike tiles is at that level.
And by good, I mean evil.0 -
Veracity wrote:What'd be really good is if the enemy level multiplier persisted through sub-events. So if you spend 2 hours grinding one point at a time to ensure you place well on the first one, you won't see anything but level 230 mooks and villains for the rest of the event. Can't wait to see what the number on Threaten strike tiles is at that level.
And by good, I mean evil.0 -
The more you win the harder all levels get. Definitely farming hardest to lowest in the next subset.0
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Spoit wrote:I may just be taking crazy pills, but I think that doing some levels made others go up in level too
I could swear I saw IX go down at one stage, from 160ish back to 140-something, while I was repeating each for the first time (I-IX first time through, then in reverse second). That's probably not intentional, though, even if I'm not mistaken - more likely just the usual client/server being a bit out of sync the game seems prone to.0 -
Looks like rubber banding is based on global top score since mission points climb with no change in my brackets top score.
Still optimal to play in last hours.0 -
After I finished the second rotation, the IX mission is maxed at 230lv and mission VIII is 121lv. Since the levels don't drop after a refresh the next rotation will be very hard for me. I haven't noticed any significant rubberbanding. Both times the most points I got from a mission were 96 (or maybe 93 for first rotation) and after winning the IX once it is left now at 25 points. The easier missions also gave (20/10 - 15/8 - 10/5) for 1st and 2nd completion. I have a 99 point lead on the second in my sub-mission bracket and I just hope it is enough to take 1st place. I think I will go for the VIII twice (maybe win at 121 and 170?) and ignore the IX since it is already maxed and maybe try it after I finish all others. This way even if I end up with the entire roster dead, I will have the max I can get.0
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Last mission ehen i first look: ~90pts
When i mad last post here:127pts
Now: 146pts
Sub and main bracket leader for me is the same and he havent moved.0 -
A bit of an explaination would have been nice (did not redo the hardest first and they went from 140 to 230 in levels, with forced grey suit black widow I can't do it (she is 1/1/2 and my spydey is 1/1/1).
What I would want to know is if grinding for reward (500 ISO) also makes levels go up, or is it only tied to points earned? (second would be best for unlucky people, but I fear it is the first)0 -
Delrusant wrote:A bit of an explaination would have been nice (did not redo the hardest first and they went from 140 to 230 in levels, with forced grey suit black widow I can't do it (she is 1/1/2 and my spydey is 1/1/1).
What I would want to know is if grinding for reward (500 ISO) also makes levels go up, or is it only tied to points earned? (second would be best for unlucky people, but I fear it is the first)
Is anyone else seeing slightly different scores in the sub and main leaderboards? That's a bit broken.0 -
Veracity wrote:Delrusant wrote:A bit of an explaination would have been nice (did not redo the hardest first and they went from 140 to 230 in levels, with forced grey suit black widow I can't do it (she is 1/1/2 and my spydey is 1/1/1).
What I would want to know is if grinding for reward (500 ISO) also makes levels go up, or is it only tied to points earned? (second would be best for unlucky people, but I fear it is the first)
Is anyone else seeing slightly different scores in the sub and main leaderboards? That's a bit broken.
I think the sub and main scores differ based on when you joined as it appears the later crowd gets a slight bump on the opening fight0 -
Veracity wrote:Delrusant wrote:A bit of an explaination would have been nice (did not redo the hardest first and they went from 140 to 230 in levels, with forced grey suit black widow I can't do it (she is 1/1/2 and my spydey is 1/1/1).
What I would want to know is if grinding for reward (500 ISO) also makes levels go up, or is it only tied to points earned? (second would be best for unlucky people, but I fear it is the first)
Is anyone else seeing slightly different scores in the sub and main leaderboards? That's a bit broken.
It's slightly different because that 1 mission in the main bracket is worth 10 points, which you have in your main bracket but not sub bracket.0
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