Possible server/client sync issue - results not updating.

Tannen
Tannen Posts: 294 Mover and Shaker
I suspect that there is some form of caching with regard to results updating for the PC version of the game -- at the very least, I've only played the PC version and I've noticed it there.

Here's what happens...

- All progress in the last 3 to 5 minutes of the tourneys are "lost"/not counted.
- All attacks against you are "queued" up and delivered in one hit.

In regards to the first -- I've noticed it multiple times now -- I'll get to a highish rank through grinding, search through all of the options until I have three (or however many) high-point matches, wait for the last five to ten minutes on the tourney and then kill all three as quickly as possible. This usually results in my rank (on my client) jumping up to to the next bracket of rewards (for example in one recent LR I jumped from 20 to 4 in the last five minutes), however my reward at the end was consistent with my placement before those last three matches (ie 20, not 4). Which leads me to believe that my client hasn't submitted my "wins" and the server believes that nothing has happened in the last few minutes -- either that, or the time sync is out between the server and client, and the tourney has already finished by the time my client submits its results. Or possibly the other people in my bracket are doing the same thing and the results on my client aren't showing their gains. I guess it could also be that the people that I'm hitting are retaliating instantly and I'm losing the exact same amount of points that I'm gaining, but this is not that likely, given that it's happened multiple times...

In regards to the second I've noticed that when I'm grinding up originally, I don't get retaliations straight away, but tend to get them all delivered in one huge message, and sometimes from the same person multiple times. While some people are fast in retaliation, I would expect them to take longer than a minute to hit me multiple times -- as a side note, check the forums, other people have noticed this and are complaining about player "X" hitting them multiple times in less than a minute. Thus my conclusion is that the server "saves" these retaliations and updates you all at once (or the clients are saving the results and submitting multiple results from the same player to the server all at the same time). At that point my client delivers the bad news, and I get knocked down a few hundred points.

Either way this appears to be a possible sync issue between the client and server that should be looked at. If it's happening (and it's not just circumstance) it's not fun to lose rewards that you've worked towards getting.

Cheers,
- T