A Bullseye Puzzle!
GuntherBlobel
Posts: 987 Critical Contributor
AP, he's immensely OP and needs just one ability to defeat all of his greatest nemeses.After toying with Hawkguy for a while, Bullseye is ready to make his move. In one hand, Bullseye holds a penny; in the other hand, a BiC pen.
Start with 30
AP and defeat all heroes in one turn by best placing Bullseye's crits using Murderous Aim.Note: Murderous Aim places 2 crits on the board for the cost of 16
AP. If there are already 2 crits on the board, Murderous Aim does 8200 damage before resolving any newly placed crits.==A==B==C==D==E==F==G==H
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To make
multiplier calculations easy, use these guesstimates:

>= 350 damage


>= 500 damage



>= 700 damage



>= 1500 damage




>= 2000 damage




>= 3000 damageBonus challenge:
Somewhere on the board, Electra has a Shadow Step trap and Daredevil has an Ambush trap hidden. Make sure your moves guarantee victory no matter where the traps might be.
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Comments
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First aim D5 and F8 Targeting daredevil. Bonus damage kills daredevil before he can ambush you (I am assuming the mechanics work that way?), black crit along the bottom kills hawkeye, and earns enough black to aim again. Whole map falls a row, no casdade.
Second aim goes in what will be D5 and E7 bonus damage will trigger shadowstep, and the resulting crit will have 5 crit tiles and 8 purples which will kill Electra with room to spare, Bullseye also dies but earns a victory.
And now I need to go try winfinite with bullseye as a third.0 -
GuntherBlobel wrote:==A==B==C==D==E==F==G==H
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Right off the bat what I can see is that a crit tile on 1-F makes a 5-match with TUs, then it falls and stays in a place where I can move the 3-D purple to right and make another critical or move the 2-E purple down to make a critical with two crit tiles.0 -
For anyone interested, here's one solution that works with the Ambush and Shadow Step trap challenge (I think):Move 1: Target Daredevil: Use Murderous Aim, place crits at F8 and H5 (- 16
AP = 14
AP : Daredevil downed.
==A==B==C==D==E==F==G==H
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Move 2: Switches target to Hawkguy and resolves crits: >= 500 damage: Hawkguy downed.
==A==B==C==D==E==F==G==H
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Move 2: Crit resolves: + 5
AP gained, 19
AP total.
==A==B==C==D==E==F==G==H
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Move 3: Murderous Aim, place crits at C3 and D5 : Elektra damaged (10960 HP - 8200 HP = 2760 HP).
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Move 3: Crits resolve: >= 3000 damage: Elektra downed.
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