Am I ready to transition?
Hi Folks,
I've been playing for a while and have made it to the point where I have a few 3*s with 13 or close to 13 covers, but I'm nervous to make the jump due to PVE scaling. I have 250k ISO ready to level some of them up and I've also saved up hero points to be able to buy 3 or so covers in order to complete some of these guys as well. Here is my best roster:
-Dr Doom: 3/5/5 (Level 114)
-Hood 4/4/4 (Level 40)
-Luke Cage 4/3/4 (Level 114)
-Hulk 5/0/4 (Level 114)
-GSBW: 5/3/3 (Level 114)
-Spider Man: 3/4/4 (Level 100)
-Mohawk Storm 5/3/4 (Level 60)
I was thinking of buying two covers for Cage and bringing up him and Doom to 166 and bringing up Hood to around 114. Should I be waiting until I have more covers for others or am I ready to move forward?
I've been playing for a while and have made it to the point where I have a few 3*s with 13 or close to 13 covers, but I'm nervous to make the jump due to PVE scaling. I have 250k ISO ready to level some of them up and I've also saved up hero points to be able to buy 3 or so covers in order to complete some of these guys as well. Here is my best roster:
-Dr Doom: 3/5/5 (Level 114)
-Hood 4/4/4 (Level 40)
-Luke Cage 4/3/4 (Level 114)
-Hulk 5/0/4 (Level 114)
-GSBW: 5/3/3 (Level 114)
-Spider Man: 3/4/4 (Level 100)
-Mohawk Storm 5/3/4 (Level 60)
I was thinking of buying two covers for Cage and bringing up him and Doom to 166 and bringing up Hood to around 114. Should I be waiting until I have more covers for others or am I ready to move forward?
0
Comments
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PVE scaling has NOTHING to do with character levels. Go ahead and level up your guys and start kicking ****.0
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Jamie Madrox wrote:PVE scaling has NOTHING to do with character levels. Go ahead and level up your guys and start kicking ****.
I'm pretty sure they did a patch recently that said expressly that the level of your featured characters would affect the levels of the enemies you would face. Am I remembering this wrong?0 -
What is your alliance and in game name? Nothing too impressive out of what you have posted. Doom is nice, but you might have it rough finding a good partner other than Patch. Doom and Hood would be a good combo, but their sustainability means that you'll be constantly feeding them healthpacks in PVP and not be able to push too much at a time.0
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Nerdgarcon wrote:Hi Folks,
I've been playing for a while and have made it to the point where I have a few 3*s with 13 or close to 13 covers, but I'm nervous to make the jump due to PVE scaling. I have 250k ISO ready to level some of them up and I've also saved up hero points to be able to buy 3 or so covers in order to complete some of these guys as well. Here is my best roster:
-Dr Doom: 3/5/5 (Level 114)
-Hood 4/4/4 (Level 40)
-Luke Cage 4/3/4 (Level 114)
-Hulk 5/0/4 (Level 114)
-GSBW: 5/3/3 (Level 114)
-Spider Man: 3/4/4 (Level 100)
-Mohawk Storm 5/3/4 (Level 60)
I was thinking of buying two covers for Cage and bringing up him and Doom to 166 and bringing up Hood to around 114. Should I be waiting until I have more covers for others or am I ready to move forward?0 -
Okay, so I'll invest in Cage to be 5/3/5 and Hood to be 4/5/4. My worry is that Cage and Hood don't have a lot of good synergy since they both use black and yellow attacks, while Doom is nice because he can fuel Cage's black and his purple at 5 covers is devastating.0
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Jamie - I thought character level has nothing to do with personal scaling during the event. But character level DOES affect the level your opponents start at in PVE. Am I wrong?0
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Tarheelmax wrote:Jamie - I thought character level has nothing to do with personal scaling during the event. But character level DOES affect the level your opponents start at in PVE. Am I wrong?0
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So is the argument that character level does not impact opponent starting level that it changes over time because you take less damage when you have higher, more powerful characters?
In other words, if I level all the ***s I have above 94, where I have them soft-capped, then have an easier time and take less damage, that my opponents will start out lore difficult?
So maybe, just maybe, I can level those guys, and use **s whenever possible to fight nodes and keep my current scaling, both in event and at the start?0 -
Vertigozooropa wrote:Jamie Madrox wrote:PVE scaling has NOTHING to do with character levels. Go ahead and level up your guys and start kicking ****.
I'm pretty sure they did a patch recently that said expressly that the level of your featured characters would affect the levels of the enemies you would face. Am I remembering this wrong?
False - the patch more you're referring to said that nodes would be labeled more properly based on their levels compared to yours. ie, level 40 guys will now read as "trivial" to your level 166's, rather than universally reading as normal because they were level 40.0 -
Vertigozooropa wrote:Jamie Madrox wrote:PVE scaling has NOTHING to do with character levels. Go ahead and level up your guys and start kicking ****.
I'm pretty sure they did a patch recently that said expressly that the level of your featured characters would affect the levels of the enemies you would face. Am I remembering this wrong?
I've literally watched the levels of enemies climb while I've leveled up my characters during a pve event.0 -
Deadpool-69 wrote:Vertigozooropa wrote:Jamie Madrox wrote:PVE scaling has NOTHING to do with character levels. Go ahead and level up your guys and start kicking ****.
I'm pretty sure they did a patch recently that said expressly that the level of your featured characters would affect the levels of the enemies you would face. Am I remembering this wrong?
I've literally watched the levels of enemies climb while I've leveled up my characters during a pve event.
However, taking too little damage while beating nodes over and over again raises everyone's personal scaling and leads to higher community scaling. You can see nodes climb up in difficulty, especially during sub end times, if you level no one or even if you delete your maxed characters (don't do that, lol).
I wish the dev team would make a PSA already about character levels being non-essential for scaling. People falsely believing that underleveling characters is good for PvE hurts Demiurge's revenue and leads to people avoiding PvP, which contributes to death sharding in both formats.0 -
Deadpool-69 wrote:Vertigozooropa wrote:Jamie Madrox wrote:PVE scaling has NOTHING to do with character levels. Go ahead and level up your guys and start kicking ****.
I'm pretty sure they did a patch recently that said expressly that the level of your featured characters would affect the levels of the enemies you would face. Am I remembering this wrong?
I've literally watched the levels of enemies climb while I've leveled up my characters during a pve event.
Even the good folks who support level = increased difficulty are fully aware that what you've described doesn't happen. One of three things has happened - you leveled your guys up then completed nodes and the levels of the nodes rose due to completion scaling OR you leveled your guys and then came back hours later to increased node levels and they were raised due to community scaling OR you leveled your guys and then came on the forums and lied about the results.
I'm really hoping it's not the last one - I can forgive misinformation. I cannot forgive Disinformation.0 -
Arondite wrote:Deadpool-69 wrote:Vertigozooropa wrote:Jamie Madrox wrote:PVE scaling has NOTHING to do with character levels. Go ahead and level up your guys and start kicking ****.
I'm pretty sure they did a patch recently that said expressly that the level of your featured characters would affect the levels of the enemies you would face. Am I remembering this wrong?
I've literally watched the levels of enemies climb while I've leveled up my characters during a pve event.
Even the good folks who support level = increased difficulty are fully aware that what you've described doesn't happen. One of three things has happened - you leveled your guys up then completed nodes and the levels of the nodes rose due to completion scaling OR you leveled your guys and then came back hours later to increased node levels and they were raised due to community scaling OR you leveled your guys and then came on the forums and lied about the results.
I'm really hoping it's not the last one - I can forgive misinformation. I cannot forgive Disinformation.
I don't think the dude is lying, I think he saw his enemies' levels rising and he was leveling his own team at the same time and gave input based upon that
Be cool man0 -
So can anyone from the staff answer say it openly?
Does the level of your heroes (the highest level) affect the STARTING level of the enemies on PvE events?
We all know that personal and global scaling happen (and how it works), so there's no use on going on that again.0 -
ShionSinX wrote:So can anyone from the staff answer say it openly?
Does the level of your heroes (the highest level) affect the STARTING level of the enemies on PvE events?
We all know that personal and global scaling happen (and how it works), so there's no use on going on that again.
With regards to Gauntlet PVE: roster strength is the only thing that affects initial levels.
viewtopic.php?f=20&t=16321&p=223216#p223216
However, it's unknown if that only applies to gauntlet PVE or can be generalized across the board.
From what I've seen, I tend to argue the latter.0 -
Nerdgarcon wrote:Okay, so I'll invest in Cage to be 5/3/5 and Hood to be 4/5/4. My worry is that Cage and Hood don't have a lot of good synergy since they both use black and yellow attacks, while Doom is nice because he can fuel Cage's black and his purple at 5 covers is devastating.0
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