Better animation and less delay for Teitatsu Turn to Smoke

Andy9009
Andy9009 Posts: 170 Tile Toppler
The delay in you the player being able to make a match is too long. I've always wondered did the game freeze or is my device broken. There isn't an animation that's visually indicating Turn to Smoke is happening. Can this please be improved?

Comments

  • Trisul
    Trisul Posts: 887 Critical Contributor
    This belongs more in the Suggestions forum: viewforum.php?f=8
  • alaeth
    alaeth Posts: 446 Mover and Shaker
    I actually posted a bug report on this.

    Too many times I think the game is lagging, or missed my gesture to match, when it's just calculating the damage etc.

    edit:My preference is:
    * tile match animation (remove tiles) + damage
    * turn to smoke
    * tile fall/cascade

    This would help differentiate the death effect of TtS against start of turn powers & effects.
  • JamieMadrox
    JamieMadrox Posts: 1,798 Chairperson of the Boards
    Trisul wrote:
    This belongs more in the Suggestions forum: viewforum.php?f=8
    In the future if you see a post that is out of place could you please use the report button and the mods will take care of it. We can't read every post so some assistance with flagging stuff is appreciated.
  • Andy9009
    Andy9009 Posts: 170 Tile Toppler
    alaeth wrote:
    I actually posted a bug report on this.

    Too many times I think the game is lagging, or missed my gesture to match, when it's just calculating the damage etc.

    edit:My preference is:
    * tile match animation (remove tiles) + damage
    * turn to smoke
    * tile fall/cascade

    This would help differentiate the death effect of TtS against start of turn powers & effects.


    Or better yet, remove the power. I sure don't like those attack tiles.