For those who think X-Force is overpowered.
Phaserhawk
Posts: 2,676 Chairperson of the Boards
Was doing some theory crafting and decided to beef Patch up by the 61% that 4*'s are. Here's what Patch would look like as a 5/3/5 build.
Beserker Rage 9AP
Max Level: Deals 3360 damage, 238 x 6 damage per Strike tiles for allies and enemies.
TBTI
185 per tile creates two 280 Strike tiles for allies, two 140 for enemies
Healing Factor
700 per turn
Now if you were able to get TBTI to be 11-12 AP we would be cooking, but as is he could easily tank 3 colors doing 4995 avg.
Dont' know about you, but a 4* Patch would be far worse IMO than X-Force. Yes Surgical Strike is still better than anything, but Beserker Rages becomes quite lethal with 1400+ strike tiles on the board and the fact he heals 700 per turn he would be extremely hard to kill. Is X-Force above the curve? Yes, but not by as much as people think.
Beserker Rage 9AP
Max Level: Deals 3360 damage, 238 x 6 damage per Strike tiles for allies and enemies.
TBTI
185 per tile creates two 280 Strike tiles for allies, two 140 for enemies
Healing Factor
700 per turn
Now if you were able to get TBTI to be 11-12 AP we would be cooking, but as is he could easily tank 3 colors doing 4995 avg.
Dont' know about you, but a 4* Patch would be far worse IMO than X-Force. Yes Surgical Strike is still better than anything, but Beserker Rages becomes quite lethal with 1400+ strike tiles on the board and the fact he heals 700 per turn he would be extremely hard to kill. Is X-Force above the curve? Yes, but not by as much as people think.
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Comments
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I don't think anyone realistically thinks xforces needs to be nerfed.0
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XForce is overpowered.... compared to a 3 .
As the OP demonstrated it any good 3 would be a beast if transposed as a 4 .
The root of the issue is not that this one or that one are OP. They might very well be, mind, but it's a tiny detail compared to the real issue here: who the heck has 4 heroes ?
Or put it differently, how do you gain 4 covers nowadays ?
The two most obvious answers is that either you're **** lucky with tokens or you're having 4 yourself, otherwise you're in for a very very hard road. Or maybe you're freeloading in a top alliance.
This is the root of the issue, the 4 rarity. It used to make sense back then when it was all about 3 , it's a killer now. And at least 3 covers used to be attainable, even with a 2 roster. You didn't get much, but you were certain to get some. The same doesn't apply to 4 covers.
Fix this issue and talk about nerfing will disappear or subside to very reasonable levels. But the current situation is crazy as people will have the utmost difficulties transitioning from 3 to 4 . Which leads to some outrage about the power of the 4 and in reaction people who have them defend them fiercely. We're at each other throat for no other reason that the game is seriously flawed.
I must have something like 16 maxed 3 and a fully covered XForce that I'm keeping at reasonable levels (180ish) to avoid been scaled to death in PvE and one single red cover of lady Thor. Knowing my alliance is made of friends and will never be competitive, how the heck can I gain 4 covers? I either have to commit like crazy in a PvE but my roster already scales my quite high or manage to reach 1000 in PvP which will cost me an arm and a leg in shields (been there done that), if I can do it all (depends mainly of the time slot).
Democratize the 4 please, and massively so.0 -
Arondite wrote:I don't think anyone realistically thinks xforces needs to be nerfed.
Really? I think if you look at the forum there seems to be a lot of it lately.0 -
Phaserhawk wrote:Arondite wrote:I don't think anyone realistically thinks xforces needs to be nerfed.
Really? I think if you look at the forum there seems to be a lot of it lately.
I said realistically. If you think logically, you can see he's no 4Hor.0 -
Grosnours wrote:XForce is overpowered.... compared to a 3 .
As the OP demonstrated it any good 3 would be a beast if transposed as a 4 .
The root of the issue is not that this one or that one are OP. They might very well be, mind, but it's a tiny detail compared to the real issue here: who the heck has 4 heroes ?
Or put it differently, how do you gain 4 covers nowadays ?
There are too many whales ruining the game for anyone that doesn't want to dedicate their life to MPQ. I took a picture of a player (a player from DeadpoolsTacos) on Tuesday morning that already had a max 270 Starlord at 3/5/5.....One day after release.
I wonder what the math on that is? I think you can get 4 to 6 covers max if you are in a top alliance and also won your bracket(could be wrong). So the rest of the covers had to be purchased and how much cash would it take in ISO purchases assuming the player had 0 ISO.0 -
CoolB76 wrote:There are too many whales ruining the game for anyone that doesn't want to dedicate their life to MPQ. I took a picture of a player (kevindlu from DeadpoolsTacos) on Tuesday morning that already had a max 270 Starlord at 3/5/5.....One day after release.0
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simonsez wrote:CoolB76 wrote:There are too many whales ruining the game for anyone that doesn't want to dedicate their life to MPQ. I took a picture of a player (kevindlu from DeadpoolsTacos) on Tuesday morning that already had a max 270 Starlord at 3/5/5.....One day after release.
oh sorry..... the gameplay experience....
It may not be ruining the developers pocket books but it's a demoralizing thing to see in a game for the average player. Call me crazy but the definition of what a game is has changed drastically with these smart phone games. Maybe I'm old school and I prefer people to earn rewards rather then buy them.
Tell me why it's not ruining the game?0 -
simonsez wrote:CoolB76 wrote:Tell me why it's not ruining the game?
Ok so your entitled to your opinion of why it's not ruining the game but when I stated my opinion you call me out.... I only retuned the favor to see what reasoning you had. Complacency is a terrible thing my man and if you think that guy is a one off your sadly mistaken.0 -
CoolB76 wrote:simonsez wrote:CoolB76 wrote:Tell me why it's not ruining the game?
Ok so your entitled to your opinion of why it's not ruining the game but when I stated my opinion you call me out.... I only retuned the favor to see what reasoning you had. Complacency is a terrible thing my man and if you think that guy is a one off your sadly mistaken.
First, I don't think you should be calling out specific players by name on the forums.
Second, you realize it's folks who put money in this game that allows it to continue on right? The vast majority of players I'd wager do not go out and power level characters to max with real $$ and do in fact play the way you describe. It's those paying players that help to drive revenue for this game so folks who do not want to spend money have that option to play for free.
I don't think it's necessarily it's a complacency thing, but if someone wants to put some money up front to get around months (potentially years) of grinding, more power to them. It's those actions that help the community since it gives others insight on max level abilities and nuances for these characters that help the rest of the players avoid potential pitfalls when they are able to get them covered and make the decision to max them.
Last, you don't know for sure if this person put real $$ in this game, there are players who have been at this a long time that have veritable treasure troves of ISO and HP, it may not be common, but I've heard of folks who literally have Millions of ISO banked, what else are you going to spend it on if not new characters?0 -
Nobody thinks 4*s need to be no stronger than 3*s. The problem is that the buff/featured system they use to promote variety revolves around 3*s, and when 4*s are powerful enough to obsolete not just all the 3*s but all the 3*s when BUFFED, the game is incredibly stale.
For most 2* characters, I'd rather use a level 134 2* than a level 128 3*. But I'd never rather use any level 249 3* over a level 200 Xforce or 4hor0 -
Arondite wrote:
I thought the "and" between the 2 statements separated them.... However they are interconnected. Complacency is far more then what the standard definition of it is. Much of the English language can be interpreted differently based on it's use and placement in a sentence (in this specific example). His complacency or smug attitude of it not affecting him is a direct result of willingness to accept that the one player out of 50,000 isn't affecting him.
My interpretation of his statement was complacency.
What was your interpretation of his statement?0 -
Scoregasms wrote:Second, you realize it's folks who put money in this game that allows it to continue on right? The vast majority of players I'd wager do not go out and power level characters to max with real $$ and do in fact play the way you describe. It's those paying players that help to drive revenue for this game so folks who do not want to spend money have that option to play for free.0
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Scoregasms wrote:CoolB76 wrote:simonsez wrote:CoolB76 wrote:Tell me why it's not ruining the game?
Ok so your entitled to your opinion of why it's not ruining the game but when I stated my opinion you call me out.... I only retuned the favor to see what reasoning you had. Complacency is a terrible thing my man and if you think that guy is a one off your sadly mistaken.
First, I don't think you should be calling out specific players by name on the forums.
Second, you realize it's folks who put money in this game that allows it to continue on right? The vast majority of players I'd wager do not go out and power level characters to max with real $$ and do in fact play the way you describe. It's those paying players that help to drive revenue for this game so folks who do not want to spend money have that option to play for free.
I don't think it's necessarily it's a complacency thing, but if someone wants to put some money up front to get around months (potentially years) of grinding, more power to them. It's those actions that help the community since it gives others insight on max level abilities and nuances for these characters that help the rest of the players avoid potential pitfalls when they are able to get them covered and make the decision to max them.
Last, you don't know for sure if this person put real $$ in this game, there are players who have been at this a long time that have veritable treasure troves of ISO and HP, it may not be common, but I've heard of folks who literally have Millions of ISO banked, what else are you going to spend it on if not new characters?
I called out a gamer by his gamer tag however I understand the theory behind what your saying. I'll think twice about that next time.
They would never have designed the game assuming the few would support the game for the many. I'm sure that was a natural evolution of facets of the game but I'd wager to say they would really like it if we all paid more money into the game. I just don't like that one way or another. If it's a game we should all be playing on a level field, not one where advantages can be made by buying them. I understand some don't care about that or about what I feel. I'm still going to speak up if I so like.
I hinted or suggested the player that shall not be named had purchased the covers and iso but I didn't say with any certainty that he did. How would I know. That was more of a theoretical question of what it would cost to do that.0 -
aww come on guys..... stop ganging up on me with those silly red thumbs down.0
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Simon and I aren't exactly pals, so when he and I agree that you're mistaken, it kinda says something.
That said, I disagree with giving someone a negative point just because you disagree with them. That should be reserved for malicious posts, useless posts, spam, etc. Not for when someone presents a well-thought out (even if disagreeable) argument - you won't catch me thumbing you down for that.0 -
4*s get their HP for free but they most certainly don't get an extra 50% damage for free for just being a 4*. Otherwise a character like Elektra is inherently impossible unless her starting template was IM40 for damage. At any rate, even by slapping 50% damage to Patch, his offense wouldn't be all that impressive because Berserker Rage is still very dangerous to yourself and TBTI still takes forever to use. He wouldn't be significantly harder to kill because it's not like anyone ever started the game by damaging Patch first. He'd be better on offense for sustained grinding but due to his lack of offense it might not even be very fast.0
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Phantron wrote:4*s get their HP for free but they most certainly don't get an extra 50% damage for free for just being a 4*. Otherwise a character like Elektra is inherently impossible unless her starting template was IM40 for damage. At any rate, even by slapping 50% damage to Patch, his offense wouldn't be all that impressive because Berserker Rage is still very dangerous to yourself and TBTI still takes forever to use. He wouldn't be significantly harder to kill because it's not like anyone ever started the game by damaging Patch first. He'd be better on offense for sustained grinding but due to his lack of offense it might not even be very fast.0
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CoolB76 wrote:
I called out a gamer by his gamer tag however I understand the theory behind what your saying. I'll think twice about that next time.
They would never have designed the game assuming the few would support the game for the many. I'm sure that was a natural evolution of facets of the game but I'd wager to say they would really like it if we all paid more money into the game. I just don't like that one way or another. If it's a game we should all be playing on a level field, not one where advantages can be made by buying them. I understand some don't care about that or about what I feel. I'm still going to speak up if I so like.
I hinted or suggested the player that shall not be named had purchased the covers and iso but I didn't say with any certainty that he did. How would I know. That was more of a theoretical question of what it would cost to do that.
Do you miss receiving your participation ribbons?0
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