Pulsating health indicator
morph3us
Posts: 859 Critical Contributor
I've noticed in-game, when a character drops below a certain percentage of their total health, they start to pulsate as an indicator of low health. Does anyone know what that actual percentage might be? From my experiences with Rocket & Groot, it seems like it might be 25%, as I Am Groot seems to proc on a yellow match when it's visible, but it would be nice to know for sure.
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Just going to update my own post, in case it's helpful to anyone out there.
After a month of playing with R&G, I Am Groot never proced when his health indicator wasn't pulsating, and always proced when it was. Based on my unscientific study, my empirical conclusion is that the threshold for the pulsating health indicator is 25%.0
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