A few bugs n issues.
I'll add additional bits as and when.
1. Need a link to the forum in the game
2. AI doesn't make 5 chain attacks via right angle set ups and T set ups.
E.G
XX@X
___X
___X
_X_
X@X
_X_
_X_
3. Some characters have countdown timer attacks, e.g. Sniper rifle . When the character associated to the attack is frozen I feel that the attack timer countdown should also freeze. There have been lots of times when I've frozen a goon and thier timer attack still goes off. I think it shouldn't go off unless they are active.
4. Would like option to train n level characters from the collection page
Other than that (so far) I'm loving the game!!
Thanks.
1. Need a link to the forum in the game
2. AI doesn't make 5 chain attacks via right angle set ups and T set ups.
E.G
XX@X
___X
___X
_X_
X@X
_X_
_X_
3. Some characters have countdown timer attacks, e.g. Sniper rifle . When the character associated to the attack is frozen I feel that the attack timer countdown should also freeze. There have been lots of times when I've frozen a goon and thier timer attack still goes off. I think it shouldn't go off unless they are active.
4. Would like option to train n level characters from the collection page
Other than that (so far) I'm loving the game!!
Thanks.
0
Comments
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Modern storm award for 300pts not being awarded in combat simulator (well I didn't get mine anyway)0
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Agreed, but the forums are really hard to read on a smartphone.Darklondon wrote:I'll add additional bits as and when.
1. Need a link to the forum in the game
This is intentional. I asked a similar question before and IceIX told me that they had to make the AI dumber or else the game was too hard. The AI is only programmed to make a match 5 is it's a straight line. Otherwise it will always got for the match 4. It also prefers TU AP matches over colour matches and I think it prefers using featured character (or front character) powers over other.Darklondon wrote:2. AI doesn't make 5 chain attacks via right angle set ups and T set ups.
If there is more than one goon of the same type the counter could belong to the one that's not stunned. Otherwise it's a bug and you should report it using the in-game bug reporting feature.Darklondon wrote:3. Some characters have countdown timer attacks, e.g. Sniper rifle . When the character associated to the attack is frozen I feel that the attack timer countdown should also freeze. There have been lots of times when I've frozen a goon and thier timer attack still goes off. I think it shouldn't go off unless they are active.
Good idea. Add to this the ability to one click level a character by one level and to one click level them to the max your ISO will allow.Darklondon wrote:4. Would like option to train n level characters from the collection page0
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