A few bugs n issues.
I'll add additional bits as and when.
1. Need a link to the forum in the game
2. AI doesn't make 5 chain attacks via right angle set ups and T set ups.
E.G
XX@X
___X
___X
_X_
X@X
_X_
_X_
3. Some characters have countdown timer attacks, e.g. Sniper rifle . When the character associated to the attack is frozen I feel that the attack timer countdown should also freeze. There have been lots of times when I've frozen a goon and thier timer attack still goes off. I think it shouldn't go off unless they are active.
4. Would like option to train n level characters from the collection page
Other than that (so far) I'm loving the game!!
Thanks.
1. Need a link to the forum in the game
2. AI doesn't make 5 chain attacks via right angle set ups and T set ups.
E.G
XX@X
___X
___X
_X_
X@X
_X_
_X_
3. Some characters have countdown timer attacks, e.g. Sniper rifle . When the character associated to the attack is frozen I feel that the attack timer countdown should also freeze. There have been lots of times when I've frozen a goon and thier timer attack still goes off. I think it shouldn't go off unless they are active.
4. Would like option to train n level characters from the collection page
Other than that (so far) I'm loving the game!!
Thanks.
0
Comments
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Modern storm award for 300pts not being awarded in combat simulator (well I didn't get mine anyway)0
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Darklondon wrote:I'll add additional bits as and when.
1. Need a link to the forum in the gameDarklondon wrote:2. AI doesn't make 5 chain attacks via right angle set ups and T set ups.Darklondon wrote:3. Some characters have countdown timer attacks, e.g. Sniper rifle . When the character associated to the attack is frozen I feel that the attack timer countdown should also freeze. There have been lots of times when I've frozen a goon and thier timer attack still goes off. I think it shouldn't go off unless they are active.Darklondon wrote:4. Would like option to train n level characters from the collection page0
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