Least/Most favorite change made in MPQ?

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Comments

  • ^
    I realized I neither had the time to commit to competing and the game does very little to entice casual players. Combined with my poor impulse control and busy schedule back over the holidays it was then time to quit. And as i said I keep checking in on the forums to see if there is any reason for me to come back but seems the game is becoming a frantic race for 4*s and I really want no part of that.
  • fight4thedream
    fight4thedream Posts: 2,017 Chairperson of the Boards
    i totally understand. hopefully they realize the importance of non-competitive play sooner rather than later (although honestly players have been asking for that since i was n00b lol. Well someone has got to carry on the good fight!)
  • Zen808
    Zen808 Posts: 260
    Favorite change: Honestly, this was a toughie. A lot of the changes have been more aimed at hard-core players (PVP progrssion prizes, Shield Cooldowns, Alliances), with not so much benefitting the casuals. I don't think that there's been a change that I got excited about since Respec, so I'm gonna have to go with that.

    Least Favorite: taking away "tap to start." I miss compulsively mashing on the screen at loadup until I get krakaboom.