seeking advice for best soft cap level
I am slowly building up my roster and was wondering whats the best level to soft cap my characters for PVE? I have the following 3 stars which have max covers
146 Hulk
130 Xforce
128 Captain America
128 Hood
102 Blade
100 Captain Marvel
I usually finish top 10 in PVE and am able to hit top 50 in PVP. But was thinking about getting more health and cover potential with higher levels but am worried about scaling. Should I bring them up to level 135 like in Polarity's guide?
Thanks!
146 Hulk
130 Xforce
128 Captain America
128 Hood
102 Blade
100 Captain Marvel
I usually finish top 10 in PVE and am able to hit top 50 in PVP. But was thinking about getting more health and cover potential with higher levels but am worried about scaling. Should I bring them up to level 135 like in Polarity's guide?
Thanks!
0
Comments
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That's a very solid 3* roster to have cover maxed. In fact, it's better than mine, so take my advice with a grain of salt if you like.
If you are concerned about pve scaling, then the best advice to keep everyone at or around the same level. Since your hulk is already 146, that means keeping everyone at around 146.
I don't know how much value a 146 xforce will have as a scarecrow, so you may end up needing to push a little higher if you want to content for top 25 in pvp. As far as I can tell, being able to reliably get top 25 or better in pvp is substantially preferable dominating PVE because there are so many more pvp events.0 -
Vhailorx wrote:That's a very solid 3* roster to have cover maxed. In fact, it's better than mine, so take my advice with a grain of salt if you like.
If you are concerned about pve scaling, then the best advice to keep everyone at or around the same level. Since your hulk is already 146, that means keeping everyone at around 146.
I don't know how much value a 146 xforce will have as a scarecrow, so you may end up needing to push a little higher if you want to content for top 25 in pvp. As far as I can tell, being able to reliably get top 25 or better in pvp is substantially preferable dominating PVE because there are so many more pvp events.
A 150 xforce scares no one. But he gets a bunch of defense wins with the right dance partners, and does well enough for top 25 in pvp easily.0 -
I know that when I see a 100-150 xforce, I check to see how well covered he is before committing to a fight. so a 140 xforce with max covers would be a great scarecrow for me, but I don't know how many people use that practice.0
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hexad_2808 wrote:I am slowly building up my roster and was wondering whats the best level to soft cap my characters for PVE? I have the following 3 stars which have max covers
146 Hulk
130 Xforce
128 Captain America
128 Hood
102 Blade
100 Captain Marvel
I usually finish top 10 in PVE and am able to hit top 50 in PVP. But was thinking about getting more health and cover potential with higher levels but am worried about scaling. Should I bring them up to level 135 like in Polarity's guide?
Thanks!
Agree with the others that these are nice 3* to have covered well. Softcap is different than underleveling. Softcap is raising to the level your covers allow you to. Underleveling is keeping your level beneath it's possible max.
Would also agree that you probably don't want to level anyone past your highest character, Hulk, to avoid any possible scaling in PVE. Raising Xforce would definitely help your PVP, because more people would probably skip you or lose to you if they don't check that you have a fully covered, underleveled Xforce. Raising Captain America would help your health and pack more of a punch in PVE. Same could possibly be said for Blade and Captain Marvel, but they wouldn't be priorities to level. If you have 5 Hood Blue, that's where his best quality is, so raising him would only increase his health and 2 other powers. He would be the last one I would level, if I was to level them all. Not sure who would pair best with Xforce, or if Xforce and Hulk would be your best PVP option.0 -
Raising Hood does not only increase health and his non blue powers, it also makes him tank yellow and blue on a typical team, not a situation you want your Hood to be in for PvE or any other reason. 128 might already be too high to have him stand behind Captain America on blue.
I don't really buy into underleveling to outperform in PvE. If you have the levels the scaling shouldn't be an issue. Sure, if you maxed a terrible 3*, like Storm for instance, you might have a hard time, but a 166 L.Cap is a god among characters in PvE. His slow methodical high damage train has enough time to get rolling and he can save you from the worst of the goon CDs. I ran 166 L.Cap, 120 Hood, 94 OBW for a really really long time in PvE and did just fine. From what I gather tho, the best place to be is level 100ish 3*s with your level 94 2*s and you fight in 2* land where everything is puppies and rainbows (or so I've heard). I dunno, I don't have a problem with level 395 hulks or level 260 Ares I guess. Once your roster is up there the enemy doesn't really matter.
For PvP, obviously you want levels on your XF. For PvE too, really, If you want to max a 3* first I'd recommend Captain America (from that list) then get your XF to level 220 then just spend your ISO however you see fit. I have a friend who did 166 Hulk 200 XF for a long time because Hulk tanks and makes green for XF which is good, so you could do that too.
I have something like 10 maxed 3*s now and way more 13 cover 3*s waiting for ISO, and I went straight for a 166 and never looked back. Artificially handicapping to try and trick the code into believing you are weaker than you are just doesn't appeal to me.0 -
It really all depends on weather you want your focus to be on pve or pve. For pvp purposes just level them all up, starting with xforce, hulk and hood. For pve get them all to hulk level, and you can also get xforce to 30% higher than that as it shouldnt affect scalling due to buffed up characters being on same level. I choose to max my characters, as i focus more on pvp, but it essentially all depends on your gaming preference.0
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thank you so much for the detailed advice!
For easier nodes my first team would be xforce cap and hood, the aim was to let xforce tank and heal up with yellow while I save up on green black blue or red depending on how the board looks like. Lerysh is right that Hood is actually tanking yellow a lot when i rotate other characters which isn't a good place to be
The long term plan was looking at maxing my Hulk to 166 first as a defensive deterrent and that he can tank for xforce's black. Then bringing captain america to 166 too so he can tank for Hood's yellow. So hopefully that's a good plan as I've only heard great things about captain america as a PVE superstar
Thanks again everyone! Time to reread all the replies and digest it all!
Oh... and the defensive wins with xforce is a great feeling0 -
x-f @ Lv 130, max covers or not, isn't a deterrent - at this level I wouldn't even look at his covers.
In order to break into top 25 PvP you need to at least get out of the boosted 2* giving it a go range.
Maxing LCap & Hulk would do this (very few 2* can wipe out 11275HP hulk quickly) or alternately move x-f to 160 odd range (at this point I would look at covers - avoiding the 5 blacks)
I had my characters underlevelled for a long while, when I finally took the plunge to move into the lv166 range I didn't find PvE scaled alarmingly - sure nodes were maybe +20levels higher but this was offset by my characters being stronger.
On the flip side, however, I did find PvE a cakewalk in 2* land which it isn't in 3*. Perhaps true healing also has something to do with that though.0
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