Reducing perceived loading time

Infrared
Infrared Posts: 240 Tile Toppler
1. After winning a match, we are presented with several screens that tell us what points/ISO/covers we won, as well as what is the next progression reward. It would be great if those screens could be consolidated into as few as possible. Or even an option somewhere to completely skip these screens. They do look nice and convey useful information, but in a game where we have to compete by repeatedly grinding nodes, faster is better.

2. After those info screens have been dismissed, there is an additional period of waiting for the game to load data from the server. It's usually not more than a couple seconds. Still, it would be an improvement if the app could do that loading in the background even before the info screens are dismissed.

Comments

  • Pwuz_
    Pwuz_ Posts: 1,214 Chairperson of the Boards
    Infrared wrote:
    2. After those info screens have been dismissed, there is an additional period of waiting for the game to load data from the server. It's usually not more than a couple seconds. Still, it would be an improvement if the app could do that loading in the background even before the info screens are dismissed.

    THIS! For the love of all that is good in gaming, THIS!!!

    I agree that condensing the 15 or so pop-ups after each fight would be appreciated, at the very least ,this is pretty much universal for all players. Yes, it does suck that you have to waste those extra few precious seconds popping through those menus, but everyone you are competing with has to deal with the same menus. It's inconvenient, but a level playing field none the less.

    Now background loading would be appreciated, especially by those of us who are not experiencing internet speeds of the highest caliber. This would do some to mitigate that divide.