The guy who can consistently win while taking minimal damage should be the best player, even if everyone still always wins on offense.
mischiefmaker wrote: I used to think so too, but that's only half right. OBW's offensive power is tied not to Wolverine but to strike tiles. Since Patch and Punisher both produce very strong strike tiles relatively cheaply, OBW's offensive power doesn't go away with a Wolverine nerf, though it does get a tad slower. Defensively, her power is due in part to the heal and the other part to Recon. If you're stealing all the opponent's AP, you only have to heal match damage.
xinyucao wrote: If they put the progression reward back to 1400 level, I'd be happy to have a harder defence team. At the moment, its serious grind already, no easy win for offence, the progression reward is not even obtainable. In the Ares buffed up torment, its almost certain I need to use a health pack every 3-5 matches. Of course, I don't have a decent leveled Spiderman. But I think majority of playerbase does not have one either. They already give the buffed up character 12k + hp and the ability to 1 shot any nontank 2 star characters, I am sure I don't want more handicaps.