Maximum Recommended Levels and Covers

Unknown
edited January 2015 in MPQ Tips and Guides
Note: this is going to be updated very slowly as I gain data. I don't have a list to work from, just winging it. My plan is to put info here as I gather it from other threads.

icon_blackwidow.png *Black Widow - 1 purple, maybe 2 purple?
icon_hulk.png ***Hulk - Should be as high or higher than ***Wolverine Patch
icon_ironpatriot.png ***Iron Man model 40 - 1 yellow, Possibly 2 yellow
icon_juggernaut.png *Juggernaut - Level 1 to be used in ?Event with 1, 2, and 3 star?
icon_loki.png ***Loki - Perhaps 137 so Hulk can tank blacktile.png Black for him (that may be 29 levels under Hulk), or Daken can tank for him with higher levels (but how far behind Daken must he be?)
icon_wolverine.png ***Wolverine (Patch) - Not Higher than Hulk, so Hulk can tank for him


Perhaps useful:
Level star.pngstar.pngstar.png (3 star) to 103 if you want to allow a star.pngstar.png (2 star) with the same colors to tank for them.
So maybe keep squishy 3 stars capped at 103 until you have some 3 stars to tank for them.
Should this be 102? instead of 103?


Some Maximum Level Ideas:
Tanks and true healing characters - 166.
Great characters like Blade, C Mags, BP, Etc. - 141
Other good, but not great characters such as GSBW, Mo Storm, Shulkie, Etc. - 118
Other 3*'s - 102 to be about max 2* strength
Characters without enough covers to be effective - 40 unitl you have the covers to make work investing ISO

Comments

  • Unknown
    edited January 2015
    I would like to make a list of Maximum Recommended Levels and Covers.
    Some characters are best with less covers than maximum.
    For example, Iron Man Model 40 should not have more than 1 yellow cover.
    Also some characters should NOT be leveled as high as other characters because they need the others to tank them.
    I don't know of a specific example, so I will make up one to illustrate the point:

    FAKE INFO AS AN EXAMPLE: Hood needs to be at least 30 levels below **Mags so **Mag can tank for him.
  • Placeholder for more info.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    If i could make a suggestion, instead of listing every single character in the game, only focus on the ones that have the potential to be underleveled / covered. The vast majority of characters in the game have their optimal builds as fully covered / levelled, so 90% of this post would just be "character - maxed". It would also be helpful to write down the levels where characters start tanking colors for other characters at max level in various, standard situations (pvp / pve boosts), since thats probably what you were going for to begin with.
  • Someone else could provide the data points for specifics as I don't have experience with the combo but i know patch/hulk is something that has been talked about on the forum and seems to require patch to be underleved for hulk to tank.

    I also agree with NP there are to many characters that don't benefit from being underleveled/covered for you to really want to cover them all. make a list with just the ones that benefit from being underleveled/covered.
  • over_clocked
    over_clocked Posts: 3,961
    You don't need Patch to be underleveled for Hulk/Patch to work, you just put Hulk in the center and Patch on the right or left, and at same levels Hulk will always tank for Patch. They have identical values for green and red colours.

    IM 40 with 2 yellow covers is alright (fuels 4or, Captain America, cStorm).
  • Sorry, away from computer for about 5 more hours, will update based on comments. Thanks guys!
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    There is an argument that many support characters should be kept underleveled, so that their general squishy-ness is less of an issue.

    For example, if falcon is kept underleveled so that someone else can tank yellow for him he will save an awful lot of healthpacks while still happily performing the role for which he is used (buffing strike and protect tiles). this works especially well with a patch/daken/falcon climbing team.
  • locked wrote:
    You don't need Patch to be underleveled for Hulk/Patch to work, you just put Hulk in the center and Patch on the right or left, and at same levels Hulk will always tank for Patch. They have identical values for green and red colours.

    IM 40 with 2 yellow covers is alright (fuels 4or, Captain America, cStorm).

    You do want a 5/3/5 patch for it to work right though, otherwise the purple or the green tiles can be too easily matched away. And you want both.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    I like my IM40 just fine with three yellow. It's not like it's hard to find an outlet for the green AP.

    A while back I leveled my Loki to 140 and was disappointed to learn he now tanked Black for Hulk (and Captain Marvel), killing one of my favorite combinations in the game. Level 135 should still allow him to hide behind Hulk and have around 5K HP, so that's probably a good level cap for him.
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Loki, in particular, should never be raised to max level. None of his powers benefit from extra levels. The only thing he gains from higher levels is health. So he should be brought to around level 139 (so his highest color is always tanked by any 3*s third good color).
  • over_clocked
    over_clocked Posts: 3,961
    Vhailorx wrote:
    Loki, in particular, should never be raised to max level. None of his powers benefit from extra levels. The only thing he gains from higher levels is health. So he should be brought to around level 139 (so his highest color is always tanked by any 3*s third good color).
    But Loki's strongest colour is purple, which is rare for most 3*s to have, not to mention tanky 3*s. He should let other people tank black and green, though, which is good enough. It's not like with the Hood who almost always tanks yellow and blue colours, bless his squishy soul.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    Vhailorx wrote:
    Loki, in particular, should never be raised to max level. None of his powers benefit from extra levels. The only thing he gains from higher levels is health. So he should be brought to around level 139 (so his highest color is always tanked by any 3*s third good color).
    Level 139 is likely too high too - Hulk's Black damage at max level is 61, so if you want to be absolutely safe Loki should be kept at level 137 or below where he has 60 Black damage. At level 138 he gets 61 Black damage too, but there may be floating decimals making him tank. Try it at your own risk...

    Fortunately Loki can still hide nicely behind Daken at least.
  • hurcules
    hurcules Posts: 519
    There might be an argument for Captain Marvel (3*) to be under-leveled as it makes it easier to trigger her yellow passive.
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    hurcules wrote:
    There might be an argument for Captain Marvel (3*) to be under-leveled as it makes it easier to trigger her yellow passive.
    There might be, but I don't think it holds much value.
    Do you let Marvel collect AP for herself? By underleveling her, you deal less damage.
    Do you let Marvel collect AP for someone else? You really want her in front taking hits, so you need to monitor their damages closely so the other character does not start tanking instead. For example, I like running Marvel with Human Torch. Both have red as their strongest color, so Marvel will only tank red if her level is equal to or greater than Torch's.
    Also, keep in mind that lower health means she can withstand fewer big hits. Dying sooner = less AP too.
  • Tanks and true healing characters - 166.
    Great characters like Blade, C Mags, BP, Etc. - 141
    Other good, but not great characters such as GSBW, Mo Storm, Shulkie, Etc. - 118
    Other 3*'s - 102 to be about max 2* strength
    Characters without enough covers to be effective - 40 unitl you have the covers to make work investing ISO
  • I just found some info on why you might not want to level some star.pngstar.pngstar.png (3star) characters to over 102 or 103.
    It makes it easier for them to be tanked by star.pngstar.png (2star) characters.

    So when you have some star.pngstar.pngstar.png tanks getting high leveled then this limit would end.