Simulator AI "cheats"
Salgy
Posts: 254 Mover and Shaker
Just a few things I've noticed in this week long simulator
1. AI fires off moves without having enough mana saved up (the 2 instances I have noticed it; rage of the Panther & power surge...)
2. Mysterious disappearing mana... Make a match, power flashes indicating you have enough & next turn 2 or 3 short (and no, these aren't on hood, obw or blade nodes)
3. Worst of all; simulation 9 on hard mode - dr. Doom, collossus, moonstone all at 211-212 vs xforce (200), sentry (174) & daken (166)... Cast wr, wait 2 turns cast sacrifice colossus down... Few moves later cast wr again... Doom goes down... Cast wr a third time with another sacrifice, daken & sentry go down... Moonstone? She has 7100+ health left?!? Did she get a mysterious healing power no one told us about?!? And before you ask, no, she was not airborn at all while colossus was alive...
Anyone else notice anything squirrely?!?
1. AI fires off moves without having enough mana saved up (the 2 instances I have noticed it; rage of the Panther & power surge...)
2. Mysterious disappearing mana... Make a match, power flashes indicating you have enough & next turn 2 or 3 short (and no, these aren't on hood, obw or blade nodes)
3. Worst of all; simulation 9 on hard mode - dr. Doom, collossus, moonstone all at 211-212 vs xforce (200), sentry (174) & daken (166)... Cast wr, wait 2 turns cast sacrifice colossus down... Few moves later cast wr again... Doom goes down... Cast wr a third time with another sacrifice, daken & sentry go down... Moonstone? She has 7100+ health left?!? Did she get a mysterious healing power no one told us about?!? And before you ask, no, she was not airborn at all while colossus was alive...
Anyone else notice anything squirrely?!?
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Comments
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I have colours go missing all the time and tbh am getting sick of it now. They scale the nodes to make it harder and then cheat at the same time. No wonder they won't give us landscape mode or move the colour meters.0
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I've noticed something a bit off about this event as well. So far, the Ai has used powers on the first turn a few times. Several times the Ai would use an ability, take a turn, and then use another ability. (No, I was not stunned). And once, the Ai used Anti-Gravity team up twice in the same match when the Ai is only supposed to have 1 TU per match. And so far, in this Simulator PvE, the Ai has taken an extra turn 4 times. Again, I was Not stunned. The Ai would make a simple match 3 and then suddenly make a second one.
There is something wrong with this event IMO. Since I'm not a computer programmer, I have no idea what it can be. For all I know, my tablet could be malfunctioning and it's just me. Either way, something ain't right.0 -
Screenshots, video captures, or bust. And yes mobile users are notorious for their blaming of AI.0
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Enemy AP gains aren't shown until the end of the turn so its possible for the AI to appear to be casting RotP with 9 black AP after casting Storm's Lit Storm. Masterstroke and Loki's new passive also reduces AP in the event you came up short0
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Okay here is an example I have 2 of blades black power out and it steals no ap at all.
http://postimg.org/image/9ez2qk6hh/
http://postimg.org/image/a7aahwbtp/ http://postimg.org/image/n3zpijnol/
http://postimg.org/image/e9g9uzydv/
Sorry I tried to post the pics here but kept getting errors so settled for the links.0 -
dazstoke78 wrote:Okay here is an example I have 2 of blades black power out and it steals no ap at all.
http://postimg.org/image/9ez2qk6hh/
http://postimg.org/image/a7aahwbtp/ http://postimg.org/image/n3zpijnol/
http://postimg.org/image/e9g9uzydv/
Sorry I tried to post the pics here but kept getting errors so settled for the links.dkffiv wrote:Enemy AP gains aren't shown until the end of the turn so its possible for the AI to appear to be casting RotP with 9 black AP after casting Storm's Lit Storm. Masterstroke and Loki's new passive also reduces AP in the event you came up short0
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