limit the amount you can get attacked within a time period

Seriously, its kind of ridiculous that i can spend an hour playing and gain 200-300 points fighting 20+ pointers since there are no higher scores available no matter how many skips i do, and then have it completely eradicated in a matter of minutes...like 2...does that make any sense? 1 vs. 5/10/20...etc...i will always lose. Or get rid of boosts, all of them to make defense more fair since you cant boost on defense. Starting with boosts is like a layup, automatic win with the exception of ai cascade cheat.

I suggest limiting the people that can attack you to 3 every 15 minutes...so if you can win 4 times in 15 minutes then you would be outpacing (assuming scores are equal) your losses. If you can put a cooldown on shields you can put a cooldown on being attacked.

And yes, the answer is "you should have shielded," shouldnt there be a better alternative to just buying protection? Like actually performing better than the average?