Phantron wrote: Your opponent's score is not updated after they've been queued. Suppose you put me on queue while I just started the event at 0. Later I earned 1000 points, but to you the pointed earned for winning would still be as if I have a score of 0. Note that had you been able to see my score, you'd see a score of 0 on my rating according to your screen. <snip> .
EpicBeastmode wrote: Yes exactly, the update was supposed to show "true" scores even if they were queued. This was evident in the fact that he was in the 40s when i first queued him and then his points decreased after each victory i achieved so his score was updating even though he was queued. Unfortunately, he was truly only worth 1 point.
grapez wrote: hey can i ask you a question? you said you spent 1200 hp? then you said 400 on hp. sorry is that a typo? what did you mean by that? did you accomplish that with a four star cast or a three star? i think i might want to make the push one day for some of these 1300 progression rewards and I just wanted to know what was the best way to go about attaining it. think you could write out a detailed outline of what you did? that would be very much appreciated. thanks much! merry xmas
"David wrote: Moore"]Season’s Greetings and happy holidays to everyone!R67 Patch Notes:UI, Tweaks & Bug Fixes - Default starting opponents in Versus play now always report the correct amount of "current points" they have.
Phantron wrote: Even immediate opponents can have a very large fluctuation in points once you go high enough, mostly because scores there tend to fluctuate significantly in either directions. Remember the game queues up about 10 opponents for you ahead of time so even if you play continously, the last guy you queued up is going to be fairly out of date by the time you got to him.