One of the most-requested fixes we receive for the game is to adjust the balance of characters... While I think most dedicated players knew the Ragnarok re-balance was coming...
...in our efforts to make all characters useful.
...we are constantly finding new and interesting ways to use the characters in the game.
Toxicadam wrote: The main reason users complained was because of his overuse/success in Lightning Rounds. Where he got a 200 percent buff and was valued because of the speed of his attacks (faster wins = more points = higher ranking). They could have fixed a lot of the problems by removing those buffs. It's not like Ragnorak was THAT scary when he was unbuffed. Just someone you had to deal with first.
Knock3r wrote: Is it just me or do you find the wording that Demiurge_Al uses in his news post a bit offputting?
Knock3r wrote: Here's a novel idea, why not IMPROVE the other characters to be more competitive? Improving characters gives players a motivation goal to achieve and makes the game more fun by empowering the player, whereas having every character have similar damage output just makes the game a slog to play through.
Knock3r wrote: I really can't see how the changes to Ragnarok or the foreseeable changes to the other listed characters are making them more "interesting" to use. Devaluing rare characters to create "balance" makes character usage almost homogenous and therefore uninteresting to use.
forgrim wrote: that said, there still is no reason behind why ragnarok was nerfed as such (with an ability worse than his counterpart thor's).